TNT barrels are no longer enemies, but still aimable for Fang

This commit is contained in:
MascaraSnake 2019-07-07 12:06:45 +02:00
parent 29bf89824f
commit c1f51094bf
2 changed files with 2 additions and 1 deletions

View file

@ -11742,7 +11742,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
100, // mass
0, // damage
sfx_None, // activesound
MF_SOLID|MF_SHOOTABLE|MF_ENEMY|MF_PUSHABLE, // flags
MF_SOLID|MF_SHOOTABLE|MF_PUSHABLE, // flags
S_NULL // raisestate
},

View file

@ -9321,6 +9321,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type)
}
case MT_TNTBARREL:
mobj->momx = 1; //stack hack
mobj->flags2 |= MF2_INVERTAIMABLE;
break;
case MT_MINECARTEND:
mobj->tracer = P_SpawnMobjFromMobj(mobj, 0, 0, 0, MT_MINECARTENDSOLID);