Added switch cases to skin color related functions in r_draw.c, added extra error checking
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77
src/r_draw.c
77
src/r_draw.c
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@ -523,33 +523,44 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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INT32 i, starttranscolor, skinramplength;
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INT32 i, starttranscolor, skinramplength;
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// Handle a couple of simple special cases
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// Handle a couple of simple special cases
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if (skinnum == TC_BOSS
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if (skinnum < TC_DEFAULT)
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|| skinnum == TC_ALLWHITE
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|| skinnum == TC_METALSONIC
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|| skinnum == TC_BLINK
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|| color == SKINCOLOR_NONE)
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{
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{
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if (skinnum == TC_ALLWHITE)
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switch (skinnum)
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memset(dest_colormap, 0, NUM_PALETTE_ENTRIES * sizeof(UINT8));
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else if (skinnum == TC_BLINK && color != SKINCOLOR_NONE)
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memset(dest_colormap, Color_Index[color-1][3], NUM_PALETTE_ENTRIES * sizeof(UINT8));
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else
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{
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{
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for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
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case TC_RAINBOW:
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dest_colormap[i] = (UINT8)i;
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R_RainbowColormap(dest_colormap, color);
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return;
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case TC_ALLWHITE:
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memset(dest_colormap, 0, NUM_PALETTE_ENTRIES * sizeof(UINT8));
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return;
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case TC_BLINK:
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if (color >= MAXTRANSLATIONS)
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I_Error("Invalid skin color #%hu.", (UINT16)color);
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if (color != SKINCOLOR_NONE)
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{
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memset(dest_colormap, Color_Index[color-1][3], NUM_PALETTE_ENTRIES * sizeof(UINT8));
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return;
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}
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/* FALLTHRU */
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case TC_BOSS:
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case TC_METALSONIC:
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default:
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for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
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dest_colormap[i] = (UINT8)i;
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// White!
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if (skinnum == TC_BOSS)
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dest_colormap[31] = 0;
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else if (skinnum == TC_METALSONIC)
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dest_colormap[159] = 0;
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return;
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}
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}
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// White!
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if (skinnum == TC_BOSS)
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dest_colormap[31] = 0;
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else if (skinnum == TC_METALSONIC)
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dest_colormap[159] = 0;
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return;
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}
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}
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else if (skinnum == TC_RAINBOW)
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else if (color == SKINCOLOR_NONE)
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{
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{
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R_RainbowColormap(dest_colormap, color);
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for (i = 0; i < NUM_PALETTE_ENTRIES; i++)
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dest_colormap[i] = (UINT8)i;
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return;
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return;
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}
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}
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@ -558,6 +569,9 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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starttranscolor = (skinnum != TC_DEFAULT) ? skins[skinnum].starttranscolor : DEFAULT_STARTTRANSCOLOR;
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starttranscolor = (skinnum != TC_DEFAULT) ? skins[skinnum].starttranscolor : DEFAULT_STARTTRANSCOLOR;
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if (starttranscolor >= NUM_PALETTE_ENTRIES)
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I_Error("Invalid startcolor #%d.", starttranscolor);
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// Fill in the entries of the palette that are fixed
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// Fill in the entries of the palette that are fixed
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for (i = 0; i < starttranscolor; i++)
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for (i = 0; i < starttranscolor; i++)
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dest_colormap[i] = (UINT8)i;
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dest_colormap[i] = (UINT8)i;
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@ -570,7 +584,7 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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skinramplength = 16;
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skinramplength = 16;
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}
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}
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else
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else
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skinramplength = i - NUM_PALETTE_ENTRIES;
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skinramplength = i - NUM_PALETTE_ENTRIES; // shouldn't this be NUM_PALETTE_ENTRIES - starttranscolor?
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// Build the translated ramp
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// Build the translated ramp
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for (i = 0; i < skinramplength; i++)
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for (i = 0; i < skinramplength; i++)
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@ -592,13 +606,16 @@ UINT8* R_GetTranslationColormap(INT32 skinnum, skincolors_t color, UINT8 flags)
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INT32 skintableindex;
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INT32 skintableindex;
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// Adjust if we want the default colormap
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// Adjust if we want the default colormap
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if (skinnum == TC_DEFAULT) skintableindex = DEFAULT_TT_CACHE_INDEX;
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switch (skinnum)
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else if (skinnum == TC_BOSS) skintableindex = BOSS_TT_CACHE_INDEX;
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{
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else if (skinnum == TC_METALSONIC) skintableindex = METALSONIC_TT_CACHE_INDEX;
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case TC_DEFAULT: skintableindex = DEFAULT_TT_CACHE_INDEX; break;
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else if (skinnum == TC_ALLWHITE) skintableindex = ALLWHITE_TT_CACHE_INDEX;
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case TC_BOSS: skintableindex = BOSS_TT_CACHE_INDEX; break;
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else if (skinnum == TC_RAINBOW) skintableindex = RAINBOW_TT_CACHE_INDEX;
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case TC_METALSONIC: skintableindex = METALSONIC_TT_CACHE_INDEX; break;
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else if (skinnum == TC_BLINK) skintableindex = BLINK_TT_CACHE_INDEX;
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case TC_ALLWHITE: skintableindex = ALLWHITE_TT_CACHE_INDEX; break;
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else skintableindex = skinnum;
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case TC_RAINBOW: skintableindex = RAINBOW_TT_CACHE_INDEX; break;
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case TC_BLINK: skintableindex = BLINK_TT_CACHE_INDEX; break;
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default: skintableindex = skinnum; break;
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}
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if (flags & GTC_CACHE)
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if (flags & GTC_CACHE)
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{
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{
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