Un-HWRENDER shader lump names
This commit is contained in:
parent
0246026ade
commit
b18c0cfcab
|
@ -1890,11 +1890,8 @@ int W_VerifyNMUSlumps(const char *filename)
|
||||||
{"YB_", 3}, // Intermission graphics, goes with the above
|
{"YB_", 3}, // Intermission graphics, goes with the above
|
||||||
{"M_", 2}, // As does menu stuff
|
{"M_", 2}, // As does menu stuff
|
||||||
{"MUSICDEF", 8}, // Song definitions (thanks kart)
|
{"MUSICDEF", 8}, // Song definitions (thanks kart)
|
||||||
|
{"SHADERS", 7}, // Shader definitions
|
||||||
#ifdef HWRENDER
|
{"SH_", 3}, // GLSL shader
|
||||||
{"SHADERS", 7},
|
|
||||||
{"SH_", 3},
|
|
||||||
#endif
|
|
||||||
|
|
||||||
{NULL, 0},
|
{NULL, 0},
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue