Un-HWRENDER shader lump names

This commit is contained in:
Jaime Passos 2020-01-24 16:42:55 -03:00
parent 0246026ade
commit b18c0cfcab
1 changed files with 2 additions and 5 deletions

View File

@ -1890,11 +1890,8 @@ int W_VerifyNMUSlumps(const char *filename)
{"YB_", 3}, // Intermission graphics, goes with the above {"YB_", 3}, // Intermission graphics, goes with the above
{"M_", 2}, // As does menu stuff {"M_", 2}, // As does menu stuff
{"MUSICDEF", 8}, // Song definitions (thanks kart) {"MUSICDEF", 8}, // Song definitions (thanks kart)
{"SHADERS", 7}, // Shader definitions
#ifdef HWRENDER {"SH_", 3}, // GLSL shader
{"SHADERS", 7},
{"SH_", 3},
#endif
{NULL, 0}, {NULL, 0},
}; };