Clean whitespace

This commit is contained in:
TehRealSalt 2017-08-06 23:47:39 -04:00
parent 042729bd8f
commit a813506b8f
4 changed files with 7 additions and 7 deletions

View File

@ -713,7 +713,7 @@ void D_StartTitle(void)
cv_debug = 0;
emeralds = 0;
lastmaploaded = 0;
// In case someone exits out at the same time they start a time attack run,
// reset modeattacking
modeattacking = ATTACKING_NONE;

View File

@ -1287,7 +1287,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
else
deh_warning("Level header %d: invalid bonus type number %d", num, i);
}
else if (fastcmp(word, "LEVELFLAGS"))
mapheaderinfo[num-1]->levelflags = (UINT8)i;
else if (fastcmp(word, "MENUFLAGS"))
@ -1336,7 +1336,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
else
mapheaderinfo[num-1]->levelflags &= ~LF_SAVEGAME;
}
// Individual triggers for menu flags
else if (fastcmp(word, "HIDDEN"))
{

View File

@ -3161,7 +3161,7 @@ static inline void P_ArchiveMisc(void)
//lastmapsaved = gamemap;
lastmaploaded = gamemap;
WRITEUINT16(save_p, (botskin ? (emeralds|(1<<10)) : emeralds)+357);
WRITESTRINGN(save_p, timeattackfolder, sizeof(timeattackfolder));
}
@ -3187,7 +3187,7 @@ static inline void P_UnArchiveSPGame(INT16 mapoverride)
//lastmapsaved = gamemap;
lastmaploaded = gamemap;
tokenlist = 0;
token = 0;

View File

@ -3016,7 +3016,7 @@ boolean P_SetupLevel(boolean skipprecip)
G_SaveGame((UINT32)cursaveslot);
lastmaploaded = gamemap; // HAS to be set after saving!!
if (savedata.lives > 0)
{
players[consoleplayer].continues = savedata.continues;
@ -3043,7 +3043,7 @@ boolean P_SetupLevel(boolean skipprecip)
LUAh_MapLoad();
#endif
}
return true;
}