Correctly reset map/timer for retries where the first map in Marathon Run is LF_NORELOAD (by forcing a reload when the retry option is used).

This commit is contained in:
toaster 2020-05-15 21:17:57 +01:00
parent 9686ad2d70
commit a615de3504

View file

@ -2944,7 +2944,7 @@ void G_DoReborn(INT32 playernum)
players[i].starpostnum = 0;
}
}
if (!countdowntimeup && (mapheaderinfo[gamemap-1]->levelflags & LF_NORELOAD))
if (!countdowntimeup && (mapheaderinfo[gamemap-1]->levelflags & LF_NORELOAD) && !(marathonmode & MA_INIT))
{
P_RespawnThings();