From a615de3504c4385866309bb35b29288be3b30238 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 15 May 2020 21:17:57 +0100 Subject: [PATCH] Correctly reset map/timer for retries where the first map in Marathon Run is LF_NORELOAD (by forcing a reload when the retry option is used). --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index b46e9cfc0..c1e0f53d4 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2944,7 +2944,7 @@ void G_DoReborn(INT32 playernum) players[i].starpostnum = 0; } } - if (!countdowntimeup && (mapheaderinfo[gamemap-1]->levelflags & LF_NORELOAD)) + if (!countdowntimeup && (mapheaderinfo[gamemap-1]->levelflags & LF_NORELOAD) && !(marathonmode & MA_INIT)) { P_RespawnThings();