Prevent exit sectors having any effect whatsoever outside of platform gametypes (resolve #396).

This commit is contained in:
toaster 2019-11-29 19:11:17 +00:00
parent bc00380aa4
commit 92f8c002f3
1 changed files with 1 additions and 1 deletions

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@ -4674,7 +4674,7 @@ DoneSection2:
}
case 2: // Special stage GOAL sector / Exit Sector / CTF Flag Return
if (player->bot)
if (player->bot || !G_PlatformGametype())
break;
if (!(maptol & TOL_NIGHTS) && G_IsSpecialStage(gamemap) && player->nightstime > 6)
{