From 92f8c002f33208f7e7aff5a56d97a8515a51df58 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 29 Nov 2019 19:11:17 +0000 Subject: [PATCH] Prevent exit sectors having any effect whatsoever outside of platform gametypes (resolve #396). --- src/p_spec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_spec.c b/src/p_spec.c index 605638bd3..cf5ac0afd 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4674,7 +4674,7 @@ DoneSection2: } case 2: // Special stage GOAL sector / Exit Sector / CTF Flag Return - if (player->bot) + if (player->bot || !G_PlatformGametype()) break; if (!(maptol & TOL_NIGHTS) && G_IsSpecialStage(gamemap) && player->nightstime > 6) {