Merge branch 's_skinprovements' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into s_skinprovements

This commit is contained in:
toasterbabe 2016-07-16 22:44:01 +01:00
commit 8cb8990863

View file

@ -4019,19 +4019,19 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
{
// Catapult the player
fixed_t actionspd = player->actionspd;
if (player->charability == CA_DASHMODE)
actionspd = max(player->normalspeed, FixedDiv(player->speed, player->mo->scale));
if (player->mo->eflags & MFE_UNDERWATER)
actionspd >>= 1;
if ((player->charability == CA_JUMPTHOK) && !(player->pflags & PF_THOKKED))
{
player->pflags &= ~PF_JUMPED;
P_DoJump(player, false);
}
P_InstaThrust(player->mo, player->mo->angle, FixedMul(actionspd, player->mo->scale));
if (maptol & TOL_2D)
@ -4141,14 +4141,14 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
S_StartSound(player->mo, sfx_spndsh);
}
break;
case CA_TWINSPIN:
if(!(player->pflags & PF_THOKKED))
{
player->pflags |= PF_THOKKED;
case CA_TWINSPIN:
if(!(player->pflags & PF_THOKKED))
{
player->pflags |= PF_THOKKED;
S_StartSound(player->mo, sfx_s3k42);
player->mo->frame = 0;
P_SetPlayerMobjState(player->mo, S_PLAY_TWINSPIN);
}
}
break;
default:
break;
@ -9167,7 +9167,7 @@ void P_PlayerThink(player_t *player)
{
dashmode++; // Counter. Adds 1 to dash mode per tic in top speed.
if (dashmode == 3*TICRATE) // This isn't in the ">=" equation because it'd cause the sound to play infinitely.
S_StartSound(player->mo, sfx_s3ka2); // If the player enters dashmode, play this sound on the the tic it starts.
S_StartSound(player->mo, sfx_s3ka2); // If the player enters dashmode, play this sound on the the tic it starts.
}
else if (!(player->pflags & PF_SPINNING))
{