Fix compiling on Linux

This commit is contained in:
Steel Titanium 2019-07-09 15:42:14 -04:00
parent 3e305c0993
commit 848061d517
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GPG Key ID: 924BA411F18DFDBE
2 changed files with 2 additions and 2 deletions

View File

@ -2348,7 +2348,7 @@ void A_VultureHover(mobj_t *actor)
fixed_t targetz;
fixed_t distdif;
fixed_t memz = actor->z;
INT8 i;
SINT8 i;
#ifdef HAVE_BLUA
if (LUA_CallAction("A_VultureHover", actor))

View File

@ -2447,7 +2447,7 @@ static void R_DrawMaskedList (drawnode_t* head)
void R_DrawMasked(maskcount_t* masks, UINT8 nummasks)
{
drawnode_t heads[nummasks]; /**< Drawnode lists; as many as number of views/portals. */
INT8 i;
SINT8 i;
for (i = 0; i < nummasks; i++)
{