From 848061d517137bc715892508469d73c83ebda0f5 Mon Sep 17 00:00:00 2001 From: Steel Titanium Date: Tue, 9 Jul 2019 15:42:14 -0400 Subject: [PATCH] Fix compiling on Linux --- src/p_enemy.c | 2 +- src/r_things.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index f49d60f0d..f58924e2c 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -2348,7 +2348,7 @@ void A_VultureHover(mobj_t *actor) fixed_t targetz; fixed_t distdif; fixed_t memz = actor->z; - INT8 i; + SINT8 i; #ifdef HAVE_BLUA if (LUA_CallAction("A_VultureHover", actor)) diff --git a/src/r_things.c b/src/r_things.c index 155d0f83f..4b1586455 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -2447,7 +2447,7 @@ static void R_DrawMaskedList (drawnode_t* head) void R_DrawMasked(maskcount_t* masks, UINT8 nummasks) { drawnode_t heads[nummasks]; /**< Drawnode lists; as many as number of views/portals. */ - INT8 i; + SINT8 i; for (i = 0; i < nummasks; i++) {