Woops, forgot the 0. Now it takes advantage of the full range.

This commit is contained in:
toasterbabe 2016-06-04 21:23:15 +01:00
parent b688f5763b
commit 7a3a293c96
1 changed files with 1 additions and 1 deletions

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@ -2949,7 +2949,7 @@ void EV_CrumbleChain(sector_t *sec, ffloor_t *rover)
if (spawned->frame & FF_ANIMATE)
spawned->frame += P_RandomKey(spawned->state->var2);
spawned->angle += P_RandomKey(36)*ANG1; // irrelevant for default objects but might make sense for some custom ones
spawned->angle += P_RandomKey(36)*ANG10; // irrelevant for default objects but might make sense for some custom ones
if (flags & ML_EFFECT1)
{