diff --git a/src/p_floor.c b/src/p_floor.c index c39a7b5b6..cde657a18 100644 --- a/src/p_floor.c +++ b/src/p_floor.c @@ -2949,7 +2949,7 @@ void EV_CrumbleChain(sector_t *sec, ffloor_t *rover) if (spawned->frame & FF_ANIMATE) spawned->frame += P_RandomKey(spawned->state->var2); - spawned->angle += P_RandomKey(36)*ANG1; // irrelevant for default objects but might make sense for some custom ones + spawned->angle += P_RandomKey(36)*ANG10; // irrelevant for default objects but might make sense for some custom ones if (flags & ML_EFFECT1) {