Remove caching of INTERSCW

This commit is contained in:
James R 2020-06-25 13:08:48 -07:00
parent 78e6bcc8ff
commit 607a4dbee7
1 changed files with 0 additions and 4 deletions

View File

@ -141,7 +141,6 @@ static y_data data;
// graphics
static patch_t *bgpatch = NULL; // INTERSCR
static patch_t *widebgpatch = NULL; // INTERSCW
static patch_t *bgtile = NULL; // SPECTILE/SRB2BACK
static patch_t *interpic = NULL; // custom picture defined in map header
static boolean usetile;
@ -1265,7 +1264,6 @@ void Y_StartIntermission(void)
data.coop.actnum = mapheaderinfo[gamemap-1]->actnum;
// get background patches
widebgpatch = W_CachePatchName("INTERSCW", PU_PATCH);
bgpatch = W_CachePatchName("INTERSCR", PU_PATCH);
// grab an interscreen if appropriate
@ -2083,7 +2081,6 @@ static void Y_UnloadData(void)
// unload the background patches
UNLOAD(bgpatch);
UNLOAD(widebgpatch);
UNLOAD(bgtile);
UNLOAD(interpic);
@ -2126,7 +2123,6 @@ static void Y_CleanupData(void)
{
// unload the background patches
CLEANUP(bgpatch);
CLEANUP(widebgpatch);
CLEANUP(bgtile);
CLEANUP(interpic);