Stop the s3k shields spawning in ultimate. Whoops! (I considered it okay to modify in this branch because box spawning was already tweaked here.)
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@ -9594,7 +9594,8 @@ void P_SpawnMapThing(mapthing_t *mthing)
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if (ultimatemode)
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if (ultimatemode)
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{
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{
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if (i == MT_PITY_BOX || i == MT_ELEMENTAL_BOX || i == MT_ATTRACT_BOX
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if (i == MT_PITY_BOX || i == MT_ELEMENTAL_BOX || i == MT_ATTRACT_BOX
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|| i == MT_FORCE_BOX || i == MT_ARMAGEDDON_BOX || i == MT_WHIRLWIND_BOX)
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|| i == MT_FORCE_BOX || i == MT_ARMAGEDDON_BOX || i == MT_WHIRLWIND_BOX
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|| i == MT_FLAMEAURA_BOX || i == MT_BUBBLEWRAP_BOX || i == MT_THUNDERCOIN_BOX)
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return; // No shields in Ultimate mode
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return; // No shields in Ultimate mode
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if (i == MT_RING_BOX && !G_IsSpecialStage(gamemap))
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if (i == MT_RING_BOX && !G_IsSpecialStage(gamemap))
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