From 588ef776daac5ecdab2a2a0086e3c1e9536c2263 Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Sat, 29 Apr 2017 16:40:07 +0100 Subject: [PATCH] Stop the s3k shields spawning in ultimate. Whoops! (I considered it okay to modify in this branch because box spawning was already tweaked here.) --- src/p_mobj.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 364abfbc0..13b671091 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9594,7 +9594,8 @@ void P_SpawnMapThing(mapthing_t *mthing) if (ultimatemode) { if (i == MT_PITY_BOX || i == MT_ELEMENTAL_BOX || i == MT_ATTRACT_BOX - || i == MT_FORCE_BOX || i == MT_ARMAGEDDON_BOX || i == MT_WHIRLWIND_BOX) + || i == MT_FORCE_BOX || i == MT_ARMAGEDDON_BOX || i == MT_WHIRLWIND_BOX + || i == MT_FLAMEAURA_BOX || i == MT_BUBBLEWRAP_BOX || i == MT_THUNDERCOIN_BOX) return; // No shields in Ultimate mode if (i == MT_RING_BOX && !G_IsSpecialStage(gamemap))