Add parentheses over change

This commit is contained in:
Lachlan Wright 2019-09-25 05:00:43 -04:00
parent 637490e2de
commit 3b30b9d656

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@ -3582,7 +3582,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
else if (LUAh_MobjDamage(target, inflictor, source, damage, damagetype)) else if (LUAh_MobjDamage(target, inflictor, source, damage, damagetype))
return true; return true;
#endif #endif
else if (player->powers[pw_shield] || player->bot && !ultimatemode) //If One-Hit Shield else if (player->powers[pw_shield] || (player->bot && !ultimatemode)) //If One-Hit Shield
{ {
P_ShieldDamage(player, inflictor, source, damage, damagetype); P_ShieldDamage(player, inflictor, source, damage, damagetype);
damage = 0; damage = 0;