Make the SPEEDING OFF TO ZONE text that appears while loading:

* Use a mixed case "Zone" to match the mixed case level titles.
* Have V_TRANSLUCENT to not stick out too much against pure black/white backgrounds. (Can revert this aspect if necessary, but I think you'll agree it's a good balance between readable and aesthetic.)
This commit is contained in:
toaster 2019-11-19 13:00:10 +00:00
parent 2ac44240db
commit 3add9a9bd2
1 changed files with 4 additions and 4 deletions

View File

@ -2805,12 +2805,12 @@ boolean P_SetupLevel(boolean skipprecip)
{
// Don't include these in the fade!
char tx[64];
V_DrawSmallString(1, 191, V_ALLOWLOWERCASE, M_GetText("Speeding off to..."));
V_DrawSmallString(1, 191, V_ALLOWLOWERCASE|V_TRANSLUCENT, M_GetText("Speeding off to..."));
snprintf(tx, 63, "%s%s%s",
mapheaderinfo[gamemap-1]->lvlttl,
(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " ZONE",
(mapheaderinfo[gamemap-1]->actnum > 0) ? va(", Act %d",mapheaderinfo[gamemap-1]->actnum) : "");
V_DrawSmallString(1, 195, V_ALLOWLOWERCASE, tx);
(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " Zone",
(mapheaderinfo[gamemap-1]->actnum > 0) ? va("%d",mapheaderinfo[gamemap-1]->actnum) : "");
V_DrawSmallString(1, 195, V_ALLOWLOWERCASE|V_TRANSLUCENT, tx);
I_UpdateNoVsync();
}