Fix Tags_Compare() typo to Tag_Compare().

This commit is contained in:
Nev3r 2020-04-12 15:03:14 +02:00
parent 64e2e7c12f
commit 38e92aecfd
3 changed files with 8 additions and 8 deletions

View File

@ -1862,7 +1862,7 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
//Hurdler: 3d-floors test
#ifdef R_FAKEFLOORS
if (gr_frontsector && gr_backsector && !Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags) && (gr_backsector->ffloors || gr_frontsector->ffloors))
if (gr_frontsector && gr_backsector && !Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags) && (gr_backsector->ffloors || gr_frontsector->ffloors))
{
ffloor_t * rover;
fixed_t highcut = 0, lowcut = 0;
@ -2662,7 +2662,7 @@ static void HWR_AddLine(seg_t * line)
#endif
!line->sidedef->midtexture
&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
|| Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
|| Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
return; // line is empty, don't even bother
// treat like wide open window instead
HWR_ProcessSeg(); // Doesn't need arguments because they're defined globally :D
@ -2704,7 +2704,7 @@ static void HWR_AddLine(seg_t * line)
#endif
!line->sidedef->midtexture
&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
|| Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
|| Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags)))
return; // line is empty, don't even bother
goto clippass; // treat like wide open window instead

View File

@ -377,7 +377,7 @@ boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back)
// Consider colormaps
&& back->extra_colormap == front->extra_colormap
&& ((!front->ffloors && !back->ffloors)
|| Tags_Compare(&front->tags, &back->tags)));
|| Tag_Compare(&front->tags, &back->tags)));
}
//
@ -489,7 +489,7 @@ static void R_AddLine(seg_t *line)
#endif
!line->sidedef->midtexture
&& ((!frontsector->ffloors && !backsector->ffloors)
|| Tags_Compare(&frontsector->tags, &backsector->tags)))
|| Tag_Compare(&frontsector->tags, &backsector->tags)))
return; // line is empty, don't even bother
goto clippass; // treat like wide open window instead

View File

@ -2015,7 +2015,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|| backsector->floorlightsec != frontsector->floorlightsec
//SoM: 4/3/2000: Check for colormaps
|| frontsector->extra_colormap != backsector->extra_colormap
|| (frontsector->ffloors != backsector->ffloors && !Tags_Compare(&frontsector->tags, &backsector->tags))
|| (frontsector->ffloors != backsector->ffloors && !Tag_Compare(&frontsector->tags, &backsector->tags)))
{
markfloor = true;
}
@ -2046,7 +2046,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|| backsector->ceilinglightsec != frontsector->ceilinglightsec
//SoM: 4/3/2000: Check for colormaps
|| frontsector->extra_colormap != backsector->extra_colormap
|| (frontsector->ffloors != backsector->ffloors && !Tags_Compare(&frontsector->tags, &backsector->tags))
|| (frontsector->ffloors != backsector->ffloors && !Tag_Compare(&frontsector->tags, &backsector->tags)))
{
markceiling = true;
}
@ -2136,7 +2136,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
rw_bottomtexturemid += sidedef->rowoffset;
// allocate space for masked texture tables
if (frontsector && backsector && !Tags_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors))
if (frontsector && backsector && !Tag_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors))
{
ffloor_t *rover;
ffloor_t *r2;