diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 05b7c997f..7ebdb0f07 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -1862,7 +1862,7 @@ static void HWR_StoreWallRange(double startfrac, double endfrac) //Hurdler: 3d-floors test #ifdef R_FAKEFLOORS - if (gr_frontsector && gr_backsector && !Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags) && (gr_backsector->ffloors || gr_frontsector->ffloors)) + if (gr_frontsector && gr_backsector && !Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags) && (gr_backsector->ffloors || gr_frontsector->ffloors)) { ffloor_t * rover; fixed_t highcut = 0, lowcut = 0; @@ -2662,7 +2662,7 @@ static void HWR_AddLine(seg_t * line) #endif !line->sidedef->midtexture && ((!gr_frontsector->ffloors && !gr_backsector->ffloors) - || Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags))) + || Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags))) return; // line is empty, don't even bother // treat like wide open window instead HWR_ProcessSeg(); // Doesn't need arguments because they're defined globally :D @@ -2704,7 +2704,7 @@ static void HWR_AddLine(seg_t * line) #endif !line->sidedef->midtexture && ((!gr_frontsector->ffloors && !gr_backsector->ffloors) - || Tags_Compare(&gr_frontsector->tags, &gr_backsector->tags))) + || Tag_Compare(&gr_frontsector->tags, &gr_backsector->tags))) return; // line is empty, don't even bother goto clippass; // treat like wide open window instead diff --git a/src/r_bsp.c b/src/r_bsp.c index e581e6687..e360e4376 100644 --- a/src/r_bsp.c +++ b/src/r_bsp.c @@ -377,7 +377,7 @@ boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back) // Consider colormaps && back->extra_colormap == front->extra_colormap && ((!front->ffloors && !back->ffloors) - || Tags_Compare(&front->tags, &back->tags))); + || Tag_Compare(&front->tags, &back->tags))); } // @@ -489,7 +489,7 @@ static void R_AddLine(seg_t *line) #endif !line->sidedef->midtexture && ((!frontsector->ffloors && !backsector->ffloors) - || Tags_Compare(&frontsector->tags, &backsector->tags))) + || Tag_Compare(&frontsector->tags, &backsector->tags))) return; // line is empty, don't even bother goto clippass; // treat like wide open window instead diff --git a/src/r_segs.c b/src/r_segs.c index 1d6a56467..4fc74ce9d 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -2015,7 +2015,7 @@ void R_StoreWallRange(INT32 start, INT32 stop) || backsector->floorlightsec != frontsector->floorlightsec //SoM: 4/3/2000: Check for colormaps || frontsector->extra_colormap != backsector->extra_colormap - || (frontsector->ffloors != backsector->ffloors && !Tags_Compare(&frontsector->tags, &backsector->tags)) + || (frontsector->ffloors != backsector->ffloors && !Tag_Compare(&frontsector->tags, &backsector->tags))) { markfloor = true; } @@ -2046,7 +2046,7 @@ void R_StoreWallRange(INT32 start, INT32 stop) || backsector->ceilinglightsec != frontsector->ceilinglightsec //SoM: 4/3/2000: Check for colormaps || frontsector->extra_colormap != backsector->extra_colormap - || (frontsector->ffloors != backsector->ffloors && !Tags_Compare(&frontsector->tags, &backsector->tags)) + || (frontsector->ffloors != backsector->ffloors && !Tag_Compare(&frontsector->tags, &backsector->tags))) { markceiling = true; } @@ -2136,7 +2136,7 @@ void R_StoreWallRange(INT32 start, INT32 stop) rw_bottomtexturemid += sidedef->rowoffset; // allocate space for masked texture tables - if (frontsector && backsector && !Tags_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors)) + if (frontsector && backsector && !Tag_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors)) { ffloor_t *rover; ffloor_t *r2;