Increased hitbox height of GFZ trees to 128 FU and gave them all MF_SCENERY

This commit is contained in:
Monster Iestyn 2017-07-15 16:57:03 +01:00
parent 00062220de
commit 381138d7b1
1 changed files with 6 additions and 6 deletions

View File

@ -8146,12 +8146,12 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound
0, // speed
20*FRACUNIT, // radius
90*FRACUNIT, // height
128*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_SOLID, // flags
MF_SOLID|MF_SCENERY, // flags
S_NULL // raisestate
},
@ -8173,12 +8173,12 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound
0, // speed
20*FRACUNIT, // radius
90*FRACUNIT, // height
128*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_SOLID, // flags
MF_SOLID|MF_SCENERY, // flags
S_NULL // raisestate
},
@ -8200,12 +8200,12 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound
0, // speed
20*FRACUNIT, // radius
90*FRACUNIT, // height
128*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_SOLID, // flags
MF_SOLID|MF_SCENERY, // flags
S_NULL // raisestate
},