From 381138d7b101a9b02dabb7ec47e92fc38908a85f Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Sat, 15 Jul 2017 16:57:03 +0100 Subject: [PATCH] Increased hitbox height of GFZ trees to 128 FU and gave them all MF_SCENERY --- src/info.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/info.c b/src/info.c index b9aae1cc6..037d2b099 100644 --- a/src/info.c +++ b/src/info.c @@ -8146,12 +8146,12 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = sfx_None, // deathsound 0, // speed 20*FRACUNIT, // radius - 90*FRACUNIT, // height + 128*FRACUNIT, // height 0, // display offset 100, // mass 0, // damage sfx_None, // activesound - MF_SOLID, // flags + MF_SOLID|MF_SCENERY, // flags S_NULL // raisestate }, @@ -8173,12 +8173,12 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = sfx_None, // deathsound 0, // speed 20*FRACUNIT, // radius - 90*FRACUNIT, // height + 128*FRACUNIT, // height 0, // display offset 100, // mass 0, // damage sfx_None, // activesound - MF_SOLID, // flags + MF_SOLID|MF_SCENERY, // flags S_NULL // raisestate }, @@ -8200,12 +8200,12 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = sfx_None, // deathsound 0, // speed 20*FRACUNIT, // radius - 90*FRACUNIT, // height + 128*FRACUNIT, // height 0, // display offset 100, // mass 0, // damage sfx_None, // activesound - MF_SOLID, // flags + MF_SOLID|MF_SCENERY, // flags S_NULL // raisestate },