Merge branch 'increase-input-buffer-more' into 'next'

Increase the length of the player input buffer even more

See merge request STJr/SRB2!951
This commit is contained in:
SteelT 2020-06-27 13:32:19 -04:00
commit 22459df1f1
2 changed files with 2 additions and 2 deletions

View File

@ -5505,7 +5505,7 @@ void NetUpdate(void)
// update node latency values so we can take an average later.
for (i = 0; i < MAXPLAYERS; i++)
if (playeringame[i] && playernode[i] != UINT8_MAX)
realpingtable[i] += G_TicsToMilliseconds(GetLag(playernode[i]));
realpingtable[i] += GetLag(playernode[i]) * (1000.00f / TICRATE);
pingmeasurecount++;
}

View File

@ -33,7 +33,7 @@ applications may follow different packet versions.
// be transmitted.
// Networking and tick handling related.
#define BACKUPTICS 96
#define BACKUPTICS 1024
#define CLIENTBACKUPTICS 32
#define MAXTEXTCMD 256
//