diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 53a2fb235..5b1131a39 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -5505,7 +5505,7 @@ void NetUpdate(void) // update node latency values so we can take an average later. for (i = 0; i < MAXPLAYERS; i++) if (playeringame[i] && playernode[i] != UINT8_MAX) - realpingtable[i] += G_TicsToMilliseconds(GetLag(playernode[i])); + realpingtable[i] += GetLag(playernode[i]) * (1000.00f / TICRATE); pingmeasurecount++; } diff --git a/src/d_clisrv.h b/src/d_clisrv.h index 6b06764f9..cb23883a8 100644 --- a/src/d_clisrv.h +++ b/src/d_clisrv.h @@ -33,7 +33,7 @@ applications may follow different packet versions. // be transmitted. // Networking and tick handling related. -#define BACKUPTICS 96 +#define BACKUPTICS 1024 #define CLIENTBACKUPTICS 32 #define MAXTEXTCMD 256 //