Update EXECVERSION to MODVERSION 27

This commit is contained in:
mazmazz 2018-12-20 04:03:35 -05:00
parent 60bcf92525
commit 04916edc07
1 changed files with 3 additions and 3 deletions

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@ -214,14 +214,14 @@ extern FILE *logstream;
// it's only for detection of the version the player is using so the MS can alert them of an update. // it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously. // Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1". // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
#define MODVERSION 26 #define MODVERSION 27
// To version config.cfg, set MAJOREXECVERSION equal to MODVERSION // To version config.cfg, set MAJOREXECVERSION equal to MODVERSION
// and increment SUBEXECVERSION whenever a config change is needed // and increment SUBEXECVERSION whenever a config change is needed
// that does not correspond to an increment in MODVERSION. // that does not correspond to an increment in MODVERSION.
// If MAJOREXECVERSION increases, set MINOREXECVERSION to 0. // If MAJOREXECVERSION increases, set MINOREXECVERSION to 0.
#define MAJOREXECVERSION 26 #define MAJOREXECVERSION 27
#define MINOREXECVERSION 1 #define MINOREXECVERSION 0
// (It would have been nice to use VERSION and SUBVERSION but those are different for DEVELOP builds) // (It would have been nice to use VERSION and SUBVERSION but those are different for DEVELOP builds)
// Macros // Macros