diff --git a/src/doomdef.h b/src/doomdef.h index 0e059cd11..03f38098f 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -214,14 +214,14 @@ extern FILE *logstream; // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1". -#define MODVERSION 26 +#define MODVERSION 27 // To version config.cfg, set MAJOREXECVERSION equal to MODVERSION // and increment SUBEXECVERSION whenever a config change is needed // that does not correspond to an increment in MODVERSION. // If MAJOREXECVERSION increases, set MINOREXECVERSION to 0. -#define MAJOREXECVERSION 26 -#define MINOREXECVERSION 1 +#define MAJOREXECVERSION 27 +#define MINOREXECVERSION 0 // (It would have been nice to use VERSION and SUBVERSION but those are different for DEVELOP builds) // Macros