unity-okay/Assets/PlayerBehavior.cs

23 lines
570 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerBehavior : MonoBehaviour {
public float speed;
private Rigidbody rb;
// Use this for initialization
void Start () {
rb = GetComponent<Rigidbody>();
}
// Update is called once per frame
void FixedUpdate () {
float moveHorizontal = Input.GetAxis("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
rb.AddForce(movement * speed);
}
}