275 lines
7.1 KiB
Rust
275 lines
7.1 KiB
Rust
#![feature(proc_macro_hygiene, decl_macro)]
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extern crate pretty_env_logger;
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#[macro_use] extern crate log;
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use futures::{FutureExt, StreamExt};
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use tokio::sync::{mpsc, RwLock};
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use warp::ws::{Message, WebSocket};
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use warp::Filter;
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#[macro_use]
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extern crate anyhow;
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#[macro_use]
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extern crate serde;
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extern crate chrono;
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use chrono::prelude::*;
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use std::{
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collections::BTreeMap,
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fmt::Display,
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sync::{Arc, Mutex, atomic::{AtomicUsize, Ordering}},
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time::{Duration, SystemTime},
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collections::HashMap};
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#[macro_use]
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extern crate dotenv;
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use dotenv::dotenv;
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use specs::{World, WorldExt, Builder, Component, VecStorage, Entity};
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/* user state from chat sample, ecs-ify it */
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static NEXT_USER_ID: AtomicUsize = AtomicUsize::new(1);
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type Users = Arc<RwLock<HashMap<usize, mpsc::UnboundedSender<Result<Message, warp::Error>>>>>;
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/* end chat sample state */
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#[derive(Component, Debug)]
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#[storage(VecStorage)]
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struct Name {
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name: String,
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}
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#[derive(Component, Debug)]
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#[storage(VecStorage)]
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struct Textual {
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value: String,
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}
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#[derive(Component, Debug)]
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#[storage(VecStorage)]
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struct Contains {
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children: Vec<Entity>,
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}
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pub struct Client {
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pub user_id: usize,
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pub topics: Vec<String>,
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pub sender: Option<mpsc::UnboundedSender<std::result::Result<Message, warp::Error>>>,
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}
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/*
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#[get("/")]
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fn index() -> Result<String, anyhow::Error> {
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Ok(format!(
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"Devices:\n{}\n\nwhile true; do curl https://pc.vvn.space/log/name; sleep 5; done",
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"aa"
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))
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}
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*/
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/*
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#[get("/log/<device_name>/<value>")]
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fn log_new(device_name: &RawStr, value: &RawStr) -> Result<String, anyhow::Error> {
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let new_event = NewEvent {
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devicename: device_name,
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value: value.parse()?,
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timestamp: &Local::now().to_rfc3339(),
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};
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Ok(String::from("Logged"))
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}
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#[get("/log/<device_name>")]
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fn log_get(device_name: &RawStr) -> Result<String, anyhow::Error> {
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Ok("what")
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}
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#[get("/devices")]
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fn devices_get() -> Result<String, anyhow::Error> {
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Ok("get")
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}
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#[get("/device/<name>")]
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fn device_get(name: &RawStr) -> Result<String, anyhow::Error> {
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Ok("get")
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}
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*/
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/*
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#[catch(404)]
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fn not_found() -> Option<NamedFile> {
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NamedFile::open("frontend/build/index.html").ok()
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}
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*/
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/*
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fn main() {
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let mut world = World::new();
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world.register::<Name>();
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world.register::<Textual>();
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world.register::<Contains>();
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*/
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// todo: serve static files equiv to
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/*
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.mount(
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"/",
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rocket_contrib::serve::StaticFiles::from("frontend/build"),
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)
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//.mount("/api", routes![log_new, log_get, devices_get, device_get])
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.register(catchers![not_found])
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}
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*/
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#[tokio::main]
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async fn main() {
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pretty_env_logger::init();
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// Keep track of all connected users, key is usize, value
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// is a websocket sender.
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let users = Users::default();
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// Turn our "state" into a new Filter...
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let users = warp::any().map(move || users.clone());
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// GET /chat -> websocket upgrade
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let chat = warp::path("chat")
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// The `ws()` filter will prepare Websocket handshake...
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.and(warp::ws())
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.and(users)
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.map(|ws: warp::ws::Ws, users| {
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// This will call our function if the handshake succeeds.
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ws.on_upgrade(move |socket| user_connected(socket, users))
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});
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// GET / -> index html
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let index = warp::path::end().map(|| warp::reply::html(INDEX_HTML));
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let routes = index.or(chat);
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warp::serve(routes).run(([127, 0, 0, 1], 3030)).await;
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}
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async fn user_connected(ws: WebSocket, users: Users) {
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// Use a counter to assign a new unique ID for this user.
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let my_id = NEXT_USER_ID.fetch_add(1, Ordering::Relaxed);
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eprintln!("new chat user: {}", my_id);
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// Split the socket into a sender and receive of messages.
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let (user_ws_tx, mut user_ws_rx) = ws.split();
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// Use an unbounded channel to handle buffering and flushing of messages
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// to the websocket...
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let (tx, rx) = mpsc::unbounded_channel();
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tokio::task::spawn(rx.forward(user_ws_tx).map(|result| {
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if let Err(e) = result {
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eprintln!("websocket send error: {}", e);
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}
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}));
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// Save the sender in our list of connected users.
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users.write().await.insert(my_id, tx);
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// Return a `Future` that is basically a state machine managing
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// this specific user's connection.
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// Make an extra clone to give to our disconnection handler...
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let users2 = users.clone();
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// Every time the user sends a message, broadcast it to
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// all other users...
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while let Some(result) = user_ws_rx.next().await {
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let msg = match result {
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Ok(msg) => msg,
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Err(e) => {
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eprintln!("websocket error(uid={}): {}", my_id, e);
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break;
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}
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};
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user_message(my_id, msg, &users).await;
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}
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// user_ws_rx stream will keep processing as long as the user stays
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// connected. Once they disconnect, then...
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user_disconnected(my_id, &users2).await;
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}
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async fn user_message(my_id: usize, msg: Message, users: &Users) {
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// Skip any non-Text messages...
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let msg = if let Ok(s) = msg.to_str() {
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s
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} else {
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return;
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};
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let new_msg = format!("<User#{}>: {}", my_id, msg);
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// New message from this user, send it to everyone else (except same uid)...
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for (&uid, tx) in users.read().await.iter() {
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if my_id != uid {
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if let Err(_disconnected) = tx.send(Ok(Message::text(new_msg.clone()))) {
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// The tx is disconnected, our `user_disconnected` code
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// should be happening in another task, nothing more to
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// do here.
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}
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}
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}
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}
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async fn user_disconnected(my_id: usize, users: &Users) {
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eprintln!("good bye user: {}", my_id);
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// Stream closed up, so remove from the user list
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users.write().await.remove(&my_id);
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}
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static INDEX_HTML: &str = r#"<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>Warp Chat</title>
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</head>
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<body>
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<h1>Warp chat</h1>
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<div id="chat">
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<p><em>Connecting...</em></p>
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</div>
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<input type="text" id="text" />
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<button type="button" id="send">Send</button>
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<script type="text/javascript">
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const chat = document.getElementById('chat');
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const text = document.getElementById('text');
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const uri = 'ws://' + location.host + '/chat';
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const ws = new WebSocket(uri);
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function message(data) {
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const line = document.createElement('p');
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line.innerText = data;
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chat.appendChild(line);
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}
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ws.onopen = function() {
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chat.innerHTML = '<p><em>Connected!</em></p>';
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};
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ws.onmessage = function(msg) {
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message(msg.data);
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};
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ws.onclose = function() {
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chat.getElementsByTagName('em')[0].innerText = 'Disconnected!';
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};
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send.onclick = function() {
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const msg = text.value;
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ws.send(msg);
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text.value = '';
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message('<You>: ' + msg);
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};
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</script>
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</body>
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</html>
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"#; |