initial commit

This commit is contained in:
Vivian Lim 2020-07-27 00:18:41 -07:00
commit ccf05e9933
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
src/wifi-creds.h

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:m5stick-c]
platform = espressif32
board = m5stick-c
framework = arduino
lib_deps =
M5StickC
WiFi
ESP32
AsyncTCP
Arduino_JSON
upload_port = COM3

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/*#include <Arduino.h>
void setup() {
// put your setup code here, to run once:
}
void loop() {
// put your main code here, to run repeatedly:
}
*/
#include <M5StickC.h>
#if defined(ESP32)
#include <WiFi.h>
#include <./wifi-creds.h> // needs to define hostname, ssid, password
#else
#include <ESP8266WiFi.h>
#endif
#include <HTTPClient.h>
int val = 0; //value for storing moisture value
int soilPin = 36;//Declare a variable for the soil moisture sensor
int soilPower = 26;//Variable for Soil moisture Power
int readIndicatorLed = 10;//pin for LED indicating read is happening
int modeButton = 37;
char spinner[] = {'/','-','\\','|'};
int spinnerIndex = 0;
bool logging = false;
bool buttonWasDown = false;
uint16_t textColor = WHITE;
const char* url = "http://192.168.1.101:9989/api/log/m5stick";
const long nonLoggingModeInterval = 2000; // every second
const long loggingModeInterval = 1800000; // every 30 minutes
long remainingInInterval = 0;
const int loopInterval = 1000;
int moist = 0; // moisture readings
// the setup routine runs once when M5StickC starts up
void setup() {
// initialize the M5StickC object
M5.begin();
M5.Lcd.setRotation(1);
pinMode(soilPin, INPUT);
pinMode(soilPower, OUTPUT);
pinMode(modeButton, INPUT);
M5.Lcd.fillScreen(BLACK);
M5.Lcd.setCursor(10, 10);
M5.Lcd.setTextColor(WHITE);
M5.Lcd.setTextSize(1);
M5.Axp.ScreenBreath(8); // set lower than default backlight level
#if defined(ESP32)
WiFi.setHostname(hostname);
#else
WiFi.hostname(hostname);
#endif
WiFi.begin(ssid, password);
M5.Lcd.printf("Connecting to wifi");
{
uint8_t timeout = 10;
// Wait for connection, 5s timeout
do {
delay(500);
Serial.print(".");
M5.Lcd.print(".");
timeout--;
} while (timeout && WiFi.status() != WL_CONNECTED);
}
}
//This is a function used to get the soil moisture content
int readSoil()
{
digitalWrite(soilPower, HIGH);//turn D7 "On"
digitalWrite(readIndicatorLed, HIGH);//turn D7 "On"
delay(100);//wait 10 milliseconds
val = analogRead(soilPin);//Read the SIG value form sensor
digitalWrite(soilPower, LOW);//turn D7 "Off"
digitalWrite(readIndicatorLed, LOW);//turn D7 "Off"
return val;//send current moisture value
}
void report(int value){
if (WiFi.status() != WL_CONNECTED)
return;
char urlBuffer[80];
sprintf(urlBuffer, "%s/%d", url, value);
HTTPClient http;
http.begin(urlBuffer);
int responseCode = http.GET();
if (responseCode > 0){
textColor = WHITE;
}
else {
textColor = RED;
}
http.end();
}
void handleModeButton(){
// press: low
int buttonState = digitalRead(modeButton);
if (!buttonState)
{
buttonWasDown = true;
textColor = PURPLE; // visual indication that the buttonpress was read
}
else {
if (buttonWasDown == true){
// mode switch here
logging = !logging;
buttonWasDown = false;
remainingInInterval = 0; // force an action immediately.
textColor = WHITE;
}
}
}
// the loop routine runs over and over again forever
void loop(){
handleModeButton();
remainingInInterval -= loopInterval;
bool shouldAct = remainingInInterval <= 0;
if (shouldAct)
{
moist = readSoil();
// reset interval
remainingInInterval = logging ? loggingModeInterval : nonLoggingModeInterval;
}
M5.Lcd.fillScreen(BLACK);
M5.Lcd.setCursor(10, 10);
M5.Lcd.setTextColor(textColor);
M5.Lcd.setTextSize(5);
M5.Lcd.printf("%d", moist);
M5.Lcd.setCursor(5, 60);
M5.Lcd.setTextSize(2);
M5.Lcd.printf("%c ", spinner[spinnerIndex]);
spinnerIndex = (spinnerIndex + 1) % 4;
if (WiFi.status() == WL_CONNECTED)
M5.Lcd.printf("W ");
if (logging) {
M5.Lcd.print("L ");
if (shouldAct){
report(moist);
}
}
M5.Lcd.setTextSize(1);
if (remainingInInterval >= 1000){
M5.Lcd.printf("next: %lds", remainingInInterval/1000);
}
else{
M5.Lcd.printf("next: %ldms", remainingInInterval);
}
delay(loopInterval);//wait 10 milliseconds
//M5.update();
}

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This directory is intended for PIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html