Kart-Public/tools/SRB2MP/StdAfx.h

36 lines
978 B
C

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
//#define UNICODE
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <commdlg.h>
// TODO: reference additional headers your program requires here
#ifdef __MINGW32__
#include <FMOD/fmod.h>
#include <FMOD/fmod_errors.h>
#else
#include <fmod.h>
#include <fmod_errors.h>
#endif
#include "resource.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)