Kart-Public/src/Makefile
Monster Iestyn 69f556d40a Split AA trees code from m_misc.c/.h into m_aatree.c/.h
Also updated any relevant project files that I can think of to include the new files, as well as the makefile of course. Some of the other project files haven't been touched in years so I'll leave those alone ...unless someone objects
2016-06-05 21:29:40 +01:00

931 lines
22 KiB
Makefile

# GNU Make makefile for SRB2
#############################################################################
# Copyright (C) 1998-2000 by DooM Legacy Team.
# Copyright (C) 2003-2014 by Sonic Team Junior.
#
# This program is free software distributed under the
# terms of the GNU General Public License, version 2.
# See the 'LICENSE' file for more details.
#
# -DPC_DOS -> use DOS specific code (eg:textmode stuff)...
# -DLINUX -> use for the GNU/Linux specific
# -D_WINDOWS -> use for the Win32/DirectX specific
# -DHAVE_SDL -> use for the SDL interface
#
# Sets:
# Compile the DGJPP/DOS version with 'make WATTCP=1'
# Compile the DirectX/Mingw version with 'make MINGW=1'
# Compile the SDL/Mingw version with 'make MINGW=1 SDL=1'
# Compile the SDL/Linux version with 'make LINUX=1'
# Compile the SDL/Solaris version with 'make SOLARIS=1'
# Compile the SDL/FreeBSD version with 'gmake FREEBSD=1'
# Compile the SDL/Cygwin version with 'make CYGWIN32=1'
# Compile the SDL/other version try with 'make SDL=1'
#
# 'Targets':
# clean
# Remove all object files
# cleandep
# Remove depend.dep
# dll
# compile primary HW render DLL/SO
# all_dll
# compile all HW render and 3D sound DLLs for the set
# opengl_dll
# Pure Mingw only, compile OpenGL HW render DLL
# minigl_dll
# Pure Mingw only, compile MiniGL HW render DLL
# ds3d_dll
# Pure Mingw only, compile DirectX DirectSound HW sound DLL
# fmod_dll
# Pure Mingw only, compile FMOD HW sound DLL
# openal_dll
# Pure Mingw only, compile OpenAL HW sound DLL
# fmod_so
# Non-Mingw, compile FMOD HW sound SO
# openal_so
# Non-Mingw, compile OpenAL HW sound SO
#
#
# Addon:
# To Cross-Compile, CC=gcc-version make * PREFIX=<dir>
# Compile with GCC 2.97 version, add 'GCC29=1'
# Compile with GCC 4.0x version, add 'GCC40=1'
# Compile with GCC 4.1x version, add 'GCC41=1'
# Compile with GCC 4.2x version, add 'GCC42=1'
# Compile with GCC 4.3x version, add 'GCC43=1'
# Compile with GCC 4.4x version, add 'GCC44=1'
# Compile with GCC 4.5x version, add 'GCC45=1'
# Compile with GCC 4.6x version, add 'GCC46=1'
# Compile a profile version, add 'PROFILEMODE=1'
# Compile a debug version, add 'DEBUGMODE=1'
# Compile with extra warnings, add 'WARNINGMODE=1'
# Compile without NASM's tmap.nas, add 'NOASM=1'
# Compile without 3D hardware support, add 'NOHW=1'
# Compile without 3D sound support, add 'NOHS=1'
# Compile with GDBstubs, add 'RDB=1'
# Compile without PNG, add 'NOPNG=1'
#
# Addon for SDL:
# To Cross-Compile, add 'SDL_CONFIG=/usr/*/bin/sdl-config'
# Compile without SDL_Mixer, add 'NOMIXER=1'
# Compile without BSD API, add 'NONET=1'
# Compile without IPX/SPX, add 'NOIPX=1'
# Compile Mingw/SDL with S_DS3S, add 'DS3D=1'
# Compile with S_FMOD3D, add 'FMOD=1' (WIP)
# Compile with S_OPENAL, add 'OPENAL=1' (WIP)
# To link with the whole SDL_Image lib to load Icons, add 'SDL_IMAGE=1' but it isn't not realy needed
# To link with SDLMain to hide console or make on a console-less binary, add 'SDLMAIN=1'
#
#############################################################################
# SRB2 data files
D_DIR?=../bin/Resources
D_FILES=$(D_DIR)/srb2.srb \
$(D_DIR)/player.dta \
$(D_DIR)/rings.wpn \
$(D_DIR)/drill.dta \
$(D_DIR)/soar.dta \
$(D_DIR)/zones.dta \
$(D_DIR)/music.dta \
PKG_CONFIG?=pkg-config
ifdef WIILINUX
LINUX=1
endif
ifdef PANDORA
LINUX=1
endif
ifdef LINUX64
LINUX=1
NONX86=1
endif
ifdef HAIKU
SDL=1
endif
ifdef NDS
# Include this before the main Makefile.cfg
EXENAME?=srb2.elf
include nds/Makefile.cfg
endif
include Makefile.cfg
ifdef DUMMY
NOPNG=1
NONET=1
NOHW=1
NOHS=1
NOASM=1
NOIPX=1
EXENAME?=srb2dummy
OBJS=$(OBJDIR)/i_video.o
LIBS=-lm
endif
ifdef HAIKU
NOIPX=1
NOASM=1
ifndef NONET
LIBS=-lnetwork
endif
CFLAGS+=-DUNIXCOMMON
PNG_CFLAGS?=
PNG_LDFLAGS?=-lpng
endif
ifdef WIILINUX
NONX86=1
NOTERMIOS=1
NOHW=1
CFLAGS+=-DWMINPUT
NOTERMIOS=1
NOPOSTPROCESSING=1
endif
ifdef PANDORA
NONX86=1
NOHW=1
NOHS=1
endif
ifdef WII
NONX86=1
NOHW=1
NOPOSTPROCESSING=1
endif
ifdef PS3N
NONX86=1
NOHW=1
endif
ifdef DJGPPDOS
include djgppdos/Makefile.cfg
endif
ifdef MINGW
include win32/Makefile.cfg
endif #ifdef MINGW
ifdef UNIX
UNIXCOMMON=1
endif
ifdef LINUX
UNIXCOMMON=1
endif
ifdef SOLARIS
UNIXCOMMON=1
endif
ifdef FREEBSD
UNIXCOMMON=1
endif
ifdef NDS
NOPNG=1
NONET=1
#NOHW=1
NOHS=1
NOASM=1
NOIPX=1
NONX86=1
OBJS+=$(OBJDIR)/i_video.o
LIBS+=-lm
endif
ifdef SDL
include sdl/Makefile.cfg
endif #ifdef SDL
ifdef DISTCC
CC:=distcc $(CC)
endif
ifdef CCACHE
CC:=ccache $(CC)
endif
MSGFMT?=msgfmt
ifndef ECHO
NASM:=@$(NASM)
REMOVE:=@$(REMOVE)
CC:=@$(CC)
CXX:=@$(CXX)
OBJCOPY:=@$(OBJCOPY)
OBJDUMP:=@$(OBJDUMP)
STRIP:=@$(STRIP)
WINDRES:=@$(WINDRES)
CP:=@$(CP)
MKDIR:=@$(MKDIR)
MKISOFS:=@$(MKISOFS)
DD:=@$(DD)
NDSTOOL:=@$(NDSTOOL)
GZIP:=@$(GZIP)
MSGFMT:=@$(MSGFMT)
UPX:=@$(UPX)
UPX_OPTS+=-q
endif
ifdef NONET
OPTS+=-DNONET
else
ifdef NO_IPV6
OPTS+=-DNO_IPV6
endif
endif
ifdef NOHW
OPTS+=-DNOHW
else
ifndef DC
#Hurdler: not really supported and not tested recently
#OPTS+=-DUSE_PALETTED_TEXTURE
endif
OPTS+=-DHWRENDER
OBJS+=$(OBJDIR)/hw_bsp.o $(OBJDIR)/hw_draw.o $(OBJDIR)/hw_light.o \
$(OBJDIR)/hw_main.o $(OBJDIR)/hw_md2.o $(OBJDIR)/hw_cache.o $(OBJDIR)/hw_trick.o
endif
ifdef NOHS
OPTS+=-DNOHS
else
OPTS+=-DHW3SOUND
OBJS+=$(OBJDIR)/hw3sound.o
endif
OPTS += -DCOMPVERSION
ifndef NONX86
ifndef GCC29
M5=-march=pentium
M4=-march=i486
else
M5=-mpentium
M4=-m486
endif
endif
ifndef NOASM
ifndef NONX86
OBJS+=$(OBJDIR)/tmap.o $(OBJDIR)/tmap_mmx.o
OPTS+=-DUSEASM
endif
endif
ifndef NOPNG
OPTS+=-DHAVE_PNG
ifdef PNG_PKGCONFIG
PNG_CFLAGS?=$(shell $(PKG_CONFIG) $(PNG_PKGCONFIG) --cflags)
PNG_LDFLAGS?=$(shell $(PKG_CONFIG) $(PNG_PKGCONFIG) --libs)
else
ifdef PREFIX
PNG_CONFIG?=$(PREFIX)-libpng-config
else
PNG_CONFIG?=libpng-config
endif
ifdef PNG_STATIC
PNG_CFLAGS?=$(shell $(PNG_CONFIG) --static --cflags)
PNG_LDFLAGS?=$(shell $(PNG_CONFIG) --static --ldflags)
else
PNG_CFLAGS?=$(shell $(PNG_CONFIG) --cflags)
PNG_LDFLAGS?=$(shell $(PNG_CONFIG) --ldflags)
endif
endif
ifdef LINUX
PNG_CFLAGS+=-D_LARGEFILE64_SOURCE
endif
LIBS+=$(PNG_LDFLAGS)
CFLAGS+=$(PNG_CFLAGS)
endif
ifdef HAVE_LIBGME
OPTS+=-DHAVE_LIBGME
LIBGME_PKGCONFIG?=libgme
LIBGME_CFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --cflags)
LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs)
LIBS+=$(LIBGME_LDFLAGS)
CFLAGS+=$(LIBGME_CFLAGS)
endif
ifdef STATIC
LIBS:=-static $(LIBS)
endif
ifdef HAVE_MINIUPNPC
ifdef NONET
HAVE_MINIUPNPC=''
else
LIBS+=-lminiupnpc
ifdef MINGW
LIBS+=-lws2_32 -liphlpapi
endif
CFLAGS+=-DHAVE_MINIUPNPC
endif
endif
ifndef NO_LUA
include blua/Makefile.cfg
endif
ifdef NOMD5
OPTS+=-DNOMD5
else
OBJS:=$(OBJDIR)/md5.o $(OBJS)
endif
ifdef FAKEDC
OPTS+=-DDC
endif
ifdef FAKEPSP
OPTS+=-DPSP
endif
ifdef NOPOSTPROCESSING
OPTS+=-DNOPOSTPROCESSING
endif
OPTS:=-fno-exceptions $(OPTS)
ifdef DEBUGMODE
# build with debugging information
WINDRESFLAGS = -D_DEBUG
ifdef GCC48
CFLAGS+=-Og
else
CFLAGS+=-O0
endif
CFLAGS+= -Wall -DPARANOIA -DRANGECHECK
else
# build a normal optimised version
WINDRESFLAGS = -DNDEBUG
CFLAGS+=-O3
endif
CFLAGS+=-g $(OPTS) $(M5) $(WINDRESFLAGS)
ifdef YASM
ifdef STABS
NASMOPTS?= -g stabs
else
NASMOPTS?= -g dwarf2
endif
else
NASMOPTS?= -g
endif
ifdef PROFILEMODE
# build with profiling information
CFLAGS:=-pg $(CFLAGS)
endif
ifdef ZDEBUG
CPPFLAGS+=-DZDEBUG
endif
OPTS+=$(CPPFLAGS)
# default EXENAME if all else fails
EXENAME?=srb2
DBGNAME?=$(EXENAME).debug
# $(OBJDIR)/dstrings.o \
# not too sophisticated dependency
OBJS:=$(i_main_o) \
$(OBJDIR)/comptime.o \
$(OBJDIR)/string.o \
$(OBJDIR)/d_main.o \
$(OBJDIR)/d_clisrv.o \
$(OBJDIR)/d_net.o \
$(OBJDIR)/d_netfil.o \
$(OBJDIR)/d_netcmd.o \
$(OBJDIR)/dehacked.o \
$(OBJDIR)/z_zone.o \
$(OBJDIR)/f_finale.o \
$(OBJDIR)/f_wipe.o \
$(OBJDIR)/g_game.o \
$(OBJDIR)/g_input.o \
$(OBJDIR)/am_map.o \
$(OBJDIR)/command.o \
$(OBJDIR)/console.o \
$(OBJDIR)/hu_stuff.o \
$(OBJDIR)/y_inter.o \
$(OBJDIR)/st_stuff.o \
$(OBJDIR)/m_aatree.o \
$(OBJDIR)/m_anigif.o \
$(OBJDIR)/m_argv.o \
$(OBJDIR)/m_bbox.o \
$(OBJDIR)/m_cheat.o \
$(OBJDIR)/m_cond.o \
$(OBJDIR)/m_fixed.o \
$(OBJDIR)/m_menu.o \
$(OBJDIR)/m_misc.o \
$(OBJDIR)/m_random.o \
$(OBJDIR)/m_queue.o \
$(OBJDIR)/info.o \
$(OBJDIR)/p_ceilng.o \
$(OBJDIR)/p_enemy.o \
$(OBJDIR)/p_floor.o \
$(OBJDIR)/p_inter.o \
$(OBJDIR)/p_lights.o \
$(OBJDIR)/p_map.o \
$(OBJDIR)/p_maputl.o \
$(OBJDIR)/p_mobj.o \
$(OBJDIR)/p_polyobj.o\
$(OBJDIR)/p_saveg.o \
$(OBJDIR)/p_setup.o \
$(OBJDIR)/p_sight.o \
$(OBJDIR)/p_spec.o \
$(OBJDIR)/p_telept.o \
$(OBJDIR)/p_tick.o \
$(OBJDIR)/p_user.o \
$(OBJDIR)/p_slopes.o \
$(OBJDIR)/tables.o \
$(OBJDIR)/r_bsp.o \
$(OBJDIR)/r_data.o \
$(OBJDIR)/r_draw.o \
$(OBJDIR)/r_main.o \
$(OBJDIR)/r_plane.o \
$(OBJDIR)/r_segs.o \
$(OBJDIR)/r_sky.o \
$(OBJDIR)/r_splats.o \
$(OBJDIR)/r_things.o \
$(OBJDIR)/screen.o \
$(OBJDIR)/v_video.o \
$(OBJDIR)/s_sound.o \
$(OBJDIR)/sounds.o \
$(OBJDIR)/w_wad.o \
$(OBJDIR)/filesrch.o \
$(OBJDIR)/mserv.o \
$(OBJDIR)/i_tcp.o \
$(OBJDIR)/lzf.o \
$(OBJDIR)/vid_copy.o \
$(OBJDIR)/b_bot.o \
$(i_cdmus_o) \
$(i_net_o) \
$(i_system_o) \
$(i_sound_o) \
$(OBJS)
# List of languages to compile.
# For reference, this is the command I use to build a srb2.pot file from the source code.
# (The listed source files are the ones containing translated strings).
# FILES=""; for file in `find ./ | grep "\.c" | grep -v svn`; do [ "`grep "M_GetText(" $file`" ] && FILES="$FILES $file"; done; xgettext -d srb2 -o locale/srb2.pot -kM_GetText -F --no-wrap $FILES
ifndef NOGETTEXT
ifdef GETTEXT
POS:=$(BIN)/en.mo
OPTS+=-DGETTEXT
endif
endif
ifdef DJGPPDOS
all: pre-build $(BIN)/$(EXENAME)
endif
ifdef XBOX
all: pre-build $(BIN)/$(BINNAME)
endif
ifdef PS3N
all: pre-build $(BIN)/$(PKGNAME)
endif
ifdef WII
all: pre-build $(BIN)/$(DOLNAME)
endif
ifdef PANDORA
all: pre-build $(BIN)/$(PNDNAME)
endif
ifdef PSP
all: pre-build $(BIN)/$(BINNAME) post-build
endif
ifdef DC
all: pre-build $(BIN)/$(BINNAME) post-build
endif
ifndef DC
ifndef PSP
ifndef XBOX
ifdef MINGW
ifndef SDL
all: pre-build $(BIN)/$(EXENAME) dll
endif
endif
endif
endif
ifdef SDL
all: pre-build $(BIN)/$(EXENAME)
endif
endif
ifdef NDS
all: $(BIN)/$(EXENAME:.elf=.nds)
endif
ifdef DUMMY
all: $(BIN)/$(EXENAME)
endif
cleandep:
$(REMOVE) $(OBJDIR)/depend.dep
$(REMOVE) comptime.h
pre-build:
ifdef WINDOWSHELL
-..\comptime.bat .
else
-@../comptime.sh .
endif
clean:
$(REMOVE) *~ *.flc
$(REMOVE) $(OBJDIR)/*.o
ifdef MINGW
$(REMOVE) $(OBJDIR)/*.res
endif
ifdef CYGWIN32
$(REMOVE) $(OBJDIR)/*.res
endif
#make a big srb2.s that is the disasm of the exe (dos only ?)
asm:
$(CC) $(LDFLAGS) $(OBJS) -o $(OBJDIR)/tmp.exe $(LIBS)
$(OBJDUMP) -d $(OBJDIR)/tmp.exe --no-show-raw-insn > srb2.s
$(REMOVE) $(OBJDIR)/tmp.exe
# executable
# NOTE: DJGPP's objcopy do not have --add-gnu-debuglink
$(BIN)/$(EXENAME): $(POS) $(OBJS)
-$(MKDIR) $(BIN)
@echo Linking $(EXENAME)...
$(LD) $(LDFLAGS) $(OBJS) -o $(BIN)/$(EXENAME) $(LIBS)
ifndef VALGRIND
ifndef NOOBJDUMP
@echo Dumping debugging info
$(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(EXENAME) > $(BIN)/$(DBGNAME).txt
-$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt
ifndef WINDOWSHELL
-$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt
endif
endif
ifndef PSP
$(OBJCOPY) $(BIN)/$(EXENAME) $(BIN)/$(DBGNAME)
$(OBJCOPY) --strip-debug $(BIN)/$(EXENAME)
-$(OBJCOPY) --add-gnu-debuglink=$(BIN)/$(DBGNAME) $(BIN)/$(EXENAME)
endif
ifndef NOUPX
-$(UPX) $(UPX_OPTS) $(BIN)/$(EXENAME)
endif
endif
@echo Build is done, please look for $(EXENAME) in $(BIN), \(checking for post steps\)
reobjdump:
@echo Redumping debugging info
$(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(DBGNAME) > $(BIN)/$(DBGNAME).txt
-$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt
ifndef WINDOWSHELL
-$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt
endif
$(OBJDIR):
-$(MKDIR) $(OBJDIR)
ifndef SDL
ifdef NOHW
dll :
else
dll : opengl_dll
endif
ifdef MINGW
all_dll: opengl_dll minigl_dll ds3d_dll fmod_dll openal_dll
opengl_dll: $(BIN)/r_opengl.dll
$(BIN)/r_opengl.dll: $(OBJDIR)/ogl_win.o $(OBJDIR)/r_opengl.o
-$(MKDIR) $(BIN)
@echo Linking R_OpenGL.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lgdi32 -static-libgcc
ifndef NOUPX
-$(UPX) $(UPX_OPTS) $@
endif
minigl_dll: $(BIN)/r_minigl.dll
$(BIN)/r_minigl.dll: $(OBJDIR)/r_minigl.o
-$(MKDIR) $(BIN)
@echo Linking R_MiniGL.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lgdi32
ds3d_dll: $(BIN)/s_ds3d.dll
$(BIN)/s_ds3d.dll: $(OBJDIR)/s_ds3d.o
@echo Linking S_DS3d.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -ldsound -luuid
fmod_dll: $(BIN)/s_fmod.dll
$(BIN)/s_fmod.dll: $(OBJDIR)/s_fmod.o
-$(MKDIR) $(BIN)
@echo Linking S_FMOD.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lfmod
openal_dll: $(BIN)/s_openal.dll
$(BIN)/s_openal.dll: $(OBJDIR)/s_openal.o
-$(MKDIR) $(BIN)
@echo Linking S_OpenAL.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lopenal32
else
all_dll: fmod_so openal_so
fmod_so: $(BIN)/s_fmod.so
$(BIN)/s_fmod.so: $(OBJDIR)/s_fmod.o
-$(MKDIR) $(BIN)
@echo Linking S_FMOD.so...
$(CC) --shared $^ -o $@ -g --nostartfiles -lm -lfmod
openal_so: $(BIN)/s_openal.so
$(BIN)/s_openal.so: $(OBJDIR)/s_openal.o
-$(MKDIR) $(BIN)
@echo Linking S_OpenAL.so...
$(CC) --shared $^ -o $@ -g --nostartfiles -lm -lopenal
endif
else
ifdef SDL
ifdef MINGW
$(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
else
$(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -I/usr/X11R6/include -c $< -o $@
endif
endif
endif
#dependecy made by gcc itself !
$(OBJS):
ifndef DUMMY
-include $(OBJDIR)/depend.dep
endif
$(OBJDIR)/depend.dep:
@echo "Creating dependency file, depend.dep"
@echo > comptime.h
-$(MKDIR) $(OBJDIR)
$(CC) $(CFLAGS) -MM *.c > $(OBJDIR)/depend.ped
$(CC) $(CFLAGS) -MM $(INTERFACE)/*.c >> $(OBJDIR)/depend.ped
ifndef NOHW
$(CC) $(CFLAGS) -MM hardware/*.c >> $(OBJDIR)/depend.ped
endif
ifndef NO_LUA
$(CC) $(CFLAGS) -MM blua/*.c >> $(OBJDIR)/depend.ped
endif
@sed -e 's,\(.*\)\.o: ,$(subst /,\/,$(OBJDIR))\/&,g' < $(OBJDIR)/depend.ped > $(OBJDIR)/depend.dep
$(REMOVE) $(OBJDIR)/depend.ped
@echo "Created dependency file, depend.dep"
ifdef DC
$(OBJDIR)/v_video.o: v_video.c doomdef.h doomtype.h g_state.h m_swap.h r_local.h \
tables.h m_fixed.h screen.h command.h m_bbox.h r_main.h d_player.h \
p_pspr.h info.h d_think.h sounds.h p_mobj.h doomdata.h d_ticcmd.h \
r_data.h r_defs.h r_state.h r_bsp.h r_segs.h r_plane.h r_sky.h \
r_things.h r_draw.h v_video.h hu_stuff.h d_event.h w_wad.h console.h \
i_video.h z_zone.h doomstat.h d_clisrv.h d_netcmd.h
$(CC) $(CFLAGS) -fno-omit-frame-pointer $(WFLAGS) -c $< -o $@
endif
ifdef VALGRIND
$(OBJDIR)/z_zone.o: z_zone.c
$(CC) $(CFLAGS) $(WFLAGS) -DHAVE_VALGRIND $(VALGRIND_CFLAGS) -c $< -o $@
endif
$(OBJDIR)/comptime.o: comptime.c pre-build
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(BIN)/%.mo: locale/%.po
-$(MKDIR) $(BIN)
$(MSGFMT) -f -o $@ $<
$(OBJDIR)/%.o: %.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(INTERFACE)/%.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: hardware/%.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: blua/%.c
$(CC) $(CFLAGS) $(LUA_CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: %.nas
$(NASM) $(NASMOPTS) -o $@ -f $(NASMFORMAT) $<
$(OBJDIR)/vid_copy.o: vid_copy.s asm_defs.inc
$(CC) $(OPTS) $(ASFLAGS) -x assembler-with-cpp -c $< -o $@
$(OBJDIR)/%.o: %.s
$(CC) $(OPTS) -x assembler-with-cpp -c $< -o $@
$(OBJDIR)/SRB2.res: win32/Srb2win.rc win32/afxres.h win32/resource.h
$(WINDRES) -i $< -O rc $(WINDRESFLAGS) --include-dir=win32 -o $@ -O coff
ifdef DC
$(OBJDIR)/romdisk.img:
$(KOS_GENROMFS) -f romdisk.img -d ../data -v
$(OBJDIR)/romdisk.o: romdisk.img
$(KOS_BASE)/utils/bin2o/bin2o romdisk.img romdisk romdisk.o
$(OBJDIR)/dchelp.o: $(INTERFACE)/SRB2DC/dchelp.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/i_udp.o: $(INTERFACE)/SRB2DC/i_udp.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(BIN)/IP.BIN: $(INTERFACE)/SRB2DC/IP.BIN
$(CP) $< $@
$(BIN)/SRB2DC.cdi.pass1: $(INTERFACE)/SRB2DC/SELFBOOT.BIN
$(CP) $< $@
$(BIN)/$(BINNAME): $(BIN)/$(EXENAME)
$(KOS_OBJCOPY) -R .stack -O binary $< $@
$(BIN)/1ST_READ.BIN: $(BIN)/$(BINNAME) $(BIN)/scramble
$(BIN)/scramble $< $@
$(BIN)/scramble: $(INTERFACE)/SRB2DC/scramble.c
-$(MKDIR) $(BIN)
$(HOSTCC) $< -o $@
iso: $(BIN)/SRB2DC.iso
cdi: $(BIN)/SRB2DC.cdi
$(BIN)/SRB2DC.iso.pass1: $(BIN)/1ST_READ.BIN $(BIN)/IP.BIN
-$(MKDIR) $(BIN)/cdrom
$(CP) $(BIN)/1ST_READ.BIN $(D_FILES) $(BIN)/cdrom
$(MKISOFS) -l -r -o $@ $(BIN)/cdrom
$(BIN)/SRB2DC.iso.pass2: $(BIN)/SRB2DC.iso.pass1
$(DD) if=$< of=$@ bs=2048 skip=16 status=noxfer
$(BIN)/SRB2DC.iso: $(BIN)/SRB2DC.iso.pass2 $(BIN)/IP.BIN
@cat $(BIN)/IP.BIN $(BIN)/SRB2DC.iso.pass2 > $@
$(BIN)/SRB2DC.cdi: $(BIN)/SRB2DC.iso.pass2 $(BIN)/SRB2DC.cdi.pass1 $(BIN)/IP.BIN
@cat $(BIN)/SRB2DC.cdi.pass1 $(BIN)/IP.BIN $(BIN)/SRB2DC.iso.pass2 > $@
post-build: $(BIN)/1ST_READ.BIN
endif
ifdef XBOX
$(OBJDIR)/xboxhelp.o: $(INTERFACE)/SRB2XBOX/xboxhelp.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(BIN)/$(BINNAME): $(BIN)/$(EXENAME)
$(CXBE) -OUT:"$@" -DUMPINFO:"$(BIN)/SRB2XBOX.cxbe" -TITLE:"Sonic Robo Blast 2" $<
endif
ifdef NDS
$(BIN)/$(EXENAME:.elf=.nds): $(BIN)/$(EXENAME:.elf=.arm9)
$(NDSTOOL) -c $@ -9 $(BIN)/$(EXENAME:.elf=.arm9)
%.arm9: %.elf
$(OBJCOPY) -O binary $< $@
endif
ifdef MINGW
ifndef SDL
ifndef NOHW
$(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
$(OBJDIR)/ogl_win.o: hardware/r_opengl/ogl_win.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
$(OBJDIR)/r_minigl.o: hardware/r_minigl/r_minigl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
endif
ifndef NOHS
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
$(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
endif
endif
endif
ifdef SDL
ifdef MINGW
$(OBJDIR)/win_dbg.o: win32/win_dbg.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
endif
ifdef STATICHS
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
ifdef MINGW
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
endif
else
$(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c
endif
ifdef FILTERS
$(OBJDIR)/%.o: $(INTERFACE)/filter/%.c
@echo $< needs deps
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/filters.o: $(INTERFACE)/filter/filters.c $(INTERFACE)/filter/filters.c \
$(INTERFACE)/filter/filters.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/hq2x.o: $(INTERFACE)/filter/hq2x.c $(INTERFACE)/filter/hq2x.c \
$(INTERFACE)/filter/filters.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/lq2x.o: $(INTERFACE)/filter/lq2x.c $(INTERFACE)/filter/lq2x.c \
$(INTERFACE)/filter/filters.h $(INTERFACE)/filter/interp.h \
$(INTERFACE)/filter/hq2x.h $(INTERFACE)/filter/lq2x.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
endif
endif
#############################################################
#
#############################################################