Kart-Public/src/sounds.c

1047 lines
66 KiB
C

// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2018 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file sounds.c
/// \brief music/sound tables, and related sound routines
#include "doomtype.h"
#include "i_sound.h"
#include "sounds.h"
#include "r_defs.h"
#include "r_things.h"
#include "z_zone.h"
#include "w_wad.h"
#include "lua_script.h"
//
// Information about all the sfx
//
sfxinfo_t S_sfx[NUMSFX] =
{
/*****
Legacy doesn't use the PITCH variable, so now it is used for
various flags. See soundflags_t.
*****/
// S_sfx[0] needs to be a dummy for odd reasons. (don't modify this comment)
// name, singularity, priority, pitch, volume, data, length, skinsound, usefulness, lumpnum
{"none" , false, 0, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// Skin Sounds
{"altdi1", false, 192, 16, -1, NULL, 0, SKSPLDET1, -1, LUMPERROR},
{"altdi2", false, 192, 16, -1, NULL, 0, SKSPLDET2, -1, LUMPERROR},
{"altdi3", false, 192, 16, -1, NULL, 0, SKSPLDET3, -1, LUMPERROR},
{"altdi4", false, 192, 16, -1, NULL, 0, SKSPLDET4, -1, LUMPERROR},
{"altow1", false, 192, 16, -1, NULL, 0, SKSPLPAN1, -1, LUMPERROR},
{"altow2", false, 192, 16, -1, NULL, 0, SKSPLPAN2, -1, LUMPERROR},
{"altow3", false, 192, 16, -1, NULL, 0, SKSPLPAN3, -1, LUMPERROR},
{"altow4", false, 192, 16, -1, NULL, 0, SKSPLPAN4, -1, LUMPERROR},
{"victr1", false, 64, 16, -1, NULL, 0, SKSPLVCT1, -1, LUMPERROR},
{"victr2", false, 64, 16, -1, NULL, 0, SKSPLVCT2, -1, LUMPERROR},
{"victr3", false, 64, 16, -1, NULL, 0, SKSPLVCT3, -1, LUMPERROR},
{"victr4", false, 64, 16, -1, NULL, 0, SKSPLVCT4, -1, LUMPERROR},
{"gasp" , false, 64, 0, -1, NULL, 0, SKSGASP, -1, LUMPERROR},
{"jump" , false, 140, 0, -1, NULL, 0, SKSJUMP, -1, LUMPERROR},
{"pudpud", false, 64, 0, -1, NULL, 0, SKSPUDPUD, -1, LUMPERROR},
{"putput", false, 64, 0, -1, NULL, 0, SKSPUTPUT, -1, LUMPERROR}, // not as high a priority
{"spin" , false, 100, 0, -1, NULL, 0, SKSSPIN, -1, LUMPERROR},
{"spndsh", false, 64, 1, -1, NULL, 0, SKSSPNDSH, -1, LUMPERROR},
{"thok" , false, 96, 0, -1, NULL, 0, SKSTHOK, -1, LUMPERROR},
{"zoom" , false, 120, 1, -1, NULL, 0, SKSZOOM, -1, LUMPERROR},
{"skid", false, 64, 32, -1, NULL, 0, SKSSKID, -1, LUMPERROR},
// Ambience/background objects/etc
{"ambint", true, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"alarm", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"crumbl", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Platform Crumble Tails 03-16-2001
{"fire", false, 8, 32, -1, NULL, 0, -1, -1, LUMPERROR},
{"grind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"laser", true, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"mswing", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pstart", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pstop", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"steam1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 06-19-2001
{"steam2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 06-19-2001
{"wbreak", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rainin", true, 24, 4, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng3", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng4", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"athun1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"athun2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr1", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr2", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr3", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr4", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr5", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr6", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr7", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr8", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl1", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl2", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl3", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl4", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl5", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"floush", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"splash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"splish", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Splish Tails 12-08-2000
{"wdrip1", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip2", false, 8 , 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip3", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip5", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip6", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip7", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip8", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wslap", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Water Slap Tails 12-13-2000
{"doora1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doorb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doorc1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doorc2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doord1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doord2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"eleva1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"eleva2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"eleva3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"elevb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"elevb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"elevb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ambin2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"lavbub", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rumbam", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rumble", false, 64, 24, -1, NULL, 0, -1, -1, LUMPERROR},
// Game objects, etc
{"appear", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bkpoof", false, 70, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"bnce1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Boing!
{"bnce2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Boing!
{"cannon", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"cgot" , true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Got Emerald! Tails 09-02-2001
{"cybdth", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"deton", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ding", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"dmpain", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"drown", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"fizzle", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"gbeep", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Grenade beep
{"ghit" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"gloop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"gspray", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"gravch", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itemup", true, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"jet", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"jshard", true, 167, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"lose" , false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"lvpass", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mindig", false, 8, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"mixup", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pogo" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pop" , false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rail1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rail2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rlaunc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"shield", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"shldls", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spdpad", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spkdth", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spring", false, 112, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"statu1", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"statu2", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"strpst", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Starpost Sound Tails 07-04-2002
{"supert", true, 127, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"telept", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"tink" , false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"token" , true, 224, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // SS token
{"trfire", true, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"trpowr", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"turhit", false, 40, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdjump", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mswarp", false, 60, 16, -1, NULL, 0, -1, -1, LUMPERROR},
{"mspogo", false, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR},
// Menu, interface
{"chchng", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"dwnind", false, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"emfind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"flgcap", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"menu1", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"oneup", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ptally", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Point tally is identical to menu for now
{"radio", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wepchg", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Weapon switch is identical to menu for now
{"wtrdng", true, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // make sure you can hear the DING DING! Tails 03-08-2000
{"zelda", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// NiGHTS
{"ideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"xideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"nbmper", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"nxbump", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"ncitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"nxitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"ngdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"nxdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"drill1", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"drill2", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ncspec", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 12-15-2003
{"nghurt", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ngskid", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hoop1", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hoop2", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hoop3", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hidden", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"prloop", false, 104, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"timeup", true, 256, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// Mario
{"koopfr" , true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario1", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario2", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario3", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario4", true, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario5", false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario6", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario7", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario8", false, 48, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario9", true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"marioa", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"thwomp", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
// Black Eggman
{"bebomb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bechrg", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"becrsh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bedeen", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bedie1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bedie2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beeyow", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"befall", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"befire", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beflap", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"begoop", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"begrnd", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"behurt", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bejet1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"belnch", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beoutb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beragh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beshot", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bestep", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bestp2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bexpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bgxpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
// Cybrakdemon
{"beelec", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"brakrl", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"brakrx", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
// Sonic 1 sounds
{"s1a0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Monty Mole attach
{"s1a3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1a9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1aa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1ab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Monty Mole twitch
{"s1ac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Misc. obstacle destroyed
{"s1ad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1ae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1af", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Toggle all items
{"s1b5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1b9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1ba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Toggle item
{"s1bb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Thwomp drop
{"s1bc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1bd", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Ballhog bounce
{"s1be", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1bf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Monokuma death
{"s1c2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1c9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Item hit w/ voices off
{"s1ca", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1cb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1cc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1cd", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1ce", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s1cf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// Sonic 2 sounds
{"s220", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s221", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Lap sound
{"s222", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s223", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s224", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s225", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s226", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s227", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s228", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s229", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s22a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s22b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s22c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s22d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s22e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s22f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s230", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s231", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s232", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s233", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s234", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s235", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s236", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s237", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s238", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s239", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Drift boost
{"s23d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Title screen opening
{"s23f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s240", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s241", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s242", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s243", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s244", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s245", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s246", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s247", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s248", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s249", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s24a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s24b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s24c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s24d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s24e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s24f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s250", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s251", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s252", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s253", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // 1st place finish
{"s254", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s255", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s256", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s257", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s258", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s259", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Item clashing
{"s25a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s25b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s25c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s25d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s25e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s25f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Perfect start boost
{"s260", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s261", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s262", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s263", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s264", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s265", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s266", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s267", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s268", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s269", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s26a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s26b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s26c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s26d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Missed checkpoint
{"s26e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s26f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s270", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// S3&K sounds
{"s3k33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k35", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3a", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart item shield
{"s3k3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Thunder Shield spawned
{"s3k43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart AIZ dust
{"s3k48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart bump sound
{"s3k4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4e", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart explosion
{"s3k4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k51", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k54", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // MetalSonic shot fire
{"s3k55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k57", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5c", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Mine tick
{"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k64", false, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k65", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Blue Spheres
{"s3k66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart final lap
{"s3k69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart finish
{"s3k6b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k70", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k77", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7b", false, 96, 16, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart successful hit
{"s3k7c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k80", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k81", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k82", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Overcharged start boost
{"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k87", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k88", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k89", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Jawz target
{"s3k8a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k90", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k91", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k92", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Hyudoro use
{"s3k93", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k94", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k95", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k96", false, 128, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Orbinaut
{"s3k97", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k98", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k99", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart drift spark gain
{"s3ka3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart 3,2,1
{"s3ka8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kaa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart GO!
{"s3kae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kaf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbcs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbcl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbes", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc0s", false, 192, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Jawz
{"s3kc0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc7s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc8s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart respawn
{"s3kcal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kccs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kccl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kces", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd1l", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd7s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd8s", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // Sharp Spin (maybe use the long/L version?)
{"s3kd8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// 3D Blast sounds (the "missing" ones are direct copies of S3K's, no minor differences what-so-ever)
{"3db06", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Bumper stolen
{"3db09", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"3db14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"3db16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// Sonic CD sounds
{"cdfm00", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Undercharged start boost
{"cdfm01", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Sneaker boost
{"cdfm02", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm03", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm04", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm05", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm06", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm07", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm08", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm09", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm10", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm11", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm12", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm13", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm15", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm17", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Brake drift ambient
{"cdfm18", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm19", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // CD SS1 UFO death
{"cdfm20", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm21", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm22", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm23", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm24", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm25", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm26", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm27", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm28", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Eggman item landing
{"cdfm29", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm31", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm32", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm35", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm39", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Mine deployed
{"cdfm40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm51", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm54", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm57", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm64", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm65", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm70", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Trail item dragging
{"cdfm71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // CD SS1 UFO hit
{"cdfm74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm77", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdfm79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"cdpcm9", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // No damage taken
// Knuckles Chaotix sounds
{"kc2a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc2b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc2c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc2d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc2e", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Item box gotten
{"kc2f", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Spring pad
{"kc30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc31", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // NO CONTEST explosion
{"kc32", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc35", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting roulette
{"kc3a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc3e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc3f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Unlock everything cheat
{"kc43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc46", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Shrink use
{"kc47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Vote picked
{"kc49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting beep
{"kc4b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc4c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc4e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc51", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // NO CONTEST debris ambience
{"kc52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc54", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc57", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // SPB locked in
{"kc58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc59", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Shrink
{"kc5a", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow
{"kc5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc64", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // SPB ambient
{"kc65", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc6b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc6c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc6d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"kc6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// SRB2kart
{"slip", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Spinout
{"screec", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tight turning screech
{"drift", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Drifting ambient
{"ruburn", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Rubber-burn turn ambient
{"ddash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Respawn Drop Dash
{"tossed", false, 192, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Item fired
{"itpick", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Pick up HUD drop
{"peel", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Edited S25A for banana landing
{"hogbom", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Ballhog explosions
{"zio3", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Thunder Shield use
{"kpogos", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Pogo Spring use
{"alarmi", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Invincibility alarm
{"alarmg", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow alarm
{"kinvnc", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Invincibility music
{"kgrow", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow music
{"itrol1", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette spinning
{"itrol2", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrol3", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrol4", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrol5", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrol6", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrol7", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrol8", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itrolf", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end
{"itrolm", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (mashed)
{"itrolk", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (karma enhanced)
{"itrole", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (Eggman)
{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Krew opening vroom
{"chaooo", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Chao audience cheer
{"yeeeah", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting picks you
{"noooo1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting picks hell (by chance)
{"noooo2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting picks hell (on purpose)
{"ruby1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Phantom Ruby charge up
{"ruby2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Phantom Ruby teleport
{"tcart", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Twinkle Cart
{"bfare", false, 128, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle fanfare
{"merry", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle merry-go-round ambient
{"bowlh", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle pins
{"tppop", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle bombs
{"hsdoor", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Red Barrage Area door
{"hstrn", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Red Barrage Area train
{"aspkb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Red Barrage Area spikeballs
{"wind1", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Midnight Channel monsters
{"fire2", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"chain", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Mementos Reaper
{"mkuma", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Trigger Happy Havoc Monokuma
{"toada", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Arid Sands Toad scream
{"bsnipe", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Banana sniping
{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // :shitsfree:
{"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Debug notification
// SRB2Kart - Engine sounds
// Engine class A
{"krta00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krta12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class B
{"krtb00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtb12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class C
{"krtc00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtc12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class D
{"krtd00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtd12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class E
{"krte00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krte12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class F
{"krtf00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtf12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class G
{"krtg00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krtg12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class H
{"krth00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krth12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// Engine class I
{"krti00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti01", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti02", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti03", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti04", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti05", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti06", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti07", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti08", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti09", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti10", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
{"krti12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
// SRB2kart - Skin sounds
{"kwin", false, 64, 96, -1, NULL, 0, SKSKWIN, -1, LUMPERROR},
{"klose", false, 64, 96, -1, NULL, 0, SKSKLOSE, -1, LUMPERROR},
{"khurt1", false, 64, 96, -1, NULL, 0, SKSKPAN1, -1, LUMPERROR},
{"khurt2", false, 64, 96, -1, NULL, 0, SKSKPAN2, -1, LUMPERROR},
{"kattk1", false, 64, 96, -1, NULL, 0, SKSKATK1, -1, LUMPERROR},
{"kattk2", false, 64, 96, -1, NULL, 0, SKSKATK2, -1, LUMPERROR},
{"kbost1", false, 64, 96, -1, NULL, 0, SKSKBST1, -1, LUMPERROR},
{"kbost2", false, 64, 96, -1, NULL, 0, SKSKBST2, -1, LUMPERROR},
{"kslow", false, 64, 32, -1, NULL, 0, SKSKSLOW, -1, LUMPERROR},
{"khitem", false, 128, 32, -1, NULL, 0, SKSKHITM, -1, LUMPERROR},
{"kgloat", false, 64, 48, -1, NULL, 0, SKSKPOWR, -1, LUMPERROR},
// skin sounds free slots to add sounds at run time (Boris HACK!!!)
// initialized to NULL
};
char freeslotnames[sfx_freeslot0 + NUMSFXFREESLOTS + NUMSKINSFXSLOTS][7];
// Prepare free sfx slots to add sfx at run time
void S_InitRuntimeSounds (void)
{
sfxenum_t i;
INT32 value;
char soundname[10];
for (i = sfx_freeslot0; i <= sfx_lastskinsoundslot; i++)
{
value = (i+1) - sfx_freeslot0;
if (value < 10)
sprintf(soundname, "fre00%d", value);
else if (value < 100)
sprintf(soundname, "fre0%d", value);
else if (value < 1000)
sprintf(soundname, "fre%d", value);
else
sprintf(soundname, "fr%d", value);
strcpy(freeslotnames[value-1], soundname);
S_sfx[i].name = freeslotnames[value-1];
S_sfx[i].singularity = false;
S_sfx[i].priority = 0;
S_sfx[i].pitch = 0;
S_sfx[i].volume = -1;
S_sfx[i].data = NULL;
S_sfx[i].length = 0;
S_sfx[i].skinsound = -1;
S_sfx[i].usefulness = -1;
S_sfx[i].lumpnum = LUMPERROR;
}
}
// Add a new sound fx into a free sfx slot.
//
sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean skinsound)
{
sfxenum_t i, slot;
if (skinsound)
slot = sfx_skinsoundslot0;
else
slot = sfx_freeslot0;
for (i = slot; i < NUMSFX; i++)
{
if (!S_sfx[i].priority)
{
strncpy(freeslotnames[i-sfx_freeslot0], name, 6);
S_sfx[i].singularity = singular;
S_sfx[i].priority = 60;
S_sfx[i].pitch = flags;
S_sfx[i].volume = -1;
S_sfx[i].lumpnum = LUMPERROR;
S_sfx[i].skinsound = -1;
S_sfx[i].usefulness = -1;
/// \todo if precached load it here
S_sfx[i].data = NULL;
return i;
}
}
CONS_Alert(CONS_WARNING, M_GetText("No more free sound slots\n"));
return 0;
}
void S_RemoveSoundFx(sfxenum_t id)
{
if (id >= sfx_freeslot0 && id <= sfx_lastskinsoundslot
&& S_sfx[id].priority != 0)
{
S_sfx[id].lumpnum = LUMPERROR;
I_FreeSfx(&S_sfx[id]);
S_sfx[id].priority = 0;
}
}