Kart-Public/src/doomtype.h

409 lines
10 KiB
C

// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2018 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file doomtype.h
/// \brief SRB2 standard types
///
/// Simple basic typedefs, isolated here to make it easier
/// separating modules.
#ifndef __DOOMTYPE__
#define __DOOMTYPE__
#if (defined (_WIN32) && !defined (_XBOX)) || (defined (_WIN32_WCE) && !defined (__GNUC__))
//#define WIN32_LEAN_AND_MEAN
#define RPC_NO_WINDOWS_H
#include <windows.h>
#endif
#ifdef _NDS
#include <nds.h>
#endif
/* 7.18.1.1 Exact-width integer types */
#ifdef _MSC_VER
#define UINT8 unsigned __int8
#define SINT8 signed __int8
#define UINT16 unsigned __int16
#define INT16 __int16
#define INT32 __int32
#define UINT32 unsigned __int32
#define INT64 __int64
#define UINT64 unsigned __int64
typedef long ssize_t;
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
#if (_MSC_VER <= 1200)
#ifndef DWORD_PTR
#define DWORD_PTR DWORD
#endif
#ifndef PDWORD_PTR
#define PDWORD_PTR PDWORD
#endif
#endif
#elif defined (_arch_dreamcast) // KOS Dreamcast
#include <arch/types.h>
#define UINT8 unsigned char
#define SINT8 signed char
#define UINT16 uint16
#define INT16 int16
#define INT32 int
#define UINT32 unsigned int
#define INT64 int64
#define UINT64 uint64
#elif defined (__DJGPP__)
#define UINT8 unsigned char
#define SINT8 signed char
#define UINT16 unsigned short int
#define INT16 signed short int
#define INT32 signed long
#define UINT32 unsigned long
#define INT64 signed long long
#define UINT64 unsigned long long
#else
#define __STDC_LIMIT_MACROS
#include <stdint.h>
#define UINT8 uint8_t
#define SINT8 int8_t
#define UINT16 uint16_t
#define INT16 int16_t
#define INT32 int32_t
#define UINT32 uint32_t
#define INT64 int64_t
#define UINT64 uint64_t
#endif
#ifdef __APPLE_CC__
#define DIRECTFULLSCREEN 1
#define DEBUG_LOG
#define NOIPX
#endif
/* Strings and some misc platform specific stuff */
#if defined (_MSC_VER) || defined (__OS2__)
// Microsoft VisualC++
#ifdef _MSC_VER
#if (_MSC_VER <= 1800) // MSVC 2013 and back
#define snprintf _snprintf
#if (_MSC_VER <= 1200) // MSVC 6.0 and back
#define vsnprintf _vsnprintf
#endif
#endif
#endif
#define strncasecmp strnicmp
#define strcasecmp stricmp
#define inline __inline
#elif defined (__WATCOMC__)
#include <dos.h>
#include <sys\types.h>
#include <direct.h>
#include <malloc.h>
#define strncasecmp strnicmp
#define strcasecmp strcmpi
#endif
#ifdef _PSP
#include <malloc.h>
#elif (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
#undef stricmp
#define stricmp(x,y) strcasecmp(x,y)
#undef strnicmp
#define strnicmp(x,y,n) strncasecmp(x,y,n)
#endif
#ifdef _WIN32_WCE
#ifndef __GNUC__
#define stricmp(x,y) _stricmp(x,y)
#define strnicmp _strnicmp
#endif
#define strdup _strdup
#define strupr _strupr
#define strlwr _strlwr
#endif
#if defined (macintosh) //|| defined (__APPLE__) //skip all boolean/Boolean crap
#define true 1
#define false 0
#define min(x,y) (((x)<(y)) ? (x) : (y))
#define max(x,y) (((x)>(y)) ? (x) : (y))
#ifdef macintosh
#define stricmp strcmp
#define strnicmp strncmp
#endif
#define boolean INT32
#ifndef O_BINARY
#define O_BINARY 0
#endif
#endif //macintosh
#if defined (PC_DOS) || defined (_WIN32) || defined (_WII) || defined (_PSP) || defined (_arch_dreamcast) || defined (__HAIKU__) || defined(_NDS) || defined(_PS3)
#define HAVE_DOSSTR_FUNCS
#endif
#ifndef HAVE_DOSSTR_FUNCS
int strupr(char *n); // from dosstr.c
int strlwr(char *n); // from dosstr.c
#endif
#include <stddef.h> // for size_t
#ifndef __APPLE__
size_t strlcat(char *dst, const char *src, size_t siz);
size_t strlcpy(char *dst, const char *src, size_t siz);
#endif
// Macro for use with char foo[FOOSIZE+1] type buffers.
// Never use this with a buffer that is a "char *" or passed
// into the function as an argument.
//
// In those cases sizeof will return the size of the pointer,
// not the number of bytes in the buffer.
#define STRBUFCPY(dst,src) strlcpy(dst, src, sizeof dst)
/* Boolean type definition */
// \note __BYTEBOOL__ used to be set above if "macintosh" was defined,
// if macintosh's version of boolean type isn't needed anymore, then isn't this macro pointless now?
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
//faB: clean that up !!
#if defined( _MSC_VER) && (_MSC_VER >= 1800) // MSVC 2013 and forward
#include "stdbool.h"
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
#define false FALSE // use windows types
#define true TRUE
#define boolean BOOL
#elif defined(_NDS)
#define boolean bool
#elif defined(_PS3) // defined(__GNUC__)?
#include <stdbool.h> //_bool_true_false_are_defined?
#define boolean bool
#else
typedef enum {false, true} boolean;
#endif
#endif // __BYTEBOOL__
/* 7.18.2.1 Limits of exact-width integer types */
#ifndef INT8_MIN
#define INT8_MIN (-128)
#endif
#ifndef INT16_MIN
#define INT16_MIN (-32768)
#endif
#ifndef INT32_MIN
#define INT32_MIN (-2147483647 - 1)
#endif
#ifndef INT64_MIN
#define INT64_MIN (-9223372036854775807LL - 1)
#endif
#ifndef INT8_MAX
#define INT8_MAX 127
#endif
#ifndef INT16_MAX
#define INT16_MAX 32767
#endif
#ifndef INT32_MAX
#define INT32_MAX 2147483647
#endif
#ifndef INT64_MAX
#define INT64_MAX 9223372036854775807LL
#endif
#ifndef UINT8_MAX
#define UINT8_MAX 0xff /* 255U */
#endif
#ifndef UINT16_MAX
#define UINT16_MAX 0xffff /* 65535U */
#endif
#ifndef UINT32_MAX
#define UINT32_MAX 0xffffffff /* 4294967295U */
#endif
#ifndef UINT64_MAX
#define UINT64_MAX 0xffffffffffffffffULL /* 18446744073709551615ULL */
#endif
/* Compiler-specific attributes and other macros */
#ifdef __GNUC__ // __attribute__ ((X))
#define FUNCNORETURN __attribute__ ((noreturn))
#if ((__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 1)) && defined (__MINGW32__) // MinGW, >= GCC 4.1
#include "inttypes.h"
#if 0 //defined (__USE_MINGW_ANSI_STDIO) && __USE_MINGW_ANSI_STDIO > 0
#define FUNCPRINTF __attribute__ ((format(gnu_printf, 1, 2)))
#define FUNCDEBUG __attribute__ ((format(gnu_printf, 2, 3)))
#define FUNCIERROR __attribute__ ((format(gnu_printf, 1, 2),noreturn))
#elif (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 4) // >= GCC 4.4
#define FUNCPRINTF __attribute__ ((format(ms_printf, 1, 2)))
#define FUNCDEBUG __attribute__ ((format(ms_printf, 2, 3)))
#define FUNCIERROR __attribute__ ((format(ms_printf, 1, 2),noreturn))
#else
#define FUNCPRINTF __attribute__ ((format(printf, 1, 2)))
#define FUNCDEBUG __attribute__ ((format(printf, 2, 3)))
#define FUNCIERROR __attribute__ ((format(printf, 1, 2),noreturn))
#endif
#else
#define FUNCPRINTF __attribute__ ((format(printf, 1, 2)))
#define FUNCDEBUG __attribute__ ((format(printf, 2, 3)))
#define FUNCIERROR __attribute__ ((format(printf, 1, 2),noreturn))
#endif
#ifndef FUNCIERROR
#define FUNCIERROR __attribute__ ((noreturn))
#endif
#define FUNCMATH __attribute__((const))
#if (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1) // >= GCC 3.1
#define FUNCDEAD __attribute__ ((deprecated))
#define FUNCINLINE __attribute__((always_inline))
#define FUNCNONNULL __attribute__((nonnull))
#endif
#define FUNCNOINLINE __attribute__((noinline))
#if (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 4) // >= GCC 4.4
#ifdef __i386__ // i386 only
#define FUNCTARGET(X) __attribute__ ((__target__ (X)))
#endif
#endif
#if defined (__MINGW32__) && ((__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)) // MinGW, >= GCC 3.4
#define ATTRPACK __attribute__((packed, gcc_struct))
#else
#define ATTRPACK __attribute__((packed))
#endif
#define ATTRUNUSED __attribute__((unused))
// Xbox-only macros
#ifdef _XBOX
#define FILESTAMP I_OutputMsg("%s:%d\n",__FILE__,__LINE__);
#define XBOXSTATIC static
#endif
#elif defined (_MSC_VER)
#define ATTRNORETURN __declspec(noreturn)
#define ATTRINLINE __forceinline
#if _MSC_VER > 1200 // >= MSVC 6.0
#define ATTRNOINLINE __declspec(noinline)
#endif
#endif
#ifndef FUNCPRINTF
#define FUNCPRINTF
#endif
#ifndef FUNCDEBUG
#define FUNCDEBUG
#endif
#ifndef FUNCNORETURN
#define FUNCNORETURN
#endif
#ifndef FUNCIERROR
#define FUNCIERROR
#endif
#ifndef FUNCMATH
#define FUNCMATH
#endif
#ifndef FUNCDEAD
#define FUNCDEAD
#endif
#ifndef FUNCINLINE
#define FUNCINLINE
#endif
#ifndef FUNCNONNULL
#define FUNCNONNULL
#endif
#ifndef FUNCNOINLINE
#define FUNCNOINLINE
#endif
#ifndef FUNCTARGET
#define FUNCTARGET(x)
#endif
#ifndef ATTRPACK
#define ATTRPACK
#endif
#ifndef ATTRUNUSED
#define ATTRUNUSED
#endif
#ifndef ATTRNORETURN
#define ATTRNORETURN
#endif
#ifndef ATTRINLINE
#define ATTRINLINE inline
#endif
#ifndef ATTRNOINLINE
#define ATTRNOINLINE
#endif
#ifndef XBOXSTATIC
#define XBOXSTATIC
#endif
#ifndef FILESTAMP
#define FILESTAMP
#endif
/* Miscellaneous types that don't fit anywhere else (Can this be changed?) */
typedef struct
{
UINT8 red;
UINT8 green;
UINT8 blue;
UINT8 alpha;
} byteColor_t;
union FColorRGBA
{
UINT32 rgba;
byteColor_t s;
} ATTRPACK;
typedef union FColorRGBA RGBA_t;
typedef enum
{
postimg_none,
postimg_water,
postimg_motion,
postimg_flip,
postimg_heat,
postimg_mirror
} postimg_t;
typedef UINT32 lumpnum_t; // 16 : 16 unsigned long (wad num: lump num)
#define LUMPERROR UINT32_MAX
typedef UINT32 tic_t;
#define INFTICS UINT32_MAX
#include "endian.h" // This is needed to make sure the below macro acts correctly in big endian builds
#ifdef SRB2_BIG_ENDIAN
#define UINT2RGBA(a) a
#else
#define UINT2RGBA(a) (UINT32)((a&0xff)<<24)|((a&0xff00)<<8)|((a&0xff0000)>>8)|(((UINT32)a&0xff000000)>>24)
#endif
#endif //__DOOMTYPE__