# SRB2 Debian package control file. Source: ${PACKAGE_NAME} Section: games Priority: extra Maintainer: ${PACKAGE_GROUP_NAME_EMAIL} Build-Depends: debhelper (>= 7.0.50~), libsdl2-dev, libsdl2-mixer-dev, libpng-dev | libpng16-dev | libpng12-dev (>= 1.2.7), zlib1g-dev, libgme-dev, libglu1-dev | libglu-dev, libosmesa6-dev | libgl-dev, nasm [i386] Standards-Version: 3.8.4 Homepage: ${PACKAGE_WEBSITE} Package: ${PACKAGE_NAME} Architecture: any Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS}, ${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}), libsdl2-2.0-0, libsdl2-mixer-2.0-0, zlib1g, libgme0, libpng | libpng16-16 | libpng12-0 Description: A cross-platform 3D Sonic fangame Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built using a modified version of the Doom Legacy port of Doom. SRB2 is closely inspired by the original Sonic games from the Sega Genesis, and attempts to recreate the design in 3D. It features tons of levels, enemies, speed, and quite a lot of the fun that the original Sonic games provided. Package: ${PACKAGE_NAME}-dbg Architecture: any # FIXME: should be Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat Depends: libc6, ${MISC_DEPENDS}, ${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}), ${PACKAGE_NAME} Description: A cross-platform 3D Sonic fangame Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built using a modified version of the Doom Legacy port of Doom. SRB2 is closely inspired by the original Sonic games from the Sega Genesis, and attempts to recreate the design in 3D. It features tons of levels, enemies, speed, and quite a lot of the fun that the original Sonic games provided. This is a debug binary; its symbols will be loaded by gdb when the user starts the game with gdb for debugging.