/** SRB2 CMake Configuration */ #ifndef __CONFIG_H__ #define __CONFIG_H__ /* DO NOT MODIFY config.h DIRECTLY! It will be overwritten by cmake. * If you want to change a configuration option here, modify it in * your CMakeCache.txt. config.h.in is used as a template for CMake * variables, so you can insert them here too. */ #ifdef CMAKECONFIG #define ASSET_HASH_SRB2_SRB "${SRB2_ASSET_srb2.srb_HASH}" #define ASSET_HASH_PLAYER_DTA "${SRB2_ASSET_player.dta_HASH}" #define ASSET_HASH_RINGS_DTA "${SRB2_ASSET_rings.dta_HASH}" #define ASSET_HASH_ZONES_DTA "${SRB2_ASSET_zones.dta_HASH}" #ifdef USE_PATCH_DTA #define ASSET_HASH_PATCH_DTA "${SRB2_ASSET_patch.dta_HASH}" #endif #define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}" #define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}" #define SRB2_GIT_DESCRIBE "${SRB2_GIT_DESCRIBE}" #define SRB2_GIT_BRANCH "${SRB2_GIT_BRANCH}" #define CMAKE_ASSETS_DIR "${CMAKE_SOURCE_DIR}/assets" #else /* Manually defined asset hashes for non-CMake builds - Still used in SRB2kart. * YYYY MM DD * Last updated 2017 / 02 / 20 */ #define ASSET_HASH_SRB2_SRB "c1b9577687f8a795104aef4600720ea7" #define ASSET_HASH_GFX_DTA "ff653bb9c0dcb685fb7c1c5880bcaff1" #define ASSET_HASH_CHARS_DTA "24c2641472bc187980eedc3c86691863" #define ASSET_HASH_MAPS_DTA "13db5d4427f568f1c8f0599f2d14a7aa" #ifdef USE_PATCH_DTA #define ASSET_HASH_PATCH_DTA "dbbf8bc6121618ee3be2d5b14650429b" #endif #endif #endif