// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2016 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file console.h /// \brief Console drawing and input #include "d_event.h" #include "command.h" #ifdef _WII void CON_InitWii(void); #else void CON_Init(void); #endif boolean CON_Responder(event_t *ev); // set true when screen size has changed, to adapt console extern boolean con_recalc; extern boolean con_startup; // top clip value for view render: do not draw part of view hidden by console extern INT32 con_clipviewtop; // 0 means console if off, or moving out extern INT32 con_destlines; extern INT32 con_clearlines; // lines of top of screen to refresh extern boolean con_hudupdate; // hud messages have changed, need refresh extern UINT32 con_scalefactor; // console text scale factor extern consvar_t cons_backcolor; extern UINT8 *yellowmap, *purplemap, *lgreenmap, *bluemap, *graymap, *redmap, *orangemap; // Console bg colors: extern UINT8 *cwhitemap, *corangemap, *cbluemap, *cgreenmap, *cgraymap, *credmap; void CON_ReSetupBackColormap(UINT16 num); void CON_ClearHUD(void); // clear heads up messages void CON_Ticker(void); void CON_Drawer(void); void CONS_Error(const char *msg); // print out error msg, and wait a key // force console to move out void CON_ToggleOff(void); // Is console down? boolean CON_Ready(void); void CON_LogMessage(const char *msg);