// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1993-1996 by id Software, Inc. // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2016 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file d_ticcmd.h /// \brief Button/action code definitions, ticcmd_t #ifndef __D_TICCMD__ #define __D_TICCMD__ #include "m_fixed.h" #include "doomtype.h" #ifdef __GNUG__ #pragma interface #endif // Button/action code definitions. typedef enum { BT_ACCELERATE = 1, // Accelerate BT_DRIFT = 1<<2, // Drift (direction is cmd->driftturn) BT_BRAKE = 1<<3, // Brake BT_ATTACK = 1<<4, // Use Item BT_FORWARD = 1<<5, // Aim Item Forward BT_BACKWARD = 1<<6, // Aim Item Backward // free: 1<<7 to 1<<12 // Lua garbage BT_CUSTOM1 = 1<<13, BT_CUSTOM2 = 1<<14, BT_CUSTOM3 = 1<<15, } buttoncode_t; // The data sampled per tick (single player) // and transmitted to other peers (multiplayer). // Mainly movements/button commands per game tick, // plus a checksum for internal state consistency. // bits in angleturn #define TICCMD_RECEIVED 1 #define TICCMD_XY 2 #if defined(_MSC_VER) #pragma pack(1) #endif typedef struct { SINT8 forwardmove; // -MAXPLMOVE to MAXPLMOVE (50) SINT8 sidemove; // -MAXPLMOVE to MAXPLMOVE (50) INT16 angleturn; // <<16 for angle delta - saved as 1 byte into demos INT16 aiming; // vertical aiming, see G_BuildTicCmd UINT16 buttons; INT16 driftturn; // SRB2Kart: Used for getting drift turn speed } ATTRPACK ticcmd_t; #if defined(_MSC_VER) #pragma pack() #endif #endif