// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1993-1996 by id Software, Inc. // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2019 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file /// \brief globals (shared data & code) for hw_ modules #ifndef _HWR_GLOB_H_ #define _HWR_GLOB_H_ #include "hw_defs.h" #include "../m_misc.h" #include "../r_defs.h" // Uncomment this to enable the OpenGL loading screen //#define HWR_LOADING_SCREEN // -------- // hw_bsp.c // -------- extern extrasubsector_t *extrasubsectors; extern size_t addsubsector; // -------- // hw_cache.c // -------- void HWR_InitTextureCache(void); void HWR_FreeTextureCache(void); void HWR_FreeExtraSubsectors(void); void HWR_GetFlat(lumpnum_t flatlumpnum); GLTexture_t *HWR_GetTexture(INT32 tex); void HWR_GetPatch(GLPatch_t *gpatch); void HWR_GetMappedPatch(GLPatch_t *gpatch, const UINT8 *colormap); void HWR_MakePatch(patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipmap, boolean makebitmap); void HWR_UnlockCachedPatch(GLPatch_t *gpatch); void HWR_SetPalette(RGBA_t *palette); GLPatch_t *HWR_GetCachedGLPatchPwad(UINT16 wad, UINT16 lump); GLPatch_t *HWR_GetCachedGLPatch(lumpnum_t lumpnum); void HWR_GetFadeMask(lumpnum_t fademasklumpnum); // hardware driver extern INT32 gl_leveltime; // -------- // hw_draw.c // -------- extern consvar_t cv_grrounddown; // on/off extern INT32 patchformat; extern INT32 textureformat; #endif //_HW_GLOB_