// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2018 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file i_tcp.c /// \brief TCP driver, socket code. /// This is not really OS-dependent because all OSes have the same socket API. /// Just use ifdef for OS-dependent parts. #include #include #include #ifdef __GNUC__ #include #endif #ifdef __OS2__ #include #include #endif // __OS2__ #ifdef _PS3 #define NO_IPV6 // PSL1GHT v2 do not have IPv6 support #endif #ifndef NO_IPV6 #define HAVE_IPV6 #endif #if defined (_WIN32) || defined (_WIN32_WCE) #define USE_WINSOCK #if defined (_WIN64) || defined (HAVE_IPV6) #define USE_WINSOCK2 #else //_WIN64/HAVE_IPV6 #define USE_WINSOCK1 #endif #endif //WIN32 OS #ifdef _XBOX // XBox have on WinSock API? #undef USE_WINSOCK #undef USE_WINSOCK1 #undef USE_WINSOCK2 #endif #ifdef USE_WINSOCK2 #include #endif #include "doomdef.h" #if defined (NOMD5) && !defined (NONET) //#define NONET #endif #ifdef NONET #undef HAVE_MINIUPNPC #else #ifdef USE_WINSOCK1 #include #elif !defined (SCOUW2) && !defined (SCOUW7) && !defined (__OS2__) #ifdef HAVE_LWIP #include #elif !defined (USE_WINSOCK) #include #endif //normal BSD API #ifdef HAVE_LWIP #include #define ioctl lwip_ioctl #elif !defined (USE_WINSOCK) //!HAVE_LWIP #ifdef __APPLE_CC__ #ifndef _BSD_SOCKLEN_T_ #define _BSD_SOCKLEN_T_ #endif //_BSD_SOCKLEN_T_ #endif //__APPLE_CC__ #include #include #endif //normal BSD API #if defined(_arch_dreamcast) && !defined(HAVE_LWIP) #include #elif defined(HAVE_LWIP) #include #elif defined (_PS3) #include #include #elif !defined(USE_WINSOCK) //!HAVE_LWIP #include #include #endif //normal BSD API #include #include #ifdef _arch_dreamcast #include "sdl12/SRB2DC/dchelp.h" #endif #if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON) #include #endif // UNIXCOMMON #endif // !NONET #ifdef USE_WINSOCK // some undefined under win32 #undef errno //#define errno WSAGetLastError() //Alam_GBC: this is the correct way, right? #define errno h_errno // some very strange things happen when not using h_error?!? #ifdef EWOULDBLOCK #undef EWOULDBLOCK #endif #define EWOULDBLOCK WSAEWOULDBLOCK #ifdef EMSGSIZE #undef EMSGSIZE #endif #define EMSGSIZE WSAEMSGSIZE #ifdef ECONNREFUSED #undef ECONNREFUSED #endif #define ECONNREFUSED WSAECONNREFUSED #ifdef ETIMEDOUT #undef ETIMEDOUT #endif #define ETIMEDOUT WSAETIMEDOUT #ifndef IOC_VENDOR #define IOC_VENDOR 0x18000000 #endif #ifndef _WSAIOW #define _WSAIOW(x,y) (IOC_IN|(x)|(y)) #endif #ifndef SIO_UDP_CONNRESET #define SIO_UDP_CONNRESET _WSAIOW(IOC_VENDOR,12) #endif #ifndef AI_ADDRCONFIG #define AI_ADDRCONFIG 0x00000400 #endif #ifndef STATUS_INVALID_PARAMETER #define STATUS_INVALID_PARAMETER 0xC000000D #endif #endif #ifdef __DJGPP__ #ifdef WATTCP // Alam_GBC: Wattcp may need this #include #define strerror strerror_s #else // wattcp #include #endif // libsocket #endif // djgpp typedef union { struct sockaddr any; struct sockaddr_in ip4; #ifdef HAVE_IPV6 struct sockaddr_in6 ip6; #endif } mysockaddr_t; #ifdef HAVE_MINIUPNPC #ifdef STATIC_MINIUPNPC #define STATICLIB #endif #include "miniupnpc/miniwget.h" #include "miniupnpc/miniupnpc.h" #include "miniupnpc/upnpcommands.h" #undef STATICLIB static UINT8 UPNP_support = TRUE; #endif #endif // !NONET #define MAXBANS 100 #include "i_system.h" #include "i_net.h" #include "d_net.h" #include "d_netfil.h" #include "i_tcp.h" #include "m_argv.h" #include "doomstat.h" // win32 or djgpp #if defined (USE_WINSOCK) || defined (__DJGPP__) // winsock stuff (in winsock a socket is not a file) #define ioctl ioctlsocket #define close closesocket #ifdef _WIN32_WCE #include "sdl12/SRB2CE/cehelp.h" #endif #endif #include "i_addrinfo.h" #ifdef __DJGPP__ #ifdef WATTCP #define SELECTTEST #endif #elif defined(HAVE_LWIP) #define SELECTTEST #elif !defined( _arch_dreamcast) #define SELECTTEST #endif #define DEFAULTPORT "5029" #if defined (USE_WINSOCK) && !defined (NONET) typedef SOCKET SOCKET_TYPE; #define ERRSOCKET (SOCKET_ERROR) #else #if (defined (__unix__) && !defined (MSDOS)) || defined (__APPLE__) || defined (__HAIKU__) || defined(_PS3) typedef int SOCKET_TYPE; #else typedef unsigned long SOCKET_TYPE; #endif #define ERRSOCKET (-1) #endif #if (defined (WATTCP) && !defined (__libsocket_socklen_t)) || defined (USE_WINSOCK1) typedef int socklen_t; #endif #ifndef NONET static SOCKET_TYPE mysockets[MAXNETNODES+1] = {ERRSOCKET}; static size_t mysocketses = 0; static int myfamily[MAXNETNODES+1] = {0}; static SOCKET_TYPE nodesocket[MAXNETNODES+1] = {ERRSOCKET}; static mysockaddr_t clientaddress[MAXNETNODES+1]; static mysockaddr_t broadcastaddress[MAXNETNODES+1]; static size_t broadcastaddresses = 0; static boolean nodeconnected[MAXNETNODES+1]; static mysockaddr_t banned[MAXBANS]; static UINT8 bannedmask[MAXBANS]; #endif static size_t numbans = 0; static boolean SOCK_bannednode[MAXNETNODES+1]; /// \note do we really need the +1? static boolean init_tcp_driver = false; static char port_name[8] = DEFAULTPORT; #ifndef NONET #ifdef WATTCP static void wattcp_outch(char s) { static char old = '\0'; char pr[2] = {s,0}; if (s == old && old == ' ') return; else old = s; if (s == '\r') CONS_Printf("\n"); else if (s != '\n') CONS_Printf(pr); } #endif #ifdef USE_WINSOCK // stupid microsoft makes things complicated static char *get_WSAErrorStr(int e) { static char buf[256]; // allow up to 255 bytes buf[0] = '\0'; FormatMessageA( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, (DWORD)e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)buf, sizeof (buf), NULL); if (!buf[0]) // provide a fallback error message if no message is available for some reason sprintf(buf, "Unknown error"); return buf; } #undef strerror #define strerror get_WSAErrorStr #endif #ifdef USE_WINSOCK2 #define inet_ntop inet_ntopA #define HAVE_NTOP static const char* inet_ntopA(short af, const void *cp, char *buf, socklen_t len) { DWORD Dlen = len, AFlen = 0; SOCKADDR_STORAGE any; LPSOCKADDR anyp = (LPSOCKADDR)&any; LPSOCKADDR_IN any4 = (LPSOCKADDR_IN)&any; LPSOCKADDR_IN6 any6 = (LPSOCKADDR_IN6)&any; if (!buf) { WSASetLastError(STATUS_INVALID_PARAMETER); return NULL; } if (af != AF_INET && af != AF_INET6) { WSASetLastError(WSAEAFNOSUPPORT); return NULL; } ZeroMemory(&any, sizeof(SOCKADDR_STORAGE)); any.ss_family = af; switch (af) { case AF_INET: { CopyMemory(&any4->sin_addr, cp, sizeof(IN_ADDR)); AFlen = sizeof(SOCKADDR_IN); break; } case AF_INET6: { CopyMemory(&any6->sin6_addr, cp, sizeof(IN6_ADDR)); AFlen = sizeof(SOCKADDR_IN6); break; } } if (WSAAddressToStringA(anyp, AFlen, NULL, buf, &Dlen) == SOCKET_ERROR) return NULL; return buf; } #elif !defined (USE_WINSOCK1) #define HAVE_NTOP #endif #ifdef HAVE_MINIUPNPC // based on old XChat patch static struct UPNPUrls urls; static struct IGDdatas data; static char lanaddr[64]; static void I_ShutdownUPnP(void) { FreeUPNPUrls(&urls); } static inline void I_InitUPnP(void) { struct UPNPDev * devlist = NULL; int upnp_error = -2; CONS_Printf(M_GetText("Looking for UPnP Internet Gateway Device\n")); devlist = upnpDiscover(2000, NULL, NULL, 0, false, &upnp_error); if (devlist) { struct UPNPDev *dev = devlist; char * descXML; int descXMLsize = 0; while (dev) { if (strstr (dev->st, "InternetGatewayDevice")) break; dev = dev->pNext; } if (!dev) dev = devlist; /* defaulting to first device */ CONS_Printf(M_GetText("Found UPnP device:\n desc: %s\n st: %s\n"), dev->descURL, dev->st); UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr)); CONS_Printf(M_GetText("Local LAN IP address: %s\n"), lanaddr); descXML = miniwget(dev->descURL, &descXMLsize); if (descXML) { parserootdesc(descXML, descXMLsize, &data); free(descXML); descXML = NULL; memset(&urls, 0, sizeof(struct UPNPUrls)); memset(&data, 0, sizeof(struct IGDdatas)); GetUPNPUrls(&urls, &data, dev->descURL); I_AddExitFunc(I_ShutdownUPnP); } freeUPNPDevlist(devlist); } else if (upnp_error == UPNPDISCOVER_SOCKET_ERROR) { CONS_Printf(M_GetText("No UPnP devices discovered\n")); } } static inline void I_UPnP_add(const char * addr, const char *port, const char * servicetype) { if (addr == NULL) addr = lanaddr; if (!urls.controlURL || urls.controlURL[0] == '\0') return; UPNP_AddPortMapping(urls.controlURL, data.first.servicetype, port, port, addr, "SRB2", servicetype, NULL, NULL); } static inline void I_UPnP_rem(const char *port, const char * servicetype) { if (!urls.controlURL || urls.controlURL[0] == '\0') return; UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port, servicetype, NULL); } #endif static const char *SOCK_AddrToStr(mysockaddr_t *sk) { static char s[64]; // 255.255.255.255:65535 or IPv6:65535 #ifdef HAVE_NTOP void *addr; if(sk->any.sa_family == AF_INET) addr = &sk->ip4.sin_addr; #ifdef HAVE_IPV6 else if(sk->any.sa_family == AF_INET6) addr = &sk->ip6.sin6_addr; #endif else addr = NULL; if(addr == NULL) sprintf(s, "No address"); else if(inet_ntop(sk->any.sa_family, addr, s, sizeof (s)) == NULL) sprintf(s, "Unknown family type, error #%u", errno); #ifdef HAVE_IPV6 else if(sk->any.sa_family == AF_INET6 && sk->ip6.sin6_port != 0) strcat(s, va(":%d", ntohs(sk->ip6.sin6_port))); #endif else if(sk->any.sa_family == AF_INET && sk->ip4.sin_port != 0) strcat(s, va(":%d", ntohs(sk->ip4.sin_port))); #else if (sk->any.sa_family == AF_INET) { strcpy(s, inet_ntoa(sk->ip4.sin_addr)); if (sk->ip4.sin_port != 0) strcat(s, va(":%d", ntohs(sk->ip4.sin_port))); } else sprintf(s, "Unknown type"); #endif return s; } #endif static const char *SOCK_GetNodeAddress(INT32 node) { if (node == 0) return "self"; #ifdef NONET return NULL; #else if (!nodeconnected[node]) return NULL; return SOCK_AddrToStr(&clientaddress[node]); #endif } static const char *SOCK_GetBanAddress(size_t ban) { if (ban >= numbans) return NULL; #ifdef NONET return NULL; #else return SOCK_AddrToStr(&banned[ban]); #endif } static const char *SOCK_GetBanMask(size_t ban) { #ifdef NONET (void)ban; #else static char s[16]; //255.255.255.255 netmask? no, just CDIR for only if (ban >= numbans) return NULL; if (sprintf(s,"%d",bannedmask[ban]) > 0) return s; #endif return NULL; } #ifndef NONET static boolean SOCK_cmpaddr(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask) { UINT32 bitmask = INADDR_NONE; if (mask && mask < 32) bitmask = htonl((UINT32)(-1) << (32 - mask)); if (b->any.sa_family == AF_INET) return (a->ip4.sin_addr.s_addr & bitmask) == (b->ip4.sin_addr.s_addr & bitmask) && (b->ip4.sin_port == 0 || (a->ip4.sin_port == b->ip4.sin_port)); #ifdef HAVE_IPV6 else if (b->any.sa_family == AF_INET6) return memcmp(&a->ip6.sin6_addr, &b->ip6.sin6_addr, sizeof(b->ip6.sin6_addr)) && (b->ip6.sin6_port == 0 || (a->ip6.sin6_port == b->ip6.sin6_port)); #endif else return false; } // This is a hack. For some reason, nodes aren't being freed properly. // This goes through and cleans up what nodes were supposed to be freed. /** \warning This function causes the file downloading to stop if someone joins. * How? Because it removes nodes that are connected but not in game, * which is exactly what clients downloading a file are. */ static void cleanupnodes(void) { SINT8 j; if (!Playing()) return; // Why can't I start at zero? for (j = 1; j < MAXNETNODES; j++) if (!(nodeingame[j] || SV_SendingFile(j))) nodeconnected[j] = false; } static SINT8 getfreenode(void) { SINT8 j; cleanupnodes(); for (j = 0; j < MAXNETNODES; j++) if (!nodeconnected[j]) { nodeconnected[j] = true; return j; } /** \warning No free node? Just in case a node might not have been freed properly, * look if there are connected nodes that aren't in game, and forget them. * It's dirty, and might result in a poor guy having to restart * downloading a needed wad, but it's better than not letting anyone join... */ /*I_Error("No more free nodes!!1!11!11!!1111\n"); for (j = 1; j < MAXNETNODES; j++) if (!nodeingame[j]) return j;*/ return -1; } #ifdef _DEBUG void Command_Numnodes(void) { INT32 connected = 0; INT32 ingame = 0; INT32 i; for (i = 1; i < MAXNETNODES; i++) { if (!(nodeconnected[i] || nodeingame[i])) continue; if (nodeconnected[i]) connected++; if (nodeingame[i]) ingame++; CONS_Printf("%2d - ", i); if (nodetoplayer[i] != -1) CONS_Printf("player %.2d", nodetoplayer[i]); else CONS_Printf(" "); if (nodeconnected[i]) CONS_Printf(" - connected"); else CONS_Printf(" - "); if (nodeingame[i]) CONS_Printf(" - ingame"); else CONS_Printf(" - "); CONS_Printf(" - %s\n", I_GetNodeAddress(i)); } CONS_Printf("\n" "Connected: %d\n" "Ingame: %d\n", connected, ingame); } #endif #endif #ifndef NONET // Returns true if a packet was received from a new node, false in all other cases static boolean SOCK_Get(void) { size_t i, n; int j; ssize_t c; mysockaddr_t fromaddress; socklen_t fromlen; for (n = 0; n < mysocketses; n++) { fromlen = (socklen_t)sizeof(fromaddress); c = recvfrom(mysockets[n], (char *)&doomcom->data, MAXPACKETLENGTH, 0, (void *)&fromaddress, &fromlen); if (c != ERRSOCKET) { // find remote node number for (j = 1; j <= MAXNETNODES; j++) //include LAN { if (SOCK_cmpaddr(&fromaddress, &clientaddress[j], 0)) { doomcom->remotenode = (INT16)j; // good packet from a game player doomcom->datalength = (INT16)c; nodesocket[j] = mysockets[n]; return false; } } // not found // find a free slot j = getfreenode(); if (j > 0) { M_Memcpy(&clientaddress[j], &fromaddress, fromlen); nodesocket[j] = mysockets[n]; DEBFILE(va("New node detected: node:%d address:%s\n", j, SOCK_GetNodeAddress(j))); doomcom->remotenode = (INT16)j; // good packet from a game player doomcom->datalength = (INT16)c; // check if it's a banned dude so we can send a refusal later for (i = 0; i < numbans; i++) { if (SOCK_cmpaddr(&fromaddress, &banned[i], bannedmask[i])) { SOCK_bannednode[j] = true; DEBFILE("This dude has been banned\n"); break; } } if (i == numbans) SOCK_bannednode[j] = false; return true; } else DEBFILE("New node detected: No more free slots\n"); } } doomcom->remotenode = -1; // no packet return false; } #endif // check if we can send (do not go over the buffer) #ifndef NONET static fd_set masterset; #ifdef SELECTTEST static boolean FD_CPY(fd_set *src, fd_set *dst, SOCKET_TYPE *fd, size_t len) { size_t i; boolean testset = false; FD_ZERO(dst); for (i = 0; i < len;i++) { if(fd[i] != (SOCKET_TYPE)ERRSOCKET && FD_ISSET(fd[i], src) && !FD_ISSET(fd[i], dst)) // no checking for dups { FD_SET(fd[i], dst); testset = true; } } return testset; } static boolean SOCK_CanSend(void) { struct timeval timeval_for_select = {0, 0}; fd_set tset; int wselect; if(!FD_CPY(&masterset, &tset, mysockets, mysocketses)) return false; wselect = select(255, NULL, &tset, NULL, &timeval_for_select); if (wselect >= 1) return true; return false; } static boolean SOCK_CanGet(void) { struct timeval timeval_for_select = {0, 0}; fd_set tset; int rselect; if(!FD_CPY(&masterset, &tset, mysockets, mysocketses)) return false; rselect = select(255, &tset, NULL, NULL, &timeval_for_select); if (rselect >= 1) return true; return false; } #endif #endif #ifndef NONET static inline ssize_t SOCK_SendToAddr(SOCKET_TYPE socket, mysockaddr_t *sockaddr) { socklen_t d4 = (socklen_t)sizeof(struct sockaddr_in); #ifdef HAVE_IPV6 socklen_t d6 = (socklen_t)sizeof(struct sockaddr_in6); #endif socklen_t d, da = (socklen_t)sizeof(mysockaddr_t); switch (sockaddr->any.sa_family) { case AF_INET: d = d4; break; #ifdef HAVE_IPV6 case AF_INET6: d = d6; break; #endif default: d = da; break; } return sendto(socket, (char *)&doomcom->data, doomcom->datalength, 0, &sockaddr->any, d); } static void SOCK_Send(void) { ssize_t c = ERRSOCKET; size_t i, j; if (!nodeconnected[doomcom->remotenode]) return; if (doomcom->remotenode == BROADCASTADDR) { for (i = 0; i < mysocketses; i++) { for (j = 0; j < broadcastaddresses; j++) { if (myfamily[i] == broadcastaddress[j].any.sa_family) SOCK_SendToAddr(mysockets[i], &broadcastaddress[j]); } } return; } else if (nodesocket[doomcom->remotenode] == (SOCKET_TYPE)ERRSOCKET) { for (i = 0; i < mysocketses; i++) { if (myfamily[i] == clientaddress[doomcom->remotenode].any.sa_family) SOCK_SendToAddr(mysockets[i], &clientaddress[doomcom->remotenode]); } return; } else { c = SOCK_SendToAddr(nodesocket[doomcom->remotenode], &clientaddress[doomcom->remotenode]); } if (c == ERRSOCKET) { int e = errno; // save error code so it can't be modified later if (e != ECONNREFUSED && e != EWOULDBLOCK) I_Error("SOCK_Send, error sending to node %d (%s) #%u: %s", doomcom->remotenode, SOCK_GetNodeAddress(doomcom->remotenode), e, strerror(e)); } } #endif #ifndef NONET static void SOCK_FreeNodenum(INT32 numnode) { // can't disconnect from self :) if (!numnode || numnode > MAXNETNODES) return; DEBFILE(va("Free node %d (%s)\n", numnode, SOCK_GetNodeAddress(numnode))); nodeconnected[numnode] = false; nodesocket[numnode] = ERRSOCKET; // put invalid address memset(&clientaddress[numnode], 0, sizeof (clientaddress[numnode])); } #endif // // UDPsocket // #ifndef NONET // allocate a socket static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen) { SOCKET_TYPE s = socket(family, SOCK_DGRAM, IPPROTO_UDP); int opt; socklen_t opts; #ifdef FIONBIO #ifdef WATTCP char trueval = true; #else unsigned long trueval = true; #endif #endif mysockaddr_t straddr; struct sockaddr_in sin; socklen_t len = sizeof(sin); if (s == (SOCKET_TYPE)ERRSOCKET) return (SOCKET_TYPE)ERRSOCKET; #ifdef USE_WINSOCK { // Alam_GBC: disable the new UDP connection reset behavior for Win2k and up #ifdef USE_WINSOCK2 DWORD dwBytesReturned = 0; BOOL bfalse = FALSE; WSAIoctl(s, SIO_UDP_CONNRESET, &bfalse, sizeof(bfalse), NULL, 0, &dwBytesReturned, NULL, NULL); #else unsigned long falseval = false; ioctl(s, SIO_UDP_CONNRESET, &falseval); #endif } #endif straddr.any = *addr; I_OutputMsg("Binding to %s\n", SOCK_AddrToStr(&straddr)); if (family == AF_INET) { mysockaddr_t tmpaddr; tmpaddr.any = *addr ; if (tmpaddr.ip4.sin_addr.s_addr == htonl(INADDR_ANY)) { opt = true; opts = (socklen_t)sizeof(opt); setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, opts); } // make it broadcastable opt = true; opts = (socklen_t)sizeof(opt); if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, (char *)&opt, opts)) { CONS_Alert(CONS_WARNING, M_GetText("Could not get broadcast rights\n")); // I do not care anymore } } #ifdef HAVE_IPV6 else if (family == AF_INET6) { if (memcmp(addr, &in6addr_any, sizeof(in6addr_any)) == 0) //IN6_ARE_ADDR_EQUAL { opt = true; opts = (socklen_t)sizeof(opt); setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, opts); } #ifdef IPV6_V6ONLY // make it IPv6 ony opt = true; opts = (socklen_t)sizeof(opt); if (setsockopt(s, SOL_SOCKET, IPV6_V6ONLY, (char *)&opt, opts)) { CONS_Alert(CONS_WARNING, M_GetText("Could not limit IPv6 bind\n")); // I do not care anymore } #endif } #endif if (bind(s, addr, addrlen) == ERRSOCKET) { close(s); I_OutputMsg("Binding failed\n"); return (SOCKET_TYPE)ERRSOCKET; } #ifdef FIONBIO // make it non blocking opt = true; if (ioctl(s, FIONBIO, &trueval) != 0) { close(s); I_OutputMsg("Seting FIOBIO on failed\n"); return (SOCKET_TYPE)ERRSOCKET; } #endif opts = (socklen_t)sizeof(opt); getsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&opt, &opts); CONS_Printf(M_GetText("Network system buffer: %dKb\n"), opt>>10); if (opt < 64<<10) // 64k { opt = 64<<10; opts = (socklen_t)sizeof(opt); setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&opt, opts); getsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&opt, &opts); if (opt < 64<<10) CONS_Alert(CONS_WARNING, M_GetText("Can't set buffer length to 64k, file transfer will be bad\n")); else CONS_Printf(M_GetText("Network system buffer set to: %dKb\n"), opt>>10); } if (getsockname(s, (struct sockaddr *)&sin, &len) == -1) CONS_Alert(CONS_WARNING, M_GetText("Failed to get port number\n")); else current_port = (UINT16)ntohs(sin.sin_port); return s; } static boolean UDP_Socket(void) { size_t s; struct my_addrinfo *ai, *runp, hints; int gaie; #ifdef HAVE_IPV6 const INT32 b_ipv6 = M_CheckParm("-ipv6"); #endif for (s = 0; s < mysocketses; s++) mysockets[s] = ERRSOCKET; for (s = 0; s < MAXNETNODES+1; s++) nodesocket[s] = ERRSOCKET; FD_ZERO(&masterset); s = 0; memset(&hints, 0x00, sizeof (hints)); hints.ai_flags = AI_NUMERICHOST; hints.ai_family = AF_INET; hints.ai_socktype = SOCK_DGRAM; hints.ai_protocol = IPPROTO_UDP; if (M_CheckParm("-bindaddr")) { while (M_IsNextParm()) { gaie = I_getaddrinfo(M_GetNextParm(), port_name, &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen); if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET) { FD_SET(mysockets[s], &masterset); myfamily[s] = hints.ai_family; s++; } runp = runp->ai_next; } I_freeaddrinfo(ai); } } } else { gaie = I_getaddrinfo("0.0.0.0", port_name, &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen); if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET) { FD_SET(mysockets[s], &masterset); myfamily[s] = hints.ai_family; s++; #ifdef HAVE_MINIUPNPC if (UPNP_support) { I_UPnP_rem(port_name, "UDP"); I_UPnP_add(NULL, port_name, "UDP"); } #endif } runp = runp->ai_next; } I_freeaddrinfo(ai); } } #ifdef HAVE_IPV6 if (b_ipv6) { hints.ai_family = AF_INET6; if (M_CheckParm("-bindaddr6")) { while (M_IsNextParm()) { gaie = I_getaddrinfo(M_GetNextParm(), port_name, &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen); if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET) { FD_SET(mysockets[s], &masterset); myfamily[s] = hints.ai_family; s++; } runp = runp->ai_next; } I_freeaddrinfo(ai); } } } else { gaie = I_getaddrinfo("::", port_name, &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen); if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET) { FD_SET(mysockets[s], &masterset); myfamily[s] = hints.ai_family; s++; } runp = runp->ai_next; } I_freeaddrinfo(ai); } } } #endif mysocketses = s; if (s == 0) // no sockets? return false; s = 0; // ip + udp packetheaderlength = 20 + 8; // for stats hints.ai_family = AF_INET; gaie = I_getaddrinfo("127.0.0.1", "0", &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { memcpy(&clientaddress[s], runp->ai_addr, runp->ai_addrlen); s++; runp = runp->ai_next; } I_freeaddrinfo(ai); } else { clientaddress[s].any.sa_family = AF_INET; clientaddress[s].ip4.sin_port = htons(0); clientaddress[s].ip4.sin_addr.s_addr = htonl(INADDR_LOOPBACK); //GetLocalAddress(); // my own ip s++; } s = 0; // setup broadcast adress to BROADCASTADDR entry gaie = I_getaddrinfo("255.255.255.255", "0", &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { memcpy(&broadcastaddress[s], runp->ai_addr, runp->ai_addrlen); s++; runp = runp->ai_next; } I_freeaddrinfo(ai); } else { broadcastaddress[s].any.sa_family = AF_INET; broadcastaddress[s].ip4.sin_port = htons(0); broadcastaddress[s].ip4.sin_addr.s_addr = htonl(INADDR_BROADCAST); s++; } #ifdef HAVE_IPV6 if (b_ipv6) { hints.ai_family = AF_INET6; gaie = I_getaddrinfo("ff02::1", "0", &hints, &ai); if (gaie == 0) { runp = ai; while (runp != NULL && s < MAXNETNODES+1) { memcpy(&broadcastaddress[s], runp->ai_addr, runp->ai_addrlen); s++; runp = runp->ai_next; } I_freeaddrinfo(ai); } } #endif broadcastaddresses = s; doomcom->extratics = 1; // internet is very high ping return true; } #endif boolean I_InitTcpDriver(void) { boolean tcp_was_up = init_tcp_driver; #ifndef NONET if (!init_tcp_driver) { #ifdef USE_WINSOCK #ifdef USE_WINSOCK2 const WORD VerNeed = MAKEWORD(2,2); #else const WORD VerNeed = MAKEWORD(1,1); #endif WSADATA WSAData; const int WSAresult = WSAStartup(VerNeed, &WSAData); if (WSAresult != 0) { LPCSTR WSError = NULL; switch (WSAresult) { case WSASYSNOTREADY: WSError = "The underlying network subsystem is not ready for network communication"; break; case WSAEINPROGRESS: WSError = "A blocking Windows Sockets 1.1 operation is in progress"; break; case WSAEPROCLIM: WSError = "Limit on the number of tasks supported by the Windows Sockets implementation has been reached"; break; case WSAEFAULT: WSError = "WSAData is not a valid pointer? What kind of setup do you have?"; break; default: WSError = va("Error code %u",WSAresult); break; } if (WSAresult != WSAVERNOTSUPPORTED) CONS_Debug(DBG_NETPLAY, "WinSock(TCP/IP) error: %s\n",WSError); } #ifdef USE_WINSOCK2 if(LOBYTE(WSAData.wVersion) != 2 || HIBYTE(WSAData.wVersion) != 2) { WSACleanup(); CONS_Debug(DBG_NETPLAY, "No WinSock(TCP/IP) 2.2 driver detected\n"); } #else if (LOBYTE(WSAData.wVersion) != 1 || HIBYTE(WSAData.wVersion) != 1) { WSACleanup(); CONS_Debug(DBG_NETPLAY, "No WinSock(TCP/IP) 1.1 driver detected\n"); } #endif CONS_Debug(DBG_NETPLAY, "WinSock description: %s\n",WSAData.szDescription); CONS_Debug(DBG_NETPLAY, "WinSock System Status: %s\n",WSAData.szSystemStatus); #endif #ifdef HAVE_LWIP lwip_kos_init(); #elif defined(_arch_dreamcast) //return; net_init(); #endif #ifdef __DJGPP__ #ifdef WATTCP // Alam_GBC: survive bootp, dhcp, rarp and wattcp/pktdrv from failing to load survive_eth = 1; // would be needed to not exit if pkt_eth_init() fails survive_bootp = 1; // ditto for BOOTP survive_dhcp = 1; // ditto for DHCP/RARP survive_rarp = 1; //_watt_do_exit = false; //_watt_handle_cbreak = false; //_watt_no_config = true; _outch = wattcp_outch; init_misc(); //#ifdef DEBUGFILE dbug_init(); //#endif switch (sock_init()) { case 0: init_tcp_driver = true; break; case 3: CONS_Debug(DBG_NETPLAY, "No packet driver detected\n"); break; case 4: CONS_Debug(DBG_NETPLAY, "Error while talking to packet driver\n"); break; case 5: CONS_Debug(DBG_NETPLAY, "BOOTP failed\n"); break; case 6: CONS_Debug(DBG_NETPLAY, "DHCP failed\n"); break; case 7: CONS_Debug(DBG_NETPLAY, "RARP failed\n"); break; case 8: CONS_Debug(DBG_NETPLAY, "TCP/IP failed\n"); break; case 9: CONS_Debug(DBG_NETPLAY, "PPPoE login/discovery failed\n"); break; default: CONS_Debug(DBG_NETPLAY, "Unknown error with TCP/IP stack\n"); break; } hires_timer(0); #else // wattcp if (__lsck_init()) init_tcp_driver = true; else CONS_Debug(DBG_NETPLAY, "No TCP/IP driver detected\n"); #endif // libsocket #endif // __DJGPP__ #ifdef _PS3 netInitialize(); #endif #ifndef __DJGPP__ init_tcp_driver = true; #endif } #endif if (!tcp_was_up && init_tcp_driver) { I_AddExitFunc(I_ShutdownTcpDriver); #ifdef HAVE_MINIUPNPC if (M_CheckParm("-useUPnP")) I_InitUPnP(); else UPNP_support = false; #endif } return init_tcp_driver; } #ifndef NONET static void SOCK_CloseSocket(void) { size_t i; for (i=0; i < MAXNETNODES+1; i++) { if (mysockets[i] != (SOCKET_TYPE)ERRSOCKET && FD_ISSET(mysockets[i], &masterset)) { #if !defined (__DJGPP__) || defined (WATTCP) FD_CLR(mysockets[i], &masterset); close(mysockets[i]); #endif } mysockets[i] = ERRSOCKET; } } #endif void I_ShutdownTcpDriver(void) { #ifndef NONET SOCK_CloseSocket(); CONS_Printf("I_ShutdownTcpDriver: "); #ifdef USE_WINSOCK WS_addrinfocleanup(); WSACleanup(); #endif #ifdef HAVE_LWIP lwip_kos_shutdown(); #elif defined(_arch_dreamcast) net_shutdown(); #endif #ifdef __DJGPP__ #ifdef WATTCP // wattcp //_outch = NULL; sock_exit(); #else __lsck_uninit(); #endif // libsocket #endif // __DJGPP__ #ifdef _PS3 netDeinitialize(); #endif CONS_Printf("shut down\n"); init_tcp_driver = false; #endif } #ifndef NONET static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port) { SINT8 newnode = -1; struct my_addrinfo *ai = NULL, *runp, hints; int gaie; if (!port || !port[0]) port = DEFAULTPORT; DEBFILE(va("Creating new node: %s@%s\n", address, port)); memset (&hints, 0x00, sizeof (hints)); hints.ai_flags = 0; hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; hints.ai_protocol = IPPROTO_UDP; gaie = I_getaddrinfo(address, port, &hints, &ai); if (gaie == 0) { newnode = getfreenode(); } if (newnode == -1) { I_freeaddrinfo(ai); return -1; } else runp = ai; while (runp != NULL) { // find ip of the server if (sendto(mysockets[0], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0) { memcpy(&clientaddress[newnode], runp->ai_addr, runp->ai_addrlen); break; } runp = runp->ai_next; } I_freeaddrinfo(ai); return newnode; } #endif static boolean SOCK_OpenSocket(void) { #ifndef NONET size_t i; memset(clientaddress, 0, sizeof (clientaddress)); nodeconnected[0] = true; // always connected to self for (i = 1; i < MAXNETNODES; i++) nodeconnected[i] = false; nodeconnected[BROADCASTADDR] = true; I_NetSend = SOCK_Send; I_NetGet = SOCK_Get; I_NetCloseSocket = SOCK_CloseSocket; I_NetFreeNodenum = SOCK_FreeNodenum; I_NetMakeNodewPort = SOCK_NetMakeNodewPort; #ifdef SELECTTEST // seem like not work with libsocket : ( I_NetCanSend = SOCK_CanSend; I_NetCanGet = SOCK_CanGet; #endif // build the socket but close it first SOCK_CloseSocket(); return UDP_Socket(); #else return false; #endif } static boolean SOCK_Ban(INT32 node) { if (node > MAXNETNODES) return false; #ifdef NONET return false; #else if (numbans == MAXBANS) return false; M_Memcpy(&banned[numbans], &clientaddress[node], sizeof (mysockaddr_t)); if (banned[numbans].any.sa_family == AF_INET) { banned[numbans].ip4.sin_port = 0; bannedmask[numbans] = 32; } #ifdef HAVE_IPV6 else if (banned[numbans].any.sa_family == AF_INET6) { banned[numbans].ip6.sin6_port = 0; bannedmask[numbans] = 128; } #endif numbans++; return true; #endif } static boolean SOCK_SetBanAddress(const char *address, const char *mask) { #ifdef NONET (void)address; (void)mask; return false; #else struct my_addrinfo *ai, *runp, hints; int gaie; if (numbans == MAXBANS || !address) return false; memset(&hints, 0x00, sizeof(hints)); hints.ai_flags = 0; hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; hints.ai_protocol = IPPROTO_UDP; gaie = I_getaddrinfo(address, "0", &hints, &ai); if (gaie != 0) return false; runp = ai; while(runp != NULL && numbans != MAXBANS) { memcpy(&banned[numbans], runp->ai_addr, runp->ai_addrlen); if (mask) bannedmask[numbans] = (UINT8)atoi(mask); #ifdef HAVE_IPV6 else if (runp->ai_family == AF_INET6) bannedmask[numbans] = 128; #endif else bannedmask[numbans] = 32; if (bannedmask[numbans] > 32 && runp->ai_family == AF_INET) bannedmask[numbans] = 32; #ifdef HAVE_IPV6 else if (bannedmask[numbans] > 128 && runp->ai_family == AF_INET6) bannedmask[numbans] = 128; #endif numbans++; runp = runp->ai_next; } I_freeaddrinfo(ai); return true; #endif } static void SOCK_ClearBans(void) { numbans = 0; } boolean I_InitTcpNetwork(void) { char serverhostname[255]; boolean ret = false; // initilize the OS's TCP/IP stack if (!I_InitTcpDriver()) return false; if (M_CheckParm("-port")) // Combined -udpport and -clientport into -port // As it was really redundant having two seperate parms that does the same thing { if (M_IsNextParm()) strcpy(port_name, M_GetNextParm()); else strcpy(port_name, "0"); } // parse network game options, if (M_CheckParm("-server") || dedicated) { server = true; // If a number of clients (i.e. nodes) is specified, the server will wait for the clients // to connect before starting. // If no number is specified here, the server starts with 1 client, and others can join // in-game. // Since Boris has implemented join in-game, there is no actual need for specifying a // particular number here. // FIXME: for dedicated server, numnodes needs to be set to 0 upon start if (dedicated) doomcom->numnodes = 0; /* else if (M_IsNextParm()) doomcom->numnodes = (INT16)atoi(M_GetNextParm());*/ else doomcom->numnodes = 1; if (doomcom->numnodes < 0) doomcom->numnodes = 0; if (doomcom->numnodes > MAXNETNODES) doomcom->numnodes = MAXNETNODES; // server servernode = 0; // FIXME: // ??? and now ? // server on a big modem ??? 4*isdn net_bandwidth = 16000; hardware_MAXPACKETLENGTH = INETPACKETLENGTH; ret = true; } else if (M_CheckParm("-connect")) { if (M_IsNextParm()) strcpy(serverhostname, M_GetNextParm()); else serverhostname[0] = 0; // assuming server in the LAN, use broadcast to detect it // server address only in ip if (serverhostname[0]) { COM_BufAddText("connect \""); COM_BufAddText(serverhostname); COM_BufAddText("\"\n"); // probably modem hardware_MAXPACKETLENGTH = INETPACKETLENGTH; } else { // so we're on a LAN COM_BufAddText("connect any\n"); net_bandwidth = 800000; hardware_MAXPACKETLENGTH = MAXPACKETLENGTH; } } I_NetOpenSocket = SOCK_OpenSocket; I_Ban = SOCK_Ban; I_ClearBans = SOCK_ClearBans; I_GetNodeAddress = SOCK_GetNodeAddress; I_GetBanAddress = SOCK_GetBanAddress; I_GetBanMask = SOCK_GetBanMask; I_SetBanAddress = SOCK_SetBanAddress; bannednode = SOCK_bannednode; return ret; } #include "i_addrinfo.c"