/* * anglechk.c * * Copyright 2007 Alam Arias * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #ifdef _MSC_VER #include #endif #define NOASM #include "../src/tables.h" #define NO_M #include "../src/m_fixed.c" #define FIXEDPOINTCONV // With angle_t, // 360 deg = 2^32 // 45 deg = 2^29 // 1 deg = 2^29 / 45 // To convert an angle to a fixed-point number of degrees, then, use // fixed = angle * FRACUNIT / ((1<<29) / 45) // But, done literally like that, this will overflow. // It's mathematically equivalent to // fixed = angle * (1<>(29-FRACBITS)) // fixed = (angle>>(29-FRACBITS)) * 45 #define ANGLE_TO_FIXED(a) (fixed_t)(((a)>>(29-FRACBITS))*45) #define FIXED_TO_ANGLE(x) (angle_t)(((x)/45)<<(29-FRACBITS)) /* Old code that failed if FRACBITS was not 16. In particular, the use of FRACUNIT in the definition of ANGLE_F is completely wrong. The value wanted actually happens to be 65536 due to the definition of angle_t (it's specified so that 360 degrees = 2^32, to take advantage of modular arithmetic). That 65536 has nothing whatsoever to do with the setting of FRACUNIT. #define ANGF_D 8192 #define ANGF_N 45 #define ANGLE_F (ANGF_N*FRACUNIT/ANGF_D) #define FIXED_TO_ANGLE(x) (angle_t)FixedDiv(x, ANGLE_F) // angle_t = FixedDiv(fixed_t, ANGLE_F) #define ANGLE_TO_FIXED(x) FixedMul((fixed_t)(x), ANGLE_F) // fixed_t = FixedMul(angle_t, ANGLE_F) */ static fixed_t AngleFixed204(angle_t af) { const fixed_t cfn = 180*FRACUNIT; if (af == 0) return 0; else if (af > ANGLE_180) return cfn + ANGLE_TO_FIXED(af - ANGLE_180); else if (af < ANGLE_180) return ANGLE_TO_FIXED(af); else return cfn; } static inline angle_t FixedAngleC204(fixed_t fa, fixed_t factor) { #if 0 //FixedMod off? const boolean neqda = da < 0, neqfa = fa < 0; const fixed_t afactor = abs(factor); angle_t ra = ANGLE_180; if (factor == 0) return FixedAngle204(fa); else if (fa == 0) return 0; if (neqfactor) { const fixed_t maf = FixedDiv(afactor, ANGLE_F); const fixed_t cfn = FixedMul(360*FRACUNIT, afactor), hcfn = (cfn/2); const fixed_t fam = FixedMod(fa, cfn); if (fam > hcfn) ra = ANGLE_180 + (angle_t)FixedMul(fam - hcfn, maf); else if (fam < hcfn) ra = (angle_t)FixedMul(fam, maf); } else { const fixed_t maf = FixedMul(afactor, ANGLE_F); const fixed_t cfn = FixedDiv(360*FRACUNIT, afactor), hcfn = (cfn/2); const fixed_t fam = FixedMod(fa, cfn); if (fam > hcfn) ra = ANGLE_180 + (angle_t)FixedDiv(fam - hcfn, maf); else if (fam < hcfn) ra = (angle_t)FixedDiv(fam, maf); } if (neqfa) ra = ANGLE_MAX-ra; return ra; #else if (factor == 0) return FixedAngle(fa); else if (factor > 0) return (angle_t)((FIXED_TO_FLOAT(fa)/FIXED_TO_FLOAT(factor))*(ANGLE_45/45)); else return (angle_t)((FIXED_TO_FLOAT(fa)*FIXED_TO_FLOAT(-factor))*(ANGLE_45/45)); #endif } angle_t FixedAngle(fixed_t fa) { #if 0 //FixedMod off? const boolean neqfa = fa < 0; const fixed_t cfn = 180*FRACUNIT; const fixed_t fam = FixedMod(fa, 360*FRACUNIT); angle_t ra = ANGLE_180; if (fa == 0) return 0; if (fam > cfn) ra = ANGLE_180+FIXED_TO_ANGLE(fam-cfn); else if (fam < cfn) ra = FIXED_TO_ANGLE(fam); if (neqfa) ra = ANGLE_MAX-ra; return ra; #else return (angle_t)(FIXED_TO_FLOAT(fa)*(ANGLE_45/45)); #endif } fixed_t AngleFixed205(angle_t af) { #ifdef FIXEDPOINTCONV angle_t wa = ANGLE_180; fixed_t wf = 180*FRACUNIT; fixed_t rf = 0*FRACUNIT; //const angle_t adj = 0x2000; //if (af < adj) // too small to notice //return rf; while (af) { while (af < wa) { wa /= 2; wf /= 2; } rf += wf; af -= wa; } return rf; #else const fixed_t cfn = 180*FRACUNIT; if (af == 0) return 0; else if (af > ANGLE_180) return cfn + ANGLE_TO_FIXED(af - ANGLE_180); else if (af < ANGLE_180) return ANGLE_TO_FIXED(af); else return cfn; #endif } #ifdef FIXEDPOINTCONV static FUNCMATH angle_t AngleAdj(const fixed_t fa, const fixed_t wf, angle_t ra) { const angle_t adj = 0x77; const boolean fan = fa < 0; const fixed_t sl = FixedDiv(fa, wf*2); const fixed_t lb = FixedRem(fa, wf*2); const fixed_t lo = (wf*2)-lb; if (ra == 0) { if (lb == 0) { ra = FixedMul(FRACUNIT/512, sl); if (ra > FRACUNIT/64) return ANGLE_MAX-ra+1; return ra; } else if (lb > 0) return ANGLE_MAX-FixedMul(lo*FRACUNIT, adj)+1; else return ANGLE_MAX-FixedMul(lo*FRACUNIT, adj)+1; } if (fan) return ANGLE_MAX-ra+1; else return ra; } #endif angle_t FixedAngleC205(fixed_t fa, fixed_t factor) { #ifdef FIXEDPOINTCONV angle_t wa = ANGLE_180; fixed_t wf = 180*FRACUNIT; angle_t ra = 0; const fixed_t cfa = fa; fixed_t cwf = wf; if (fa == 0) return 0; if (factor == 0) return FixedAngle(fa); else if (factor > 0) cwf = wf = FixedMul(wf, factor); else if (factor < 0) cwf = wf = FixedDiv(wf, -factor); fa = abs(fa); while (fa) { while (fa < wf) { wa /= 2; wf /= 2; } ra = ra + wa; fa = fa - wf; } return AngleAdj(cfa, cwf, ra); #else if (factor == 0) return FixedAngle(fa); //fa = FixedMod(fa, 360*FRACUNIT); if (factor > 0) return (angle_t)((FIXED_TO_FLOAT(fa)/FIXED_TO_FLOAT(factor))*(ANGLE_45/45)); else return (angle_t)((FIXED_TO_FLOAT(fa)*FIXED_TO_FLOAT(-factor))*(ANGLE_45/45)); #endif } angle_t FixedAngle205(fixed_t fa) { #ifdef FIXEDPOINTCONV angle_t wa = ANGLE_180; fixed_t wf = 180*FRACUNIT; angle_t ra = 0; const fixed_t cfa = fa; const fixed_t cwf = wf; if (fa == 0) return 0; fa = abs(fa); while (fa) { while (fa < wf) { wa /= 2; wf /= 2; } ra = ra + wa; fa = fa - wf; } return AngleAdj(cfa, cwf, ra); #else //fa = FixedMod(fa, 360*FRACUNIT); if (fa == 0) return 0; return (angle_t)(FIXED_TO_FLOAT(fa)*(ANGLE_45/45)); #endif } int main(int argc, char** argv) { fixed_t f, f204, f205; INT64 a; angle_t a204, a205; fixed_t CF = 40*FRACUNIT; int err = 0; (void)argc; (void)argv; err = 0x29; //41 if (1) for (a = 0; a < ANGLE_MAX; a += 0x1) { f204 = AngleFixed204((angle_t)a); f205 = AngleFixed205((angle_t)a); if (f204 != f205 && (abs(f204-f205) > err || f204 == 0 || f205 == 0)) { printf("Angle: %u, %d, %d, %d\n", (angle_t)a, f204, f205, f204-f205); //err = abs(f204-f205); } } //err = FixedDiv(FRACUNIT, 120*FRACUNIT); // 547 err = FixedDiv(FRACUNIT, 62*FRACUNIT); //1059 if (1) for (f = FRACUNIT*-720; f < FRACUNIT*720; f += 1) { a204 = FixedAngle(f); a205 = FixedAngle205(f); if (a204 != a205 && (abs(a204-a205) > err || a204 == 0 || a205 == 0)) { printf("Fixed: %f, %u, %u, %d\n", FIXED_TO_FLOAT(f), a204, a205, a204-a205); err = abs(a204-a205); } } //err = FixedDiv(FRACUNIT, 316*FRACUNIT); //207 err = FixedDiv(FRACUNIT, 125*FRACUNIT); //526 if (1) for (f = FixedMul(FRACUNIT*-720, CF); f < FixedMul(FRACUNIT*720, CF); f += FRACUNIT/16) { a204 = FixedAngleC204(f, CF); a205 = FixedAngleC205(f, CF); if (a204 != a205 && (abs(a204-a205) > err || a204 == 0 || a205 == 0)) { printf("FixedC: %f, %u, %u, %d\n", FIXED_TO_FLOAT(f), a204, a205, a204-a205); //err = abs(a204-a205); } } return 0; } static void *cpu_cpy(void *dest, const void *src, size_t n) { return memcpy(dest, src, n); } void *(*M_Memcpy)(void* dest, const void* src, size_t n) = cpu_cpy; void I_Error(const char *error, ...) { (void)error; exit(-1); }