using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace SRB2Updater { public partial class Debug : Form { public Debug() { InitializeComponent(); } public String strOverall { get { return this.lblOverall.Text; } set { this.lblOverall.Text = value; } } public String strKonami { get { return this.lblKonami.Text; } set { this.lblKonami.Text = value; } } public String strRandom { get { return this.lblRandom.Text; } set { this.lblRandom.Text = value; } } public String strOverallPercentage { get { return this.lblOverallPercentage.Text; } set { this.lblOverallPercentage.Text = value; } } public String strCurrent { get { return this.lblCurrent.Text; } set { this.lblCurrent.Text = value; } } public String strPercent { get { return this.lblPercent.Text; } set { this.lblPercent.Text = value; } } public String strRead { get { return this.lblRead.Text; } set { this.lblRead.Text = value; } } public String strTotal { get { return this.lblTotal.Text; } set { this.lblTotal.Text = value; } } } }