Commit Graph

4645 Commits

Author SHA1 Message Date
TehRealSalt 00fc67ba36 Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
Steel Titanium 6020abab94 Fix the not found errors on DLLs 2018-11-22 22:44:47 -05:00
Steel Titanium 0412015469 Move DLLs into seperate folders 2018-11-22 22:44:21 -05:00
TehRealSalt c2c799c885 Change defaults of these
nettimeout being 10 seconds is INSANITY, and maxping of 500 is when it starts being unplayable (I could also be bargained to raise it to 750 or 1000 though). Not sure if jointimeout causes any freezing, if it does then I'd also like to lower that
2018-11-22 20:54:28 -05:00
Sal fe6832f559 Merge branch 'medal_unlocks' into 'master'
Immediate Time Medal Unlock Fix

See merge request KartKrew/Kart!104
2018-11-22 20:52:30 -05:00
mazmazz 0d4cd35e13 Make the credits pics darker 2018-11-22 20:08:02 -05:00
mazmazz edd98842d5 Added chasefreecam to menu 2018-11-22 17:32:03 -05:00
mazmazz 17ff7e69a0 Add chasefreelook to separate third and first person mouselook 2018-11-22 17:05:24 -05:00
Monster Iestyn 8f48f082d1 Merge branch 'master' into next 2018-11-22 20:12:59 +00:00
Monster Iestyn f7eea7ade3 Fix compiler errors 2018-11-22 20:08:57 +00:00
mazmazz a8e01ee69b Smarter pause/break rejection for setcontrol 2018-11-22 14:47:01 -05:00
mazmazz 7075cdbfa8 Don't accept KEY_PAUSE for control console command 2018-11-22 14:37:28 -05:00
mazmazz f926774ee1 Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key 2018-11-22 14:37:21 -05:00
mazmazz 4b5246d5b7 Adjust menu for movement and camera controls 2018-11-22 14:13:28 -05:00
Monster Iestyn 37c0e646e4 Merge branch 'ms-update-alert-fix' into 'master'
Master Server Update alert fix

See merge request STJr/SRB2!333
2018-11-22 13:34:43 -05:00
toaster de02c0bca9 Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!! 2018-11-22 18:28:27 +00:00
toaster c6268253eb The oft-promised buffer fixes. Also, making it so the gametype switch for "Sometimes" is every 10 maps, not a full buffer round (now that it doesn't add to the buffer when you first see it).
Unfortunately, the code didn't turn out nearly as nice as I'd desired, but things don't always work out.

In addition: For some reason, I rolled Tinkerer's Arena twice within three hits of the Dice voting option, so something's wrong and this branch needs proper, rigorous investigative testing but I don't know what and I'm way too tired (both physically and metaphysically) to investigate any further.
2018-11-22 17:10:36 +00:00
mazmazz 2a5ae054f9 Make movement controls consistent with 2.2 2018-11-22 10:41:21 -05:00
mazmazz e75a9e2def Add README and LICENSE for installs 2018-11-22 07:41:35 -05:00
TehRealSalt 3832ffcc42 Make SPB slightly fairer on conveyors
It is possible to outrun SPB on gramet now
2018-11-21 22:26:33 -05:00
TehRealSalt 8f2210fb2f Allow turning while respawning
This makes rubber-burn turning even more useless, but I don't think there's a way to fix the rubber-burn turn without breaking demo playback, so let's just do the part that is needed for now. I kinda want to redo how that mechanic works anyway.
2018-11-21 20:29:21 -05:00
Steel Titanium ff9c41ca5f Merge branch 'master' into cmake-use-internal-libs 2018-11-21 20:05:08 -05:00
TehRealSalt 1cb602aec6 Fix squishing on mobj scale maps 2018-11-21 19:40:56 -05:00
TehRealSalt a30563da22 Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately 2018-11-21 19:30:00 -05:00
TehRealSalt f65a8796df SPB retargets the same person after death 2018-11-21 19:22:28 -05:00
TehRealSalt e07e89055d Remove drift & pogo spring on hit and a few other places 2018-11-21 19:00:14 -05:00
Monster Iestyn 4a88ddf897 Merge branch 'disappearing-servers-fix' into 'master'
Disappearing servers fix

See merge request STJr/SRB2!334
2018-11-21 17:12:37 -05:00
Monster Iestyn 3acc312923 Fix servers disappearing from the server list when you refresh, by forcefully closing connnections to the servers immediately after sending ASKINFO. Also force close connections to old server list when refreshing, because we don't need to hear from them anymore full stop. 2018-11-21 20:45:03 +00:00
Monster Iestyn 66900c70ee Merge branch 'master' into next 2018-11-20 13:55:36 +00:00
Monster Iestyn 948466658f Merge branch 'fof-wall-rendering-fixes-and-cleanup' into 'master'
FOF wall rendering fixes and cleanup

See merge request STJr/SRB2!317
2018-11-20 08:54:09 -05:00
TehRealSalt b03d87c80a Be more consistent with how we lock kartspeed/kartweight
- The skin values are now locked between 1 and 9.
- kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value.
- Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds.
- Removed the overzealous weight locking when in offroad.

If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
2018-11-20 02:59:10 -05:00
TehRealSalt 5c67e22c22 Random map buffer only gets added to when
Needs another temporary buffer for the vote screen so that it doesn't roll dupes
2018-11-20 00:13:08 -05:00
TehRealSalt 9a4ebb916a Allow yeah in splitscreen 2018-11-20 00:10:54 -05:00
TehRealSalt 9b1c2b8dc0 Make Map Hell a 1% chance 2018-11-19 23:41:15 -05:00
TehRealSalt 9b7eea408d Change "player" to "user" to make it easier to read 2018-11-19 23:13:09 -05:00
TehRealSalt 0a3183aa82 Don't shrink spectators
Another typo here
2018-11-19 23:07:53 -05:00
TehRealSalt c6053c8265 Don't do wipeout dust for spectators 2018-11-19 23:06:31 -05:00
TehRealSalt 555deddb6a Offroad effect fixes
- Make dust retain some of your speed so it's more visible
- Only play effect when moving and on the ground
2018-11-19 22:45:12 -05:00
TehRealSalt 4590d5c5cf Fix SKINCOLOR_ prefix not registering in Lua 2018-11-19 22:38:54 -05:00
TehRealSalt 39e644a7f5 Move countdown setting to P_CheckRacers
This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
Steel Titanium d16888b611 Restore patch.dta, but commented out just in case. 2018-11-19 18:22:11 -05:00
Monster Iestyn 2d1f927a17 Fix the nonsense going on here regarding dc_colormap, this makes FOF walls appear strange if they were for a fog block with colormap adjacent to a normal sector with a colormap and no FOFs.
...that was a mouthful
2018-11-19 22:12:26 +00:00
Steel Titanium f398300fd1 Update CMakeLists.txt 2018-11-19 13:55:33 -05:00
Monster Iestyn 418943acdc change return type of M_CheckMODVersion to boolean 2018-11-19 17:47:23 +00:00
Monster Iestyn 797f9d180e Make sure GetMODVersion and its console equiv properly detect failing to get a reply from the MS, also added extra console/menu messages 2018-11-19 17:46:38 +00:00
TehRealSalt 20ac8ed126 Mistake 2018-11-18 23:31:36 -05:00
Alam Ed Arias f34e1edb4d Travis-CI: allow GCC 8.x to fail 2018-11-18 21:25:33 -05:00
Alam Ed Arias a290c4727b Merge branch 'master' into Travis_CI-gcc8 2018-11-18 21:23:27 -05:00
Alam Ed Arias 42afd3532d Merge branch 'master' into next 2018-11-18 20:22:40 -05:00
Alam Ed Arias 0b5069f36c We need to include the NUL char 2018-11-18 20:21:32 -05:00