Commit Graph

4173 Commits

Author SHA1 Message Date
Monster Iestyn 1e98e3b4f2 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
Monster Iestyn a733a29f4c Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
Monster Iestyn 31301660cd Merge branch 'master' into next 2018-11-10 14:27:27 +00:00
Monster Iestyn 925a56ad98 Merge branch 'opengl-improvements-backport' into 'master'
Opengl improvements backport

See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00
Monster Iestyn de6cb124cb Merge branch 'readme-update' into 'master'
Update readme

See merge request STJr/SRB2!313
2018-11-10 08:39:02 -05:00
Monster Iestyn e01c7ae743 Merge branch 'copyright-info-update' into 'master'
Update copyright info

See merge request STJr/SRB2!309
2018-11-10 08:33:09 -05:00
Monster Iestyn 2da335a1c4 Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion 2018-11-10 13:08:26 +00:00
toaster 5b286d89a8 Hide the numlaps change message in record attack. (It plays every time you load a demo of a map with a differing quantity of laps to the default value...) 2018-11-10 12:34:04 +00:00
toaster a0badacd22 * Fix spectators having the "YOU ARE THIS PERSON" highlight on the minirankings be done on the person in first.
* Apply the "YOU ARE THIS PERSON" highlight to all non-splitscreen circumstances that use the tiny player icons. (New locations: Tab rankings, intermission, completed votes.)
2018-11-10 12:31:41 +00:00
TehRealSalt fa989f2f7f Shorter Karma sticker 2018-11-10 01:03:34 -05:00
TehRealSalt 0f01e9513a Use Silver for brake drift effect 2018-11-10 00:02:21 -05:00
TehRealSalt 571ef7173e Ranking face highlights 2018-11-10 00:01:44 -05:00
TehRealSalt 60dcd3470b Separate grow & invincibility alarms, donated by VAda 2018-11-09 21:47:36 -05:00
Steel Titanium 038dfb4aff Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into readme-update 2018-11-09 18:24:42 -05:00
Monster Iestyn 4b8232d777 Merge branch 'master' into next 2018-11-09 23:18:14 +00:00
Alam Arias 1c22c6a1f9
Merge pull request #320 from monster-psychic-cat/remote_view_fixes
Minor remote viewpoint bugfixes.
2018-11-09 16:09:20 -05:00
Steel Titanium e937d1bacb Update readme 2018-11-09 16:01:29 -05:00
TehRealSalt ad625296c2 Buff the fuck out of item drop speed
no, dude, don't turn right back around and pick your shit right back up, stop
2018-11-09 15:37:33 -05:00
TehRealSalt 2f5e8ceee2 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-09 15:34:59 -05:00
toaster b0246d6cba Prevent using kartdebug cvars in Time Attack.
(None of this should invalidate any of YOUR existing ghosts, because none of them use these obvious cheats like, say, setting kartdebugitem 2.)
2018-11-09 20:16:12 +00:00
Monster Iestyn b3befae143 Merge branch 'public-op-nightsbumper-fix' into 'next'
Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS

See merge request STJr/SRB2!299
2018-11-09 12:11:11 -05:00
Monster Iestyn 17223aa520 Merge branch 'master' into next 2018-11-09 16:09:49 +00:00
Monster Iestyn f974bb96ac Merge branch 'music-clean' into 'master'
Some code cleanup.

See merge request STJr/SRB2!298
2018-11-09 10:58:57 -05:00
TehRealSalt 6c5acd6e0d A few mobj_scale fixes I missed on signposts 2018-11-08 20:39:18 -05:00
TehRealSalt 3ad8d1c4ce Lap emblem gets replaced with a stopwatch in Record Attack 2018-11-08 19:36:05 -05:00
TehRealSalt 68d2d00a07 Log "Speeding off to level..."
It's not disruptive, but it looks a bit goofy since the "Map is now x" print is no longer directly printed either, so it's the only thing sticking around in the console :V
2018-11-08 17:56:26 -05:00
TehRealSalt 1e4d196e5e Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
Monster Iestyn df28e2b2a6 Merge branch 'no-hasslope' into next
yes I'm an idiot for rushing things like this
2018-11-08 21:25:51 +00:00
Monster Iestyn 98fd9f8e42 WHY DID I FORGET THIS 2018-11-08 21:22:45 +00:00
Monster Iestyn 316cf27a7a Merge branch 'no-hasslope' into 'next'
No hasslope

See merge request STJr/SRB2!312
2018-11-08 16:20:28 -05:00
Monster Iestyn 82c738ea4b Remove hasslope, per colette's warning about it potentially causing desyncs 2018-11-08 21:13:58 +00:00
TehRealSalt 0feb1d557d Foolish typo 2018-11-08 16:04:26 -05:00
Monster Iestyn d8f3a20e65 Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook

See merge request STJr/SRB2!127
2018-11-08 15:53:35 -05:00
Monster Iestyn a9cfd6a781 Merge branch 'lua-slopes' into 'next'
Lua support for slopes

See merge request STJr/SRB2!307
2018-11-08 15:52:44 -05:00
Monster Iestyn 91113cb79c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
Monster Iestyn 7cc5caf69c Merge branch 'winsock-error-handling-fixes' into 'master'
Winsock error handling fixes

See merge request STJr/SRB2!303
2018-11-08 15:49:35 -05:00
TehRealSalt 11595a501a Fix connecting w/ -splitscreen set 2018-11-08 15:24:10 -05:00
Sal fd5a8d663b Merge branch 'lua-improvement' into 'master'
General Lua improvements

See merge request KartKrew/Kart!86
2018-11-08 15:12:06 -05:00
TehRealSalt df3c6051e8 Make K_FindJawzTarget and K_GetKartDriftSparkValue HUD safe 2018-11-08 15:11:22 -05:00
Monster Iestyn f50f10ef30 d_main.c: remove the _MAX_PATH define, the file hasn't used it since v2.0 2018-11-08 20:09:00 +00:00
TehRealSalt 03bf72bf9e This fake Lua function is probably no longer needed, now. 2018-11-08 15:02:19 -05:00
TehRealSalt f5a45534fa Make the texture stuff completely integer-based again, but expose R_TextureNumForName
Decided that being able to set a string and then have it return an integer when retrieving would ultimately be confusing, so let's just let the user handle the string functions.
2018-11-08 14:58:31 -05:00
TehRealSalt ed1c108992 Merge branch 'master' into lua-improvement 2018-11-08 14:50:30 -05:00
TehRealSalt 94066638bc Merge branch 'master' into lua-improvement 2018-11-08 14:49:56 -05:00
Sal 1079c55f72 Merge branch 'staff_names' into 'master'
Staff Attack improvements

See merge request KartKrew/Kart!79
2018-11-08 14:47:23 -05:00
TehRealSalt 69287984db Merge branch 'master' into staff_names 2018-11-08 14:47:38 -05:00
Sal c32d0df6c2 Merge branch 'lua-hudlib' into 'master'
Small Lua hud library improvements

See merge request KartKrew/Kart!73
2018-11-08 14:43:58 -05:00
TehRealSalt 393fee317e Fix for the Y_FollowIntermission change hurting Record Attack
Should probably be ported to vanilla
2018-11-08 14:43:06 -05:00
Monster Iestyn fa80d61799 byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness 2018-11-08 17:16:54 +00:00
Monster Iestyn fd20bbb54e More doomtype.h cleaning up:
* Move the misc types in the file to bottom, so that ATTRPACK at least is usable for RGBA_t
* Include endian.h, so that UINT2RGBA can be defined correctly for big endian builds
* Add more comments to make clear the main sections of the file
2018-11-08 17:05:35 +00:00