Commit Graph

1371 Commits

Author SHA1 Message Date
Alam Ed Arias c76c5152c2 travis-ci: fixup CFLAGS env and disable xcode6.3, it is really broken 2016-05-28 17:59:19 -04:00
Alam Ed Arias 90ae2b2d1d cmake: compile with warnings 2016-05-28 17:44:47 -04:00
Alam Ed Arias 3cf5d1ddec travis-ci: fixup gcc-6 build and added xcode6.3 2016-05-28 17:22:50 -04:00
Alam Ed Arias 0b1fc30d0e travis-ci: clang and gcc are the same on osx and xcode6.3 does not works 2016-05-28 17:16:29 -04:00
Alam Ed Arias e7b15d5f95 travis-cl: fixup osx? 2016-05-28 03:22:59 -04:00
Alam Ed Arias 94485edcbb travis:-ci: install cmake on some OSX systems 2016-05-28 02:53:42 -04:00
Alam Ed Arias 9d3f2890c3 travis-ci fixup space 2016-05-28 01:12:24 -04:00
Alam Ed Arias ffc92489bb travia-ci: compile all xcode 2016-05-28 00:53:14 -04:00
Alam Ed Arias 439883b8c9 travis-ci: spacing 2016-05-28 00:33:44 -04:00
Alam Ed Arias 64e03c0f93 travis-ci: clean up test 2016-05-28 00:23:27 -04:00
Alam Ed Arias 3278400920 travis-ci: add test for $_CC 2016-05-28 00:01:22 -04:00
Alam Ed Arias 42dffcb6f3 travis-ci: test for _CC 2016-05-27 23:40:23 -04:00
Alam Ed Arias 30d02affa4 travis-ci: let use export, not set 2016-05-27 23:18:52 -04:00
Alam Ed Arias 590a749ded travis-ci: can not use $CC, let use $GCC 2016-05-27 23:06:59 -04:00
Alam Ed Arias e3c6ee14a8 travis-ci: fixup env setting 2016-05-27 22:54:25 -04:00
Alam Ed Arias f4bde57789 travis-ci: copy and paste issue 2016-05-27 22:47:35 -04:00
Alam Ed Arias 3efdb9907c travis-ci: add packages in all gcc builds 2016-05-27 22:46:09 -04:00
Alam Ed Arias 80985e9d85 travis: build iwth all the gcc packages? 2016-05-27 22:24:02 -04:00
Alam Ed Arias b2713cef76 travis-ci: add all the xcode versions 2016-05-27 21:12:46 -04:00
Alam Ed Arias 6ff86c2a64 travis: see if compiler works in build matrix 2016-05-27 18:44:48 -04:00
Alam Ed Arias 06021c3427 travis: fixup spacing 2016-05-27 18:38:13 -04:00
Alam Ed Arias dac8da80b9 travis: try out build matrix 2016-05-27 18:36:16 -04:00
Alam Ed Arias 9731a8daa1 Merge branch 'master' into next 2016-05-27 14:39:23 -04:00
Alam Ed Arias d1aab2e418 gcc: clear uninitialized warnings in am_map.c 2016-05-27 14:22:02 -04:00
Alam Ed Arias 390927cc32 Makefile: compile debug build with -Og on GCC 4.8 and higher 2016-05-27 14:14:04 -04:00
Alam Ed Arias 98b1254a65 Merge branch 'master' into next 2016-05-27 11:02:44 -04:00
Monster Iestyn 0081397920 OpenGL: Fix MD2s on player 2's screen breaking when reverse gravity is involved 2016-05-27 14:53:36 +01:00
Monster Iestyn 65d9c9e167 P_NetUnArchivePlayers doesn't like having "inline" either 2016-05-27 14:49:11 +01:00
Alam Ed Arias 869d582cc4 Makefile: ignore suggest=attribute for GCC 4.6 and up 2016-05-27 01:55:52 -04:00
Alam Ed Arias 20dcf138e2 hardware: let not break MSVC support 2016-05-27 01:28:21 -04:00
Alam Ed Arias 008be7c90d hardware: start the surf as clean 2016-05-27 01:19:16 -04:00
Alam Ed Arias 4c6a807283 buildbot: let see all the errors 2016-05-27 00:57:44 -04:00
Alam Ed Arias 3297fe11ed P_NetArchivePlayers() is too bad for inline 2016-05-26 23:39:08 -04:00
Alam Ed Arias 0079b4df64 Make: compile Release build will all the speed 2016-05-26 20:39:15 -04:00
Monster Iestyn 8ceba95bfa Fix slope collision detection for the camera
See http://mb.srb2.org/showthread.php?t=41494
2016-05-25 21:10:46 +01:00
Alam Ed Arias 6466ed5afe Merge branch 'master' into next 2016-05-25 06:44:15 -04:00
Alam Ed Arias 8e32d978a1 Merge remote-tracking branch 'public/master' 2016-05-25 06:42:01 -04:00
Monster Iestyn 89f1da04fd Merge branch 'master' into next 2016-05-24 22:21:04 +01:00
Monster Iestyn 7c78b95a7d This is probably the "correct" way to set maskedtextureheight
Probably doesn't make any difference in-game at all though, lol
2016-05-24 22:11:48 +01:00
Monster Iestyn ab6d4d7aec Remove unused planefunction_t function typedef
(the number of unused things hiding around in SRB2's source code is silly lol)
2016-05-24 14:41:55 +01:00
Monster Iestyn 17346e29c3 Remove unused drawfunc_t function typedef 2016-05-24 14:38:31 +01:00
Hank Brannock f94d3a1fb0 The code in i_net.c doesn't actually seem to be used in SRB2. I was able to compile a build without it, and hosting and joining netgames worked just fine (well, as fine as they can with the current state of the netcode...).
Do we really need to keep it around? If not, I say get rid of it. It seems like useless clutter that is just going to confuse people who are trying to understand the source code.
2016-05-22 22:38:16 -04:00
Alam Ed Arias b96b999c1e MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
Alam Ed Arias 79f3d6e072 MSVC: Tidy up project files by hand 2016-05-22 11:54:32 -04:00
Alam Ed Arias 47ae39ea62 netplay: fix off by 1 2016-05-22 11:03:04 -04:00
Alam Ed Arias 4691970012 Merge branch 'master' into next 2016-05-22 01:05:43 -04:00
Alam Ed Arias 3567555598 MSVC: cleanup and enable SDLCheck 2016-05-22 01:04:21 -04:00
Alam Ed Arias f45feb77fc MSVC: kill level 3 warnings 2016-05-22 00:44:12 -04:00
Alam Ed Arias 57091261d9 MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
Alam Ed Arias 3b610ead7d Merge branch 'master' into next 2016-05-20 17:56:51 -04:00