Commit Graph

239 Commits

Author SHA1 Message Date
ZTsukei f05816ce69 The devil. The behemoth. p_user.c. Still lacking item roulette code, which needs to be rewritten anyway. 2016-05-28 15:25:06 -04:00
ZTsukei d909f25cf6 r_things.c, and connective stuff for face graphic loading. Cobbled a quick-fix together for the minimap icons, may or may not work. 2016-04-24 15:59:26 -04:00
ZTsukei 84cbc2ce43 Porting rough p_inter.c (and a reference from g_game.c) 2016-04-24 15:28:24 -04:00
ZTsukei 9ee817c860 Some more vague rough porting. 2016-04-10 17:05:15 -04:00
ZTsukei b9db247d55 Logic for itemboxes, demonic red shells from hell, and bobomb explosions. Just a rough copy-paste. 2016-03-27 21:02:55 -04:00
ZTsukei dd4bb4259a Some hu_stuff 2016-03-27 10:43:59 -04:00
ZTsukei 242edbf86a Finished off g_game.c - Still some sketchy stuff I'm unsure of in there. 2016-03-20 21:22:54 -04:00
ZTsukei aa31e9378b Stuff from a few weeks ago - Added button inputs for 'Kart (Untested). 2016-03-20 08:47:06 -04:00
ZTsukei 88bbe008ae Menu toggles pt2. Missed a spot. 2016-02-27 11:15:50 -05:00
ZTsukei fbdb98c8b1 Menu toggles. Doesn't work yet. 2016-02-27 11:11:14 -05:00
ZTsukei ba18d968e5 Added vars to d_clisrv, renamed autoexec.cfg, added menu variables to d_netcmd.h, added powers to dehacked.c for LUA, and made sure things can actually compile correctly as-is (squished two errors). 2016-02-21 12:40:01 -05:00
ZTsukei ebe0c46ccb Updating player powers structure. May see revision. 2016-02-20 20:44:44 -05:00
ZTsukei 9d2e9e24c3 Fixing tabs 2016-02-15 20:39:08 -05:00
ZTsukei 69f9c10a99 16/02/15 Starting some setup 2016-02-15 11:08:54 -05:00
Alam Ed Arias 73b3287b19 SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
Alam Ed Arias d959d0e462 Merge remote-tracking branch 'wolfy852/patch-2' into next 2014-11-29 13:08:32 -05:00
Sryder13 3f1bb6359f Merge remote-tracking branch 'upstream/master' 2014-11-14 22:21:07 +00:00
Sryder13 e90286ae52 Fix the polyobject crash 2014-11-14 22:19:44 +00:00
Ronald Kinard 3fd2a705ee Maybe this is the last warning related commit? 2014-11-14 00:04:54 -06:00
Ronald Kinard 98c3c3a3ae More warning squashing 2014-11-13 23:09:57 -06:00
Ronald Kinard 3eafca0dc1 Fix compile errors on win32, warnings elsewhere 2014-11-13 22:58:08 -06:00
Ronald Kinard 2feda0b560 Fix second joystick in sdl 2014-11-13 22:34:47 -06:00
Ronald Kinard be1565fce3 Add support for new HWR functions in win32 and sdl12 2014-11-13 22:34:09 -06:00
Ronald Kinard 869c4241eb Restrict mouse to window when in focus 2014-11-13 19:18:24 -06:00
Ronald Kinard d056e82b3b Parse GL version correctly. 2014-11-13 18:20:32 -06:00
Ronald Kinard d8484a86e0 Virtual resolutions in OpenGL
Also made fades use core functions if they are available.
2014-11-13 18:06:38 -06:00
Ronald Kinard 5d0eafb26a Fix MOUSE4/MOUSE5
MOUSE6-8 will not be supported on SDL2 as there is no interface for them.
2014-11-13 15:31:32 -06:00
Ronald Kinard 80891e916d Use scancodes instead of keycodes for locale independence.
ONLY US KEYBOARDS SUPPORTED! THAT'S HOW WE DO IT IN AMURRICA
2014-11-13 15:19:39 -06:00
Ronald Kinard 0913bd44af Fix mouse warping
In some cases, the warp back to center was being detected as a mouse motion, causing all sorts of silliness with the mouse. The workaround is by only using the first motion event and ignoring every event after that, until the next call to I_GetEvent.
2014-11-13 03:51:33 -06:00
Ronald Kinard b82f64dea5 Display error window on crash 2014-11-13 01:51:29 -06:00
Ronald Kinard 4c55b5db20 Center only on display 1. No more multimonitor span. 2014-11-13 01:36:06 -06:00
Ronald Kinard b7e8d7d044 Fix -nomouse 2014-11-13 01:04:17 -06:00
Alam Ed Arias a721528c50 DunceEnchilada had been glared at 2014-11-12 09:28:14 -05:00
Alam Ed Arias 404b5f666c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
Alam Ed Arias 3fe4921a24 Merge remote-tracking branch 'origin/master' into next 2014-11-02 01:12:23 -05:00
Alam Ed Arias 6d773c54a5 Use OpenGL 1.3 in static builds and on SDL interfaces 2014-11-02 01:11:59 -05:00
Alam Ed Arias be73e84245 Merge remote-tracking branch 'origin/master' into next 2014-11-02 01:32:33 -04:00
JTE 9d1da548aa Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
Alam Ed Arias aa612bcf91 whiteline checkup 2014-11-02 01:31:36 -04:00
Sryder13 0c0ede6f18 OpenGL: Polyobject Planes 2014-10-27 20:57:45 +00:00
Wolfy 197e5fce55 Change super transformation to freeze momentum instead of bitshifting
Fixes https://mb.srb2.org/showthread.php?t=39921 where the issue before was that when you transformed your momentum would still have you moving slowly, which could cancel out the animation.
2014-10-01 21:19:32 -05:00
Sryder13 1ab29ba96a Merge remote-tracking branch 'upstream/master' 2014-09-12 20:53:55 +01:00
Sryder13 781dd16fa6 Fix THOK MD2's not rotating with camera
Will also fix any other case that an mobj has a skin and a single frame.
2014-09-10 00:22:39 +01:00
Sryder13 987f9f5c26 Quick sky fix 2
walls not extending down when a thok barrier has top textures and both
ceilings have sky.
2014-09-09 23:57:12 +01:00
Sryder13 cee8fff7b3 Quick sky fix
Avoid Z-Fighting on the depth wall with the regular walls to stop the
possibility of regular walls being made partially invisible.
2014-09-09 01:59:19 +01:00
Sryder13 b2852ec0f4 OpenGL: Sky culling
Gets rid of stuff being drawn where the sky should be being drawn.
2014-09-08 23:29:05 +01:00
Sryder13 bc0b5505a8 OpenGL: Fix sky drawing
sky positioning and scaling more correct compared to software.
2014-09-08 00:55:32 +01:00
Alam Ed Arias dc6f798a43 Merge remote-tracking branch 'origin/master' into next 2014-09-05 20:26:07 -04:00
Ronald Kinard 5b07cf8ff0 SDL2: Add 1600x1200 mode 2014-09-05 20:25:06 -04:00
Ronald Kinard 399eddefe6 SDL2: Do not use xinput, force directinput
Fixes axes issue with xinput controllers.
2014-09-05 20:24:57 -04:00