Commit Graph

180 Commits

Author SHA1 Message Date
fickleheart 3aa1e78345 Update version and patch hash 2019-03-11 22:40:15 -05:00
wolfs 24b5079f20 Merge branch 'color-flip' into 'next'
Fix color enums more

See merge request KartKrew/Kart-Public!112
2019-03-11 19:28:24 -04:00
wolfs af67c7abf5 Merge branch 'maxskins-bump' into 'next'
Bump MAXSKINS to 128 + Clean up skin struct

See merge request KartKrew/Kart-Public!82
2019-03-11 19:28:16 -04:00
fickleheart 3de3f10ad3 Make sure Fairy is before Popcorn 2019-03-11 00:10:03 -05:00
Sal 4f8665c785 Merge branch 'colors-roundtwo' into 'next'
16 more colors

See merge request KartKrew/Kart-Public!101
2019-03-07 21:25:03 -05:00
wolfy852 3873635629 Merge remote-tracking branch 'remotes/pub/next' into maxskins-bump 2019-03-06 20:13:30 -06:00
Sally Cochenour c18935fbdd Reorder colors, ensure colored names are set properly 2019-03-06 03:15:07 -05:00
James R 62820bb4bf Merge remote-tracking branch 'origin/next' into longdouble 2019-03-04 18:51:11 -08:00
James R f0a0666223 Use long double suffix 2019-03-02 15:56:44 -08:00
Sally Cochenour b95d0ac279 16 more colors
- Renamed Crimson to Maroon.
- Renamed Scarlet back to Crimson.
- Renamed Nova to Scarlet.
- Added Brick, Flame, Sunset, Popcorn, Camouflage, Caribbean, Plague, Platinum, Rust, Nova, Ultraviolet, Moonslam, Bubblegum, Mauve, Royal, and Fairy
- Updated Maroon, Robo-Hood, and Ketchup
- Shifted positioning of Aqua Super
2019-03-02 15:39:52 -05:00
Sally Cochenour 44462d0dd7 10 new colors
new Crimson (old Crimson was renamed to Scarlet), new Peach (the replacement from last commit was renamed to Cream), Cherry, Nova, Copper, Handheld, Algae, Pastel, Fuchsia, and Toxic. Also, updated Robo-Hood.
2019-02-27 00:08:13 -05:00
Sally Cochenour 7de2cf8d39 Fix Super colors from base SRB2 giving a garbage color 2019-02-26 07:14:03 -05:00
wolfy852 23f1974117 Bump MAXSKINS to 128
Can't believe people actually need this now.
2019-02-20 18:55:53 -06:00
Sally Cochenour f46eab6b8a Update version 2019-02-04 22:00:36 -05:00
TehRealSalt e63d7537e0 bump maxskins to 64, fix overflow error 2019-01-14 18:16:07 -05:00
Marco Z 7806c43ecf Kart Public Next merge 2019-01-08 18:43:49 -05:00
wolfy852 ad01dcc5ac Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
# Conflicts:
#	CMakeLists.txt
#	appveyor.yml
#	src/command.c
#	src/command.h
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/dehacked.c
#	src/doomdef.h
#	src/hu_stuff.c
#	src/m_misc.c
2019-01-08 16:32:24 -06:00
SeventhSentinel 8736952aad Keep execversion stuff on, just dummied out
Had issues with skin values not changing from the menu, this seemed to fix it
2019-01-06 01:41:42 -05:00
SeventhSentinel 73542c008c merge srb2 next 2019-01-05 15:59:23 -05:00
wolfy852 15b0e3ab51 Fix a randomly changed comment (?) 2019-01-02 15:45:04 -06:00
mazmazz 9b698d24b9 Set srb2home name to srb2kart 2018-12-30 18:57:33 -05:00
wolfy852 cbc4529039 Disable DEVELOP, since this is ready to merge 2018-12-27 21:23:32 -06:00
mazmazz 894c139bf1 Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
mazmazz 842bcfc8a0 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-25 00:19:45 -05:00
mazmazz 10a3e3fec9 Define EPSILONs only if not already defined
Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz e9e5128754 Use DBL_EPSILON for colormap comparison 2018-12-24 20:22:10 -05:00
Digiku 8d56c2f486 Merge branch 'addons-backport' into '2122-version'
Addons Menu backport to vanilla

See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku 7a64e3d1a8 Merge branch 'SRB2-CHAT' into '2122-version'
Chat and other multiplayer quality of life improvements.

See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
mazmazz f1fea30045 Properly restrict EXECVERSION from cvar updates 2018-12-20 17:56:51 -05:00
mazmazz 9be1ee4ac7 Hardcode define MAJOREXECVERSION to MODVERSION 2018-12-20 17:16:04 -05:00
mazmazz 6affe807e8 Merge branch '2122-version' into 2122-execversion 2018-12-20 17:14:53 -05:00
mazmazz 04916edc07 Update EXECVERSION to MODVERSION 27 2018-12-20 04:03:35 -05:00
mazmazz 9d212b340b Update code versions to 2.1.22 2018-12-20 02:35:27 -05:00
mazmazz 969960a1eb Adjust EXECVERSION define scheme* MAJOREXECVERSION and MINOREXECVERSION* GETEXECVERSION(major, minor) macro 2018-12-20 02:18:11 -05:00
mazmazz 657e7321f6 Decouple execversion from MODVERSION; add scheme for MINORMODVERSION 2018-12-17 13:38:23 -05:00
mazmazz 6d94568f4b Hide kart-specific addons behavior behind USE_KART 2018-12-16 16:07:47 -05:00
Latapostrophe 25e6d5388c merge conflict 2018-12-16 16:48:15 +01:00
wolfy852 5fe81afeaa Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
# Conflicts:
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/dehacked.c
#	src/doomdef.h
#	src/g_game.c
#	src/hu_stuff.c
#	src/lua_baselib.c
#	src/m_menu.c
#	src/sdl/i_system.c
#	src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
Monster Iestyn 33c1ac33f5 Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt 936bd43266 Merge branch 'master' into merge-next 2018-11-29 09:46:46 -05:00
TehRealSalt 5534017954 Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
TehRealSalt 38ebc4d838 Update version to v1.0.2 2018-11-26 09:34:15 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
mazmazz 36e020c366 Update version to 2.1.21 2018-11-23 06:58:45 -05:00
TehRealSalt fb3d0da38f v1.0.1 prep
Enable patch.kart, up version number
2018-11-18 04:00:05 -05:00
TehRealSalt 106d8c6d3f Remove "Kart" in front of the version number
Just looks silly :V
2018-11-14 01:12:58 -05:00
Sal f10e7bade4 Merge branch 'disable-develop' into 'master'
Disable DEVELOP mode

See merge request KartKrew/Kart!85
2018-11-14 00:52:00 -05:00
Sryder 6af56273bf Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn 8ba0f2a177 clipping code didn't seem so bad this time (at least compared to without), let's enable it now? 2018-11-10 16:09:52 +00:00
Monster Iestyn 1e98e3b4f2 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00