Commit Graph

78 Commits

Author SHA1 Message Date
Latapostrophe ff04e0c103 chaos conflict 2019-06-11 17:02:47 +02:00
Jaime Passos de5e44cfbc Merge remote-tracking branch 'upstream/master' into gl_shaders 2019-06-10 16:21:46 -03:00
Monster Iestyn 6f6d912fa6 Update version to 2.1.24 2019-06-07 15:48:33 +01:00
Jaime Passos 76967e46bb destroy hw_glide.h because no modern GPU supports such API 2019-03-21 18:23:40 -03:00
wolfy852 6b743d383b Merge branch 'next' into md3-vanilla-kart
# Conflicts:
#	src/hardware/r_opengl/r_opengl.c
2019-03-20 19:50:20 -05:00
Jaime Passos 9879734d52 I don't care about DirectDraw
Neither SDL 1.2
2019-03-18 15:54:29 -03:00
Alam Arias b1ec0442da Merge branch 'master' into ping-stuff-take2 2019-03-09 18:05:30 -05:00
wolfs 5620d0188e Merge branch 'apng' into 'master'
Support aPNG in new versions of libpng

See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
wolfy852 d9759df874 I don't think these old interfaces even compile but let's not kill them off 2019-02-22 18:13:22 -06:00
wolfy852 1fb65c72ff Reorganization + kill old interfaces 2019-02-19 18:52:57 -06:00
Latapostrophe 24516cbf84 Move ping display in i_video for consistency with showfps display 2019-02-16 13:38:50 +01:00
Steel Titanium bcd5176ad1
Update project files 2019-02-14 21:32:57 -05:00
Sally Cochenour 1e61cc6152 Better cpusleep
- Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog
- New minimum is 0, since -1 just did the exact same thing as 0.
2019-01-28 14:12:08 -05:00
mazmazz 4d5f7e78cd Merge remote-tracking branch 'kart-public-gl/next' into md3-vanilla-kart 2019-01-10 22:08:37 -05:00
Marco Z 7806c43ecf Kart Public Next merge 2019-01-08 18:43:49 -05:00
mazmazz ab99f19dd1 Add model sources to sdl1.2 VC project 2019-01-07 04:23:20 -05:00
SeventhSentinel 73542c008c merge srb2 next 2019-01-05 15:59:23 -05:00
mazmazz 5f632d9b3c Updated Kart icons to higher res 2019-01-03 12:26:25 -05:00
mazmazz 97295bb285 Merge remote-tracking branch 'kart-public-gl/next' into kart-public-travis-deployer 2018-12-31 18:20:04 -05:00
mazmazz 9684dfd6f6 Change DEFAULTWADLOCATION to SRB2Kart 2018-12-30 21:13:02 -05:00
mazmazz 894c139bf1 Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
mazmazz 9d212b340b Update code versions to 2.1.22 2018-12-20 02:35:27 -05:00
TehRealSalt 7ab098636b Edited even more things to say "SRB2Kart" 2018-12-05 20:40:58 -05:00
TehRealSalt df191639bd Merge remote-tracking branch 'srb2public/master' into merge-next 2018-12-05 19:21:13 -05:00
Monster Iestyn e353e2ef70 Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
mazmazz 60feae1014 Update OSX icon 2018-12-03 23:09:54 -05:00
mazmazz 8851f39b84 Use static joyname instead of malloc 2018-12-03 12:35:12 -05:00
mazmazz 19d19543b7 Copy string from SDL_JoystickNameForIndex before the subsystem is shut down 2018-12-03 05:37:07 -05:00
Monster Iestyn 33c1ac33f5 Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt 5534017954 Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
mazmazz bd4743007e Update source copyrights to 2018, outdated targets 2018-11-25 07:35:53 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Monster Iestyn 08af33c51f Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't 2018-11-23 19:12:48 +00:00
mazmazz 36e020c366 Update version to 2.1.21 2018-11-23 06:58:45 -05:00
Steel Titanium fe43deacec Merge branch 'master' into responsefile-fix 2018-11-22 23:02:20 -05:00
Sryder 6af56273bf Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn 51df32dd3d Merge branch 'gcc-compiling-cleanup' into 'master'
Compiling cleanup and fixes

See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
Monster Iestyn 0bdbdd1b1e Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
Steel Titanium 5a0cfc10f4 Update copyright info on some files 2018-11-01 14:47:19 -04:00
toaster a1e1aa81b5 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/g_game.c
#	src/p_floor.c
#	src/p_user.c
#	src/r_data.c
#	src/r_data.h
#	src/v_video.c
2018-10-14 21:52:05 +01:00
Sryder 6184f91dd3 Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Sryder 8afdda8249 Disable VSync by default. I wouldn't be surprised if there are issues that arise from it, and I'm fairly sure its always been slightly spotty. 2018-10-04 21:08:47 +01:00
toaster cb629303d6 Update a bunch of icons - `SDL_icon.xpm` and other targets' `.ico`s. 2018-09-18 19:37:03 +01:00
toaster 08a23d7b87 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
# Conflicts:
#	src/g_game.c
#	src/v_video.c
2018-08-26 12:42:55 +01:00
toaster 89cce5c461 More menu stuff!
* Center level selection.
	* Re-work Record Attack screen.
	* Re-order MP Main menu, hide in NONET.
	* Combined yeeeah on vote screen.
	* Colour gametype on tab and tally.
	* (unrelated) Don't show "CHECK" if exiting.
2018-07-02 01:55:01 +01:00
Steel Titanium 5c8c35e773 Deallocate when I_Quit() is called instead. 2018-06-23 15:09:11 -04:00
Steel Titanium 2139d4771f Default sound volume is too loud 2018-04-11 14:40:05 -04:00
TehRealSalt 36b52e1c67 Merge remote-tracking branch 'refs/remotes/srb2public/next'
# Conflicts:
#	src/f_finale.c
#	src/hardware/hw_draw.c
#	src/hardware/hw_main.c
#	src/m_misc.c
2018-04-07 18:43:59 -04:00
Sryder f3d63b82ce Revert "Fix screenshot functionality in fullscreen in SDL2"
This reverts commit 121fcd8369.

The reason I am reverting this is because the last commit actually fixes the *old* screenshot functionality, as the screen is being drawn back onto the buffer after they're swapped in the "real" size. Meaning the old function actually works perfectly fine now.
2018-03-18 18:33:53 +00:00
Sryder 121fcd8369 Fix screenshot functionality in fullscreen in SDL2 2018-03-08 22:28:38 +00:00