Fix incorrect condition for setting savemoddata to false.

This commit is contained in:
toaster 2019-01-21 21:48:52 +00:00
parent f8229b9dad
commit fdbf750f48
1 changed files with 1 additions and 1 deletions

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@ -760,11 +760,11 @@ void G_SetGameModified(boolean silent, boolean major)
return; return;
modifiedgame = true; modifiedgame = true;
savemoddata = false;
if (!major) if (!major)
return; return;
savemoddata = false;
majormods = true; majormods = true;
if (!silent) if (!silent)