Fix incorrect condition for setting savemoddata to false.

This commit is contained in:
toaster 2019-01-21 21:48:52 +00:00
parent f8229b9dad
commit fdbf750f48
1 changed files with 1 additions and 1 deletions

View File

@ -760,11 +760,11 @@ void G_SetGameModified(boolean silent, boolean major)
return;
modifiedgame = true;
savemoddata = false;
if (!major)
return;
savemoddata = false;
majormods = true;
if (!silent)