From fd721d37614533dac45ddda6b84bd8fc9f5c116b Mon Sep 17 00:00:00 2001 From: toaster Date: Thu, 13 Sep 2018 14:40:50 +0100 Subject: [PATCH] Bugfix sad chao jumping in their sad state --- src/p_mobj.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_mobj.c b/src/p_mobj.c index 6c946e09..c6bcc2ba 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8958,6 +8958,8 @@ void P_SceneryThinker(mobj_t *mobj) if (((statenum_t)(mobj->state-states) != S_AUDIENCE_CHAO_CHEER2) || (mobj->tics != states[S_AUDIENCE_CHAO_CHEER2].tics)) // not at the start of your cheer jump? return; + mobj->momz = 0; + P_SetMobjState(mobj, ((mobj->threshold == -1) ? S_AUDIENCE_CHAO_WIN2 : S_AUDIENCE_CHAO_LOSE)); } }